Yutaka Ishibashi

Orcid: 0000-0002-6682-3507

According to our database1, Yutaka Ishibashi authored at least 158 papers between 1984 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
One User Operation Versus Two Users Operation in Cooperative Remote Robot Systems.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

Effect of Force Adjustment Control in Cooperative Work between Remote Robot Systems with Force Feedback.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

Enhanced Robot Movement Control Using Force Sensor in Remote Robot Systems Taking Account of Mobility.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

Study on Early Detection and Prevention of Dementia Using Olfactory and Haptic Senses.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

Writing and Walking Support by Haptic and Wearable Devices.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

Robot Position Control Using Force Information in Remote Robot Systems: Influence of Network Delay.
Proceedings of the 2023 11th International Conference on Computer and Communications Management, 2023

2022
Preserving Minors' Data Protection in IoT-based Smart Homes According to GDPR Considering Cross-Border Issues.
J. Commun., 2022

Effects of Haptic and Visual Senses on Angle Perception for Networked Virtual Environments.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022

Robot Movement Control Using Force Sensor in Remote Robot Systems.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022

Effect of Prediction under Stabilizing Control by Viscosity in Remote Haptic Control System.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022

Human Perception of Ellipsoids for Networked Haptic Virtual Environments.
Proceedings of the 10th International Conference on Computer and Communications Management, 2022

Predicting the Impact of Shared Autonomous Vehicles on Tokyo Transportation Using MATSim.
Proceedings of the IEEE International Conference on Big Data, 2022

2021
Evaluation of Realistic Sensation Using Biological Reaction Measurements for Food Videos Presented by KMMD.
Sensors, 2021

QoE Assessment of Cooperative Work in Networked Virtual Environment with Haptics.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021

Toward the optimal control of haptic communication -Introduction of force prediction to collaborative work-.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021

Effect of Position Follow-up Control for Hand Delivery between Remote Robot Systems with Force Feedback.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021

Robot Position Control Using Force Information by Neural Network in Remote Robot Systems.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021

2020
Influences of Network Delay on Cooperative Work in Networked Virtual Environment with Haptics.
Proceedings of the 2020 IEEE Region 10 Conference, 2020

Influence of Network Delay on QoS Control Using Neural Network in Remote Robot Systems with Force Feedback.
Proceedings of the ICNCC 2020: The 9th International Conference on Networks, 2020

Towards the Optimal Control of Haptic Communication.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Effects of Adaptive Viscoelasticity Control in Remote Penmanship System.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Remote Control of Haptic-enabled Robotic Manipulator.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Effects of Stabilization Control and QoS Control for Cooperation between Remote Robot Systems with Force Feedback.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Comparison of Stabilization Control in Remote Control System with Haptics.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Influence of Voice Delay on Human Perception of Group Synchronization Error for Remote Learning : One-way Communication Case.
Proceedings of the IEEE Conference on Computer Applications, 2020

2019
Human Perception of Weight in Networked Virtual Environment with Haptic Sense: Influence of Network Delay.
J. Commun., 2019

Position Follow-up Control for Hand Delivery of Object Between Moving Robot Arms of Remote Robot Systems with Force Feedback.
Proceedings of the Advances in Networked-based Information Systems, 2019

Radio Environment Maps for 5G Cognitive Radio Network.
Proceedings of the 8th International Conference on Modern Circuits and Systems Technologies, 2019

A Proposal of the Method for Analyzing the Stability of Virtual Distributed Systems using Haptic Communication.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019

A Performance Evaluation of Finite Capacity Queueing Systems by Machine Learning.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019

Human Perception of Group Synchronization Error for Remote Learning: One-way Communication Case.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019

Future Directions and Challenges in Multi-modal Communications with Olfactory and Haptic Senses.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019

QoS-aware Traffic Engineering in Software Defined Networks.
Proceedings of the 25th Asia-Pacific Conference on Communications, 2019

End-to-End Dynamic Bandwidth Resource Allocation Based on QoS Demand in SDN.
Proceedings of the 25th Asia-Pacific Conference on Communications, 2019

2018
Security, privacy & efficiency of sustainable Cloud Computing for Big Data & IoT.
Sustain. Comput. Informatics Syst., 2018

Algorithms for Efficient Digital Media Transmission over IoT and Cloud Networking.
J. Multim. Inf. Syst., 2018

An Efficient Algorithm for Media-based Surveillance System (EAMSuS) in IoT Smart City Framework.
Future Gener. Comput. Syst., 2018

