According to our database1, Adrian Rees authored at least 8 papers between 2009 and 2019.
Legend:Book In proceedings Article PhD thesis Other
Affective effects of gamification: using biosignals to measure the effects on working and learning users.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Procedural Content Generation for Game Props? A Study on the Effects on User Experience.
Comput. Entertain., 2017
Proceedings of the 2017 ACM Workshop on Intelligent Interfaces for Ubiquitous and Smart Learning, 2017
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
Characterisation of the BOLD response time course at different levels of the auditory pathway in non-human primates.
A biologically inspired spiking neural network model of the auditory midbrain for sound source localisation.
A biomimetic spiking neural network of the auditory midbrain for mobile robot sound localisation in reverberant environments.
Proceedings of the International Joint Conference on Neural Networks, 2009
Multiple Sound Source Localisation in Reverberant Environments Inspired by the Auditory Midbrain.
Proceedings of the Artificial Neural Networks, 2009