Adrian Rees

According to our database1, Adrian Rees authored at least 8 papers between 2009 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Affective effects of gamification: using biosignals to measure the effects on working and learning users.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

2017
Procedural Content Generation for Game Props? A Study on the Effects on User Experience.
Comput. Entertain., 2017

Designing a System for Playful Coached Learning in the STEM Curriculum.
Proceedings of the 2017 ACM Workshop on Intelligent Interfaces for Ubiquitous and Smart Learning, 2017

2015
Small-Scale Cross Media Productions: A Case Study of a Documentary Game.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

2010
Characterisation of the BOLD response time course at different levels of the auditory pathway in non-human primates.
NeuroImage, 2010

A biologically inspired spiking neural network model of the auditory midbrain for sound source localisation.
Neurocomputing, 2010

2009
A biomimetic spiking neural network of the auditory midbrain for mobile robot sound localisation in reverberant environments.
Proceedings of the International Joint Conference on Neural Networks, 2009

Multiple Sound Source Localisation in Reverberant Environments Inspired by the Auditory Midbrain.
Proceedings of the Artificial Neural Networks, 2009


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