Softness Comparison of Stabilization Control in Remote Robot System with Force Feedback.
Proceedings of the TENCON 2018, 2018

A survey on spectrum sensing algorithms for cognitive radio networks.
Proceedings of the 7th International Conference on Modern Circuits and Systems Technologies, 2018

SDN-based QoS provisioning and interference management in heterogeneous CRN.
Proceedings of the 7th International Conference on Modern Circuits and Systems Technologies, 2018

An Investigation of the Stabilization of Bilateral Robot Systems under Communication Delay.
Proceedings of the IEEE International Conference on Intelligence and Safety for Robotics, 2018

Efficiency of Cooperation between Human and Remote Robot System with Force Feedback.
Proceedings of the IEEE International Conference on Intelligence and Safety for Robotics, 2018

Media Synchronization in Networked Multisensory Applications with Haptics.
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018

Simultaneous Output-Timing Control in Networked Games and Virtual Environments.
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018

2017
Efficient Large-scale Medical Data (eHealth Big Data) Analytics in Internet of Things.
Proceedings of the 19th IEEE Conference on Business Informatics, 2017

Architecture for security monitoring in IoT environments.
Proceedings of the 26th IEEE International Symposium on Industrial Electronics, 2017

Solutions for inter-connectivity and security in a smart hospital building.
Proceedings of the 15th IEEE International Conference on Industrial Informatics, 2017

Performance evaluation of transport protocols for real-time supermedia - HEVC streams over the Internet.
Proceedings of the 2017 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2017

2016
Efficient algorithm for transferring a real-time HEVC stream with haptic data through the internet.
J. Real Time Image Process., 2016

IoT-based surveillance system for ubiquitous healthcare.
Proceedings of the IECON 2016, 2016

Influence of olfactory and auditory senses on fairness between players in networked virtual 3D object identification game with haptics.
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016

2015
Randomized redundant DCT: efficient denoising by using random subsampling of DCT patches.
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015

Cost volume refinement filter for post filtering of visual corresponding.
Proceedings of the Image Processing: Algorithms and Systems XIII, 2015

Trade-off Relationship Between Operability and Fairness in Networked Balloon Bursting Game Using Haptic Interface Devices.
Proceedings of the Genetic and Evolutionary Computing, 2015

Switching dual kernels for separable edge-preserving filtering.
Proceedings of the 2015 IEEE International Conference on Acoustics, 2015

An Efficient Content Searching Method Using Query Transmission Records with Content Cache Routers in Unstructured Peer-to-Peer Networks.
Proceedings of the Third International Symposium on Computing and Networking, 2015

Improvement of operability in remote robot control with force feedback.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

QoE assessment of operability and fairness for soft objects in networked real-time game with haptic sense.
Proceedings of the 21st Asia-Pacific Conference on Communications, 2015

Efficient edge-awareness propagation via single-map filtering for edge-preserving stereo matching.
Proceedings of the Three-Dimensional Image Processing, 2015

2014
QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player.
Multim. Syst., 2014

Ikebana competition in networked virtual environment with haptic and olfactory senses.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014

Influence of network delay on fairness between game players in remote control system with free-viewpoint video and haptic media.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014

Influences of network delay on will transmission with haptic sensation in collaborative work.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Influences of network delay variation on haptic perception under adaptive reaction force control.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

QoE assessment of sense of presence in networked virtual environment with haptic and auditory senses: Influence of network delay.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Non-essentiality of correlation between image and depth map in free viewpoint image coding: Accurate depth map case.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Comparison between blur transfer and blur re-generation in depth image based rendering.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

2013
QoS Control and QoE Assessment in Multi-Sensory Communications with Haptics.
IEICE Trans. Commun., 2013

Weighted Joint Bilateral Filter with Slope Depth Compensation Filter for Depth Map Refinement.
Proceedings of the VISAPP 2013, 2013

Filter based alpha matting for depth image based rendering.
Proceedings of the 2013 Visual Communications and Image Processing, 2013

Dynamic Local Lag Control for Sound Synchronization in Joint Musical Performance.
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013

Removing depth map coding distortion by using post filter set.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo, 2013

Influences of inter-stream synchronization errors among haptic media, sound, and video on quality of experience in networked ensemble.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013

QoE assessment of joint haptic drum performance: Effect of local lag control.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013

Inter-stream synchronization control with group synchronization algorithm.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013

QoE assessment of will transmission using haptics: Influence of network delay.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013

2012
QoE assessment of fairness between players in networked game with olfaction.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012

