Alimohammad Shahri

Orcid: 0000-0002-5664-7239

According to our database1, Alimohammad Shahri authored at least 22 papers between 2014 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Engineering digital motivation in businesses: a modelling and analysis framework.
Requir. Eng., 2020

2019
How to Engineer Gamification: The Consensus, the Best Practice and the Grey Areas.
J. Organ. End User Comput., 2019

2018
Four reference models for transparency requirements in information systems.
Requir. Eng., 2018

Engineering transparency requirements: A modelling and analysis framework.
Inf. Syst., 2018

2017
CRAFT: A Crowd-Annotated Feedback Technique.
Proceedings of the IEEE 25th International Requirements Engineering Conference Workshops, 2017

Strategies and Design Principles to Minimize Negative Side-Effects of Digital Motivation on Teamwork.
Proceedings of the Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors, 2017

2016
Foundations for Transparency Requirements Engineering.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 2016

Engineering software-based motivation: A persona-based approach.
Proceedings of the Tenth IEEE International Conference on Research Challenges in Information Science, 2016

Crowdsourcing transparency requirements through structured feedback and social adaptation.
Proceedings of the Tenth IEEE International Conference on Research Challenges in Information Science, 2016

Exploring and Conceptualising Software-Based Motivation Within Enterprise.
Proceedings of the Practice of Enterprise Modeling, 2016

A Modelling Language for Transparency Requirements in Business Information Systems.
Proceedings of the Advanced Information Systems Engineering, 2016

2015
Crowdsourcing: A taxonomy and systematic mapping study.
Comput. Sci. Rev., 2015

Wisdom of the Crowd within enterprises: Practices and challenges.
Comput. Networks, 2015

Motivation as a Supplementary Requirement.
Proceedings of the Joint Proceedings of REFSQ-2015 Workshops, 2015

Transparency as a Requirement.
Proceedings of the Joint Proceedings of REFSQ-2015 Workshops, 2015

Towards engineering transparency as a requirement in socio-technical systems.
Proceedings of the 23rd IEEE International Requirements Engineering Conference, 2015

Configuring crowdsourcing for requirements elicitation.
Proceedings of the 9th IEEE International Conference on Research Challenges in Information Science, 2015

Recommendations on adapting crowdsourcing to problem types.
Proceedings of the 9th IEEE International Conference on Research Challenges in Information Science, 2015

2014
Social computing for software engineering: A mapping study.
Comput. Sci. Rev., 2014

Crowd-centric Requirements Engineering.
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014

Gamification for Volunteer Cloud Computing.
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014

Towards a Code of Ethics for Gamification at Enterprise.
Proceedings of the Practice of Enterprise Modeling - 7th IFIP WG 8.1 Working Conference, 2014


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