Alpay Sabuncuoglu

Orcid: 0000-0002-4415-0516

According to our database1, Alpay Sabuncuoglu authored at least 14 papers between 2018 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Developing a Multimodal Classroom Engagement Analysis Dashboard for Higher-Education.
Proc. ACM Hum. Comput. Interact., June, 2023

Towards Building Child-Centered Machine Learning Pipelines: Use Cases from K-12 and Higher-Education.
CoRR, 2023

Multimodal Group Activity Dataset for Classroom Engagement Level Prediction.
CoRR, 2023

2022
Kart-ON: An Extensible Paper Programming Strategy for Affordable Early Programming Education.
Proc. ACM Hum. Comput. Interact., 2022

Exploring Children's Use of Self-Made Tangibles in Programming.
CoRR, 2022

A Critical Evaluation of Recent Deep Generative Sketch Models from a Human-Centered Perspective.
Proceedings of the 30th Signal Processing and Communications Applications Conference, 2022

Prototyping Products using Web-based AI Tools: Designing a Tangible Programming Environment with Children.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

2021
Teaching K-12 Classrooms Data Programming: A Three-Week Workshop with Online and Unplugged Activities.
CoRR, 2021

Devoloping Affordable Tangible Programming Education Applications Using Mobile Vision.
Proceedings of the 29th Signal Processing and Communications Applications Conference, 2021

2020
Tangible Music Programming Blocks for Visually Impaired Children.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Kart-ON: Affordable Early Programming Education with Shared Smartphones and Easy-to-Find Materials.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Designing One Year Curriculum to Teach Artificial Intelligence for Middle School.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

2018
Through the Glance Mug: A Familiar Artefact to Support Opportunistic Search in Meetings.
Proceedings of the Twelfth International Conference on Tangible, 2018

Code notes: designing a low-cost tangible coding tool for/with children.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018


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