Ahmed Seffah

Orcid: 0000-0001-7166-8567

According to our database1, Ahmed Seffah authored at least 111 papers between 1997 and 2023.

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Bibliography

2023
Engaging Students With a Chatbot-Based Academic Advising System.
Int. J. Hum. Comput. Interact., June, 2023

2022
UX in the Arab World - Research Trends and Challenges for a Better Understanding and Collaboration.
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022

2019
The Interplay between Usability, Sustainability and Green Aspects: A Design Case Study from a Developing Country.
Proceedings of the 6th International Conference on ICT for Sustainability, 2019

Interdependencies, Conflicts and Trade-Offs Between Security and Usability: Why and How Should We Engineer Them?
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2019

2018
Adding UX in the Service Design Loop: The Case of Crisis Management Services.
IxD&A, 2018

Citizen observatories: challenges informing an HCI design research agenda.
Interactions, 2018

Engineering and business aspects of SaaS model adoption: Insights from a mapping study.
Proceedings of the International Workshop on Software-intensive Business: Start-ups, 2018

Adding Measures to Task Models for Usability Inspection of the Cloud Access Control Services.
Proceedings of the Human-Centered Software Engineering, 2018

Classifying the measures of software sustainability according to the current perceptions.
Proceedings of the 4th International Workshop on Measurement and Metrics for Green and Sustainable Software Systems co-located with Empirical Software Engineering International Week (ESEIW 2018), Oulu, Finland,, 2018

Designing for Effective Interactions with Data in the Internet of Things.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
User Experience in Service Design: A Case Study from Algeria.
IT Prof., 2017

DISE 2017 Workshop Summary.
Proceedings of the 1st IEEE/ACM International Workshop on Design and Innovation in Software Engineering, 2017

Crossing the Borders and the Cultural Gaps for Educating PhDs in Software Engineering.
Proceedings of the 30th IEEE Conference on Software Engineering Education and Training, 2017

2016
An ASPIRE-based method for quality requirements identification from business goals.
Requir. Eng., 2016

How Agile Developers Integrate User-Centered Design Into Their Processes: A Literature Review.
Int. J. Softw. Eng. Knowl. Eng., 2016

Incorporating Privacy into Digital Game Platform Design: The What, Why, and How.
IEEE Secur. Priv., 2016

"The design is right and the right design" - How to measure and theorize "right" in HCI and Software Engineering?
Proceedings of the 13th International Conference on Human Computer Interaction, 2016

UIPLML: Pattern-based engineering of user interfaces of multi-platform systems.
Proceedings of the Tenth IEEE International Conference on Research Challenges in Information Science, 2016

UIPLML : A Pattern Tool for Engineering Multi-Platforms Information Systems.
Proceedings of the Actes du XXXIVème Congrès INFORSID, Grenoble, France, May 31, 2016

A Dynamic Pricing Model for Software Products Incorporating Human Experiences.
Proceedings of the Software Business - 7th International Conference, 2016

Generative patterns for designing multiple user interfaces.
Proceedings of the International Conference on Mobile Software Engineering and Systems, 2016

PERCCOM: A Master Program in Pervasive Computing and COMmunications for Sustainable Development.
Proceedings of the 29th IEEE International Conference on Software Engineering Education and Training, 2016

2015
Patterns of HCI Design and HCI Design of Patterns - Bridging HCI Design and Model-Driven Software Engineering
Human-Computer Interaction Series, Springer, ISBN: 978-3-319-15687-3, 2015

A social-media-based living lab: an incubator for human-centric software engineering and innovation.
Proceedings of the 2015 International Conference on Software and System Process, 2015

Mobile Services for Everyone, Anywhere, at Anytime: Defying Universality as a Quality Attribute.
Proceedings of the 2nd ACM International Conference on Mobile Software Engineering and Systems, 2015

The Human Side of Software as a Service: Building a Tighter Fit between Human Experiences and SOA Design Practices.
Proceedings of the 8th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering, 2015

2014
Predictive usability evaluation: aligning HCI and software engineering practices.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

Persona as a Tool to Involving Human in Agile Methods: Contributions from HCI and Marketing.
Proceedings of the Human-Centered Software Engineering, 2014

2013
Usability through Software Design.
IEEE Trans. Software Eng., 2013

HCI Practices for Building Usable Software.
Computer, 2013

Scenarios + touchpoints = A method for analyzing crisis situations and designing management and rescue services.
Proceedings of the 10th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2013

2012
Tracing the evolution of HCI patterns as an interaction design tool.
Innov. Syst. Softw. Eng., 2012

Adding user experience into the interactive service design loop: a persona-based approach.
Behav. Inf. Technol., 2012

Evaluation des SI ; Besoins en méthodes et outils provenant de l'ergonomie et de l'IHM .
Proceedings of the Actes du XXXème Congrès INFORSID, Montpellier, France, 29 - 31 mai 2012, 2012

