Ioana A. Stanescu

According to our database1, Ioana A. Stanescu authored at least 17 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts.
Proceedings of the Entertainment Computing - ICEC 2016, 2016

2015
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods.
Int. J. Serious Games, 2015

Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Cloud-Based Decision Support Ecosystem for Renewable Energy Providers.
Proceedings of the Technological Innovation for Cloud-Based Engineering Systems, 2015

Towards Modding and Reengineering Digital Games for Education.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism.
Proceedings of the Games for Training, Education, Health and Sports, 2014

Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism.
Proceedings of the Games for Training, Education, Health and Sports, 2014

A Conceptual Model Towards the Scaffolding of Learning Experience.
Proceedings of the Games and Learning Alliance - Third International Conference, 2014

Intelligent decision support for Renewable Energy Providers.
Proceedings of the International Conference on Control, 2014

2013
Interoperability Scenarios in Serious Games Ecosystems: The Impact on FInES.
Proceedings of the 7th IFAC Conference on Manufacturing Modelling, Management, and Control, 2013

Harmonizing Interoperability - Emergent Serious Gaming in Playful Stochastic CAD Environments.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games?
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2012
Exploring the Application of Computer Game Theory to Automated Assembly.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

Game Interactivity in CAD as Productive Systems.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

GEL: Exploring Game Enhanced Learning.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

Hot Issues in Game Enhanced Learning: The GEL Viewpoint.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

2010
The haptic paradigm in education: Challenges and case studies.
Internet High. Educ., 2010


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