Steven C. Sutherland

According to our database1, Steven C. Sutherland authored at least 15 papers between 2013 and 2023.

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Bibliography

2023
Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes.
Proceedings of the IEEE Conference on Games, 2023

2020
What Do Students Learn About Experimental Research by Designing Interactive Fiction Games?
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Effects of the source of advice and decision task on decisions to request expert advice.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Evaluation of an automatically-constructed graph-based representation for interactive narrative.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2017
Personalized Gaming for Motivating Social and Behavioral Science Participation.
Proceedings of the 2017 ACM Workshop on Theory-Informed User Modeling for Tailoring and Personalizing Interfaces, 2017

Design of Playful Authoring Tools for Social and Behavioral Science.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

2016
Effects of the Advisor and Environment on Requesting and Complying With Automated Advice.
ACM Trans. Interact. Intell. Syst., 2016

Standing on the Shoulders of Citizens: Exploring Gameful Collaboration for Creating Social Experiments.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

Sustainable Life Cycle Game Design: Mixing Games and Reality to Transform Education.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

Modeling player decisions in a supply chain game.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

2015
Design Approach for Collaborative Cognitive Games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

The Role of Environmental Predictability and Costs in Relying on Automation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

The Goal of Scoring: Exploring the Role of Game Performance in Educational Games.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2013
Temporal prediction errors modulate cingulate-insular coupling.
NeuroImage, 2013


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