Aida Azadegan

According to our database1, Aida Azadegan authored at least 14 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Evaluating if trust and personal information privacy concerns are barriers to using health insurance that explicitly utilizes AI.
CoRR, 2024

2019
A Persuasive Approach in Using Visual Cues to Facilitate Mobility Using Forearm Crutches.
Proceedings of the Seventh International Workshop on Behavior Change Support Systems co-located with the 14th International Conference on Persuasive Technology, 2019

A Digitally-Augmented Ground Space with Timed Visual Cues for Facilitating Forearm Crutches' Mobility.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Digitally Augmenting the Physical Ground Space with Timed Visual Cues for Crutch-Assisted Walking.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2015
Design Approach for Collaborative Cognitive Games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2014
Measuring the Commercial Outcomes of Serious Games in Companies - A Review.
Proceedings of the Serious Games Development and Applications, 2014

2013
Applying collaborative process design to user requirements elicitation: A case study.
Comput. Ind., 2013

An Evaluation of Trust Development in Group Collaborations: A Longitudinal Case Study.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

Collaborative Requirements Elicitation in Facilitated Collaboration: Report from a Case Study.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games?
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

Serious Games Adoption in Organizations - An Exploratory Analysis.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
Serious Games Adoption in Corporate Training.
Proceedings of the Serious Games Development and Applications, 2012

Serious Games Integration in Companies: A Research and Application Framework.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

2011
Assessing the performance of e-facilitators.
Proceedings of the 2011 International Conference on Collaboration Technologies and Systems, 2011


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