Ángel Luis García-Fernández

Orcid: 0000-0002-8183-7130

According to our database1, Ángel Luis García-Fernández authored at least 25 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
Integrated Information System for 3D Interactive Reconstruction of an Archaeological Site.
ACM Journal on Computing and Cultural Heritage, September, 2023

2022
Accessing interactively the spatio-temporal data-model of an archaeological site through its 3D virtual reconstruction.
Digit. Appl. Archaeol. Cult. Heritage, 2022

Using flipped classroom and peer instruction methodologies to improve introductory computer programming courses.
Comput. Appl. Eng. Educ., 2022

Kalathos+: Construcción de datasets para la clasificación automática de fragmentos de vasijas cerámicas de torno.
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022

2021
Modelling Material Microstructure Using the Perlin Noise Function.
Comput. Graph. Forum, 2021

Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos.
Proceedings of the XXX Spanish Computer Graphics Conference, 2021

2020
Modeling the Internal Architecture of Composites.
Comput. Aided Des., 2020

A GPU-Based Framework for Generating Implicit Datasets of Voxelized Polygonal Models for the Training of 3D Convolutional Neural Networks.
IEEE Access, 2020

Interaction with 3D Models on Virtual Archaeological Sites.
Proