Andrey Grishko

According to our database1, Andrey Grishko authored at least 10 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2022
"By the way, what's your name?": The Effect of Robotic Bar-stools on Human-human Opening-encounters.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen".
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Embracing Imperfection in the Age of Digital Reproduction.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
OpenLH: Open Liquid-Handling System for Creative Experimentation with Biology.
Proceedings of the Thirteenth International Conference on Tangible, 2019

My First Biolab: A System for Hands-On Biology Experiments.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
The Greeting Machine: An Abstract Robotic Object for Opening Encounters.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Digital Outdoor Play: Benefits and Risks from an Interaction Design Perspective.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Tangible interaction in parent-child collaboration: encouraging awareness and reflection.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Scratch Nodes: Coding Outdoor Play Experiences to enhance Social-Physical Interaction.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

Animating Matter: Creating Organic-like Movement in Soft Materials.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017


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