Adaptive delta-causality control scheme with dynamic control of prediction time in networked haptic game.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012

Evaluating transport and application layer protocols for haptic applications.
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012

Influence of network delay on viewpoint change in free-viewpoint video transmission.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012

Adaptive delta-causality control with prediction in networked real-time game using haptic media.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012

Effect of dynamic control of fragrance output timing in networked virtual environment.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012

2011
Efficient Content Replication Strategy for Data Sharing Considering Storage Capacity Restriction in Hybrid Peer-to-Peer Networks.
IEICE Trans. Commun., 2011

Efficient Information Source Monitoring Method Considering User Utility in Large-Scale Networks.
Proceedings of the 11th Annual International Symposium on Applications and the Internet, 2011

IP storage and stored content management using SIP presence server with XML database.
Proceedings of the Australasian Telecommunication Networks and Applications Conference, 2011

An Information Search Method Based on Management Area Segmentation with Multiple Mobile Agents in Unstructured Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011

Efficient Contents Sharing Using Differences between Versions in Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011

QoE assessment in tele-operation with 3D video and haptic media.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2010
Foreword.
IEICE Trans. Commun., 2010

QoE assessment in haptic media, sound, and video transmission: Effect of playout buffering control.
Comput. Entertain., 2010

Influences of frame delay and packet loss between left and right frames in stereoscopic video communications.
Proceedings of the Picture Coding Symposium, 2010

Free viewpoint image generation with super resolution.
Proceedings of the Picture Coding Symposium, 2010

QoE assessment in networked air hockey game with haptic media.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010

QoE assessment of interactivity and fairness in First Person Shooting with group synchronization control.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010

Interactivity improvement of group synchronization control in collaborative haptic play with building blocks.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010

Transparency improvement of force-reflecting teleoperation over time-varying network delays.
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010

Dynamic switching control of haptic transmission direction in remote control system.
Proceedings of the 2010 IEEE Haptics Symposium, 2010

Performance evaluation of remote control system with haptic media and video: position-force versus position-position.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
Efficient error resilient algorithm for H.264/AVC: mobility management in wireless video streaming.
Telecommun. Syst., 2009

Transparency analysis and haptic synchronization for transparency of force-reflecting teleoperation.
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009

A comparison between transmission methods of sense of force in a remote haptic instruction system.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

Enhancement of adaptive Delta-causality control with adaptive dead-reckoning for multiplayer online games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Collaborative haptic play with building blocks.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
Efficient Flexible Macroblock Ordering Technique.
IEICE Trans. Commun., 2008

Enhanced H.264/AVC stream switching over varying bandwidth networks.
IEICE Electron. Express, 2008

Efficient Information Searching Methods Based on User Utility in Super Distributed Environments.
Proceedings of the 2008 International Symposium on Applications and the Internet, 2008

An Effective Scheduling Scheme for Information Searching with Computational Resources Scattered over a Large-Scale Network.
Proceedings of the Large-Scale Knowledge Resources. Construction and Application, 2008

Influences of Inter-Stream Synchronization Error on Collaborative Work in Haptic and Visual Environments.
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008

Error Control Based on Importance in a Remote Haptic Calligraphy System.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008

Effects of Group Synchronization Control in Networked Virtual Environments with Avatars.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008

Networked penalty shootout with haptic media and video.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Adaptive Δ-causality control with adaptive dead-reckoning in networked games.
Proceedings of the 6th Workshop on Network and System Support for Games, 2007

Qos for wireless interactive multimedia streaming.
Proceedings of the Q2SWinet'07, 2007

Group Synchronization Control in a Remote Haptic Drawing System.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007

Dynamic Video Resolution Control Based on Haptic Media in Haptic and Visual Communications.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007

Media synchronization control with prediction in a remote haptic calligraphy system.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Group Synchronization for Haptic Media in a Networked Real-Time Game.
IEICE Trans. Commun., 2006

Impact of Video Coding on Delay and Jitter in 3G Wireless Video Multicast Services.
EURASIP J. Wirel. Commun. Netw., 2006

Influences of network latency on interactivity in networked rock-paper-scissors.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006

Group synchronization control over haptic media in a networked real-time game with collaborative work.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006

Influences of Network Latency of Voice and Haptic Media on Efficiency of Collaborative Work.
Proceedings of the 7th International Conference on Mobile Data Management (MDM 2006), 2006

An Adaptive Scheme for Consistency among Players in Networked Racing Games.
Proceedings of the 7th International Conference on Mobile Data Management (MDM 2006), 2006

