Alberto Uriarte
Orcid: 0000-0002-5302-7624
  According to our database1,
  Alberto Uriarte
  authored at least 13 papers
  between 2013 and 2019.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
  2019
    Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
    
  
    Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
    
  
  2018
  2017
    Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
    
  
Single Believe State Generation for Handling Partial Observability with MCTS in StarCraft.
    
  
    Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
    
  
  2016
    IEEE Trans. Comput. Intell. AI Games, 2016
    
  
Improving Monte Carlo Tree Search Policies in StarCraft via Probabilistic Models Learned from Replay Data.
    
  
    Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
    
  
  2015
    Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
    
  
  2014
    Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
    
  
    Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
    
  
    Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
    
  
  2013
    IEEE Trans. Comput. Intell. AI Games, 2013
    
  
    Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013