Andrew J. Doxon

According to our database1, Andrew J. Doxon authored at least 16 papers between 2010 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2014
Planar Hand Motion Guidance UsingFingertip Skin-Stretch Feedback.
IEEE Trans. Haptics, 2014

Improved Active Handrest Performance Through Use of Virtual Fixtures.
IEEE Trans. Hum. Mach. Syst., 2014

An ungrounded tactile feedback device to portray force and torque-like interactions in virtual environments.
Proceedings of the 2014 IEEE Virtual Reality, 2014

Compliance display using a tilting-plate tactile feedback device.
Proceedings of the IEEE Haptics Symposium, 2014

kinesthetic physical interaction with a multi-handed tactile display.
Proceedings of the IEEE Haptics Symposium, 2014

Discrimination thresholds for communicating rotational inertia and torque using differential skin stretch feedback in virtual environments.
Proceedings of the IEEE Haptics Symposium, 2014

2013
Human Detection and Discrimination of Tactile Repeatability, Mechanical Backlash, and Temporal Delay in a Combined Tactile-Kinesthetic Haptic Display System.
IEEE Trans. Haptics, 2013

2-DOF contact location display for manipulating virtual objects.
Proceedings of the 2013 World Haptics Conference, 2013

Haptic matching of directional force and skin stretch feedback cues.
Proceedings of the 2013 World Haptics Conference, 2013

Back-to-back skin stretch feedback for communicating five degree-of-freedom direction cues.
Proceedings of the 2013 World Haptics Conference, 2013

2012
Haptic Edge Sharpness Perception with a Contact Location Display.
IEEE Trans. Haptics, 2012

Evaluation of Active Handrest performance using labyrinths with adaptive admittance control and virtual fixtures.
Proceedings of the 2012 IEEE Haptics Symposium, 2012

Lock picking simulation using visual and bimanual haptic display.
Proceedings of the 2012 IEEE Haptics Symposium, 2012

2011
Force and Contact Location Shading Methods for Use Within Two- and Three-Dimensional Polygonal Environments.
Presence Teleoperators Virtual Environ., 2011

Edge sharpness perception with force and contact location information.
Proceedings of the IEEE World Haptics Conference, 2011

2010
Force and contact location shading thresholds for smoothly rendering polygonal models.
Proceedings of the 2010 IEEE Haptics Symposium, 2010


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