According to our database1, Alfredo Pina authored at least 16 papers between 1999 and 2018.
Legend:Book In proceedings Article PhD thesis Other
Educational Games to Enhance Museum Visits for Schools.
Educational Technology & Society, 2018
Using Educational Robotics with Primary Level Students (6-12 Years Old) in Different Scholar Scenarios: Learned Lessons.
Proceedings of the CSEDU 2017, 2017
Primary Level Young Makers Programming & Making Electronics with Snap4Arduino.
Proceedings of the Educational Robotics in the Makers Era, 2016
An Educational Talking Toy based on an Enhanced Chatbot.
Proceedings of the CSEDU 2015, 2015
Design Choices and Their Implications for 3D Mid-Air Manipulation Techniques.
Hierarchical Menu Selection with a Body-Centered Remote Interface.
Interacting with Computers, 2014
Designing Educational Tools, Based on Body Interaction, for Children with Special Needs Who Present Different Motor Skills.
Proceedings of the 2014 International Conference on Interactive Technologies and Games, 2014
An interdisciplinary methodology for designing and implementing educational tools for children and youth with special needs.
ACM SIGACCESS, 2013
A PBL approach using virtual and real robots (with BYOB and LEGO NXT) to teaching learning key competences and standard curricula in primary level.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013
"Artificial Communication" - Can Computer Generated Speech Improve Communication of Autistic Children?.
Proceedings of the CSEDU 2013, 2013
Towards an Integrated Technological Framework for Modelling Shared Virtual Spaces: Languages and Domotic Applications.
Proceedings of the Articulated Motion and Deformable Objects, 4th International Conference, 2006
Correction to 'Adding Support for High-Level Skeletal Animation'.
IEEE Trans. Vis. Comput. Graph., 2003
Adding Support for High-Level Skeletal Animation.
IEEE Trans. Vis. Comput. Graph., 2002
Character Animation: Agents, Animats and Synthetic Actors.
Proceedings of the IASTED International Conference on Visualization, 2001
Computer animation: from avatars to unrestricted autonomous actors (A survey on replication and modelling mechanisms).
Computers & Graphics, 2000
Motion and behaviour modelling: state of art and new trends.
The Visual Computer, 1999