Interactive Haptic Transmission for Remote Control Systems.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

Subjective assessment of fairness among users in multipoint communications.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

A proactive file transfer scheme in a distributed haptic museum.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Influences of network latency and packet loss on consistency in networked racing games.
Proceedings of the 4th Workshop on Network and System Support for Games, 2005

Packetization interval of haptic media in networked virtual environments.
Proceedings of the 4th Workshop on Network and System Support for Games, 2005

Fairness among game players in networked haptic environments influence of network latency.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

Surveys of exhibition planners and visitors about a distributed haptic museum.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Inter-stream synchronization between haptic media and voice in collaborative virtual environments.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

Group Synchronization Control for Haptic Media in Networked Virtual Environments.
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004

An intra-stream synchronization algorithm for haptic media in networked virtual environments.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

Media synchronization between voice and movement of avatars in networked virtual environments.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

The effect of stereoscopic viewing of a virtual space on a networked game using haptic media.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Causality and media synchronization control for networked multimedia games: centralized versus distributed.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003

Group synchronization in networked virtual environments.
Proceedings of IEEE International Conference on Communications, 2003

2002
A distributed control scheme for causality and media synchronization in networked multimedia games.
Proceedings of the 11th International Conference on Computer Communications and Networks, 2002

Mutually compensatory property of multimedia QoS.
Proceedings of the IEEE International Conference on Communications, 2002

Inter-destination synchronization quality in an integrated wired and wireless network with handover.
Proceedings of the Global Telecommunications Conference, 2002

2001
A Comparison of Media Synchronization Quality among Reactive Control Schemes.
Proceedings of the Proceedings IEEE INFOCOM 2001, 2001

Effect of packet scheduling algorithms on media synchronization quality in the Internet.
Proceedings of the IEEE International Conference on Communications, 2001

Adaptive causality and media synchronization control for networked multimedia applications.
Proceedings of the IEEE International Conference on Communications, 2001

2000
Joint Synchronization between Live and Stored Media in Multicast Communications.
Proceedings of the Proceedings 27th Conference on Local Computer Networks, 2000

A Comparative Survey of Sychronization Algorithms for Continuous Media in Network Environments.
Proceedings of the Proceedings 27th Conference on Local Computer Networks, 2000

Adaptive QoS control for video and voice traffic in networked virtual environments.
Proceedings of the Proceedings Ninth International Conference on Computer Communications and Networks, 2000

Joint synchronization between live and stored media in network environments.
Proceedings of the Proceedings Ninth International Conference on Computer Communications and Networks, 2000

Live Media Synchronization Quality of a Retransmission-Based Error Recovery Scheme.
Proceedings of the 2000 IEEE International Conference on Communications: Global Convergence Through Communications, 2000

Responsiveness of Layered Multicast and Feedback Control for Video Traffic in the Internet.
Proceedings of the 2000 IEEE International Conference on Communications: Global Convergence Through Communications, 2000

1999
A Media Synchronization Scheme with Causality Control in Network Environments.
Proceedings of the Proceedings 26th Conference on Local Computer Networks, 1999

1998
A performance comparison of media synchronization schemes for collaborative systems in an interconnected ATM-wireless LAN.
Proceedings of the 9th IEEE International Symposium on Personal, 1998

Single-stream versus multi-stream for live media synchronization.
Proceedings of the 1998 IEEE International Conference on Communications, 1998

1997
A Group Synchronization Mechanism for Stored Media in Multicast Communications.
Proceedings of the Proceedings IEEE INFOCOM '97, 1997

1995
A Synchronization Mechanism for Continuous Media in Multimedia Communications.
Proceedings of the Proceedings IEEE INFOCOM '95, 1995

1994
Dynamic Quality and Congestion Control for Integrated Video and Data Communications.
Proceedings of the High Performance Networking V, Proceedings of the IFIP TC6/WG6.4 Fifth International Conference on High Performance Networking, Grenoble, France, 27 June, 1994

1993
Multimedia Integrated Switching Architecture for Visual Information Retrieval Systems.
Proceedings of the Storage and Retrieval for Image and Video Databases, 1993

1992
High-speed hardware architecture for high-definition videotex system.
J. Electronic Imaging, 1992

1989
Performance Evaluation of Adaptive ARQ Schemes over Half Duplex Transmission Line.
Proceedings of the Proceedings IEEE INFOCOM '89, 1989

1984
A Reservation Protocol for Satellite Packet Communication-A Performance Analysis and Stability Considerations.
IEEE Trans. Commun., 1984


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