Increasing elderly social relationships through TV-based services.
Proceedings of the ACM International Health Informatics Symposium, 2012

2011
Thinking global acting local: A human-centric pattern to designing information-intensive services for global crisis management.
Proceedings of the 8th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2011

PEICS: HCI patterns for the design of interactive systems.
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems, 2011

2010
Generation Rules in POMA Architecture.
J. Softw. Eng. Appl., 2010

Investigating Model-Driven Architecture for Web-based Interactive Systems.
e Minds Int. J. Hum. Comput. Interact., 2010

Transformation Rules in POMA Architecture.
Proceedings of the 2010 International Conference on Software Engineering Research & Practice, 2010

The evolution of design patterns in HCI: from pattern languages to pattern-oriented design.
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems, 2010

PEICS: towards HCI patterns into engineering of interactive systems.
Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems, 2010

Pattern-driven engineering of interactive computing systems (PEICS).
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

2009
From User Interface Usability to the Overall Usability of Interactive Systems: Adding Usability in System Architecture.
Proceedings of the Human-Centered Software Engineering, 2009

Human-Centered Software Engineering: Software Engineering Architectures, Patterns, and Sodels for Human Computer Interaction.
Proceedings of the Human-Centered Software Engineering, 2009

A User-Centered Framework for Deriving A Conceptual Design From User Experiences: Leveraging Personas and Patterns to Create Usable Designs.
Proceedings of the Human-Centered Software Engineering, 2009

Usability engineering laboratories: limitations and challenges toward a unifying tools/practices environment.
Behav. Inf. Technol., 2009

Interactive Systems Engineering: A Pattern-Orientedand Model-Driven Architecture.
Proceedings of the 2009 International Conference on Software Engineering Research & Practice, 2009

A Measurement-Based for Adopting Usability Engineering Methods and Tools.
Proceedings of the I-USED'09: The Interplay between Usability Evaluation and Software Development. Proceedings of the Second International Workshop on the Interplay between Usability Evaluation and Software Development, 2009

Persona comme outil de design de services interactifs: principes et exemple en e-maintenance.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

Investigating the Comprehension Support for Effective Visualization Tools - A Case Study.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

Adoption-centric Usability Engineering - Systematic Deployment, Assessment and Improvement of Usability Methods in Software Engineering.
Springer, ISBN: 978-1-84800-018-6, 2009

2008
Reconciling usability and interactive system architecture using patterns.
J. Syst. Softw., 2008

Investigating Usability Metrics for the Design and Development of Applications for the Elderly.
Proceedings of the Computers Helping People with Special Needs, 2008

Comprehension of Visualization Systems - Towards Quantitative Assessment.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

From Visualization to Visual Mining: Application to Environmental Data.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

2007
Model-based user interface engineering with design patterns.
J. Syst. Softw., 2007

Pattern-oriented Architecture for Web Applications.
Proceedings of the WEBIST 2007, 2007

Visualization Patterns: A Context-Sensitive Tool to Evaluate Visualization Techniques.
Proceedings of the 4th IEEE International Workshop on Visualizing Software for Understanding and Analysis, 2007

Refining the Usability Engineering Toolbox: Lessons Learned from a User Study on a Visualization Tool.
Proceedings of the HCI and Usability for Medicine and Health Care, 2007

Incorporating human experiences into the design process of a visualization tool: A case study from bioinformatics.
Proceedings of the IEEE International Conference on Systems, 2007

Benchmarking usability of early designs using predictive metrics.
Proceedings of the IEEE International Conference on Systems, 2007

Patterns-Oriented Design Applied to Cross-Platform Web-based Interactive Systems.
Proceedings of the IEEE International Conference on Information Reuse and Integration, 2007

Designing a Trade-Off Between Usability and Security: A Metrics Based-Model.
Proceedings of the Human-Computer Interaction, 2007

Model-Driven Architecture for Web Applications.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Towards a Metrics-Based Framework for Assessing Comprehension of Software Visualization Systems.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

2006
Usability measurement and metrics: A consolidated model.
Softw. Qual. J., 2006

PIM Tool: Support for Pattern-Driven and Model-Based UI Development.
Proceedings of the Task Models and Diagrams for Users Interface Design, 2006

Pattern-Based UI Design: Adding Rigor with User and Context Variables.
Proceedings of the Task Models and Diagrams for Users Interface Design, 2006

The many faces of consistency in cross-platform design.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
HCI pattern semantics in XML: a pragmatic approach.
ACM SIGSOFT Softw. Eng. Notes, 2005

Evaluation of integrated software development environments: Challenges and results from three empirical studies.
Int. J. Hum. Comput. Stud., 2005

Enquête sur les pratiques de tests d'utilisabilité.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005

An XML Multi-Tier Pattern Dissemination System.
Proceedings of the Encyclopedia of Database Technologies and Applications, 2005

2004
Multi-devices "Multiple" user interfaces: development models and research opportunities.
J. Syst. Softw., 2004

The obstacles and myths of usability and software engineering.
Commun. ACM, 2004

Beyond power: making bioinformatics tools user-centered.
Commun. ACM, 2004

Modeling patterns for task models.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Third International Workshop on Task Models and Diagrams for User Interface Design - TAMODIA 2004, November 15, 2004

Patterns, Tools and Models for Interaction Design.
Proceedings of the MBUI 2004, 2004

Patterns in Model-Based Engineering.
Proceedings of the Computer-Aided Design of User Interfaces IV, 2004

2003
Usability Meanings and Interpretations in ISO Standards.
Softw. Qual. J., 2003

Learning the ropes: human-centered design skills and patterns for software engineers' education.
Interactions, 2003

Cognitive wallithrough + personae = an empirical infrastructure for modeling software developers.
Proceedings of the 2003 IEEE Symposium on Human Centric Computing Languages and Environments (HCC 2003), 2003

IFIP WG 13.2 on Methodologies for User-Centered Systems Design: 2nd Workshop on Software and Usability Cross-Pollination - The Role of Usability Patterns.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Empowering Software Engineers in Human-Centered Design.
Proceedings of the 25th International Conference on Software Engineering, 2003

CoU: Context of Use Model for User Interface Designing.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2002
Quantifying Developer Experiences via Heuristic and Psychometric Evaluation.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2002), 2002

The CONCEPT Project - Applying Source Code Analysis to Reduce Information Complexity of Static and Dynamic Visualization Techniques.
Proceedings of the 1st International Workshop on Visualizing Software for Understanding and Analysis, 2002

A Model for Usability Pattern-Oriented Design.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design, 2002

A Framework for Rapid Mid-Fidelity Prototyping of Web Sites.
Proceedings of the Usability: Gaining a Competitive Edge, IFIP 17<sup>th</sup> World Computer Congress, 2002

Use Case Maps: A Roadmap for Usability and Software Integrated Specification.
Proceedings of the Usability: Gaining a Competitive Edge, IFIP 17<sup>th</sup> World Computer Congress, 2002

Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model.
Proceedings of the Interactive Systems. Design, 2002

Learner-Centered Software Engineering Education: From Resources to Skills and Pedagogical Patterns.
Proceedings of the 15th Conference on Software Engineering Education and Training (CSEET'02), 2002

User Models: Customizing E-Commerce Websites to the Context of Use.
Proceedings of the Advances in Artificial Intelligence, 2002

2001
Investigating the Relationship between Usability and Conceptual Gaps for Human-Centric CASE Tools.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2001), 2001

Software and Usability Engineering Cross-Pollination.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

QUIM: An Integrated Framework for Modeling and Measuring Quality in Use.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

MOOSE - A Task-Driven Program Comprehension Environment.
Proceedings of the 25th International Computer Software and Applications Conference (COMPSAC 2001), 2001

Improving and Mediating Software-to-Usability Engineering Communication.
Proceedings of the People and Computers XV, 2001

Comparing and Reconciling Usability-Centered and Use Case-Driven Requirements Engineering Processes.
Proceedings of the 2nd Australasian User Interface Conference (AUIC 2001), 29 January, 2001

QUIM: A Framework for Quantifying Usability Metrics in Software Quality Models.
Proceedings of the 2nd Asia-Pacific Conference on Quality Software (APAQS 2001), 2001

1999
Training Developers in Critical Skills.
IEEE Softw., 1999

Assessing object-oriented technology skills using an Internet-based system.
Proceedings of the 4th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1999

Integrating Human Factors into Use Cases and Object-Oriented Methods.
Proceedings of the Object-Oriented Technology, ECOOP'99 Workshop Reader, 1999

Comparing Use Cases and Task Analysis: A Concrete Example.
Proceedings of the Object-Oriented Technology, ECOOP'99 Workshop Reader, 1999

Enhancing Use Case Driven Process with Elements of a User-Centered Requirements Framework.
Proceedings of the Object-Oriented Technology, ECOOP'99 Workshop Reader, 1999

1998
Involving Learners in Object-Oriented Technology Teaching Process: Five Web-Based Steps for Success.
Proceedings of the Object-Oriented Technology, ECOOP'98 Workshop Reader, 1998

1997
An Object-Oriented Framework for Modeling and Designing Intelligent Training Systems.
Softw. Pract. Exp., 1997

A Web-Based Training and Advising System for Software Libraries.
Proceedings of WebNet 97, 1997

An Architectural Framework for Developing Web-Based Interactive Applications.
Proceedings of WebNet 97, 1997

The Intranet as a Cognitive Architecture for Training and Education: Basic Assumptions and Development Issues.
Proceedings of WebNet 97, 1997


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