According to our database1, Benoît Bossavit authored at least 15 papers between 2010 and 2018.
Legend:Book In proceedings Article PhD thesis Other
Outcomes for design and learning when teenagers with autism codesign a serious game: A pilot study.
J. Comp. Assisted Learning, 2018
Educational Games to Enhance Museum Visits for Schools.
Educational Technology & Society, 2018
MotorSense: Using Motion Tracking Technology to Support the Identification and Treatment of Gross-Motor Dysfunction.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017
Designing an educational game for and with teenagers with high functioning autism.
Proceedings of the 14th Participatory Design Conference, 2016
What Technology for Autism Needs to be Invented? Idea Generation from the Autism Community via the ASCmeI.T. App.
Proceedings of the Computers Helping People with Special Needs, 2016
"This is how I want to learn": High Functioning Autistic Teens Co-Designing a Serious Game.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Design Choices and Their Implications for 3D Mid-Air Manipulation Techniques.
Hierarchical Menu Selection with a Body-Centered Remote Interface.
Interacting with Computers, 2014
Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Designing Educational Tools, Based on Body Interaction, for Children with Special Needs Who Present Different Motor Skills.
Proceedings of the 2014 International Conference on Interactive Technologies and Games, 2014
Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014
An interdisciplinary methodology for designing and implementing educational tools for children and youth with special needs.
ACM SIGACCESS, 2013
Toucheo: multitouch and stereo combined in a seamless workspace.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
An immersive multitouch workspace.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
A 3d data intensive tele-immersive grid.
Proceedings of the 18th International Conference on Multimedia 2010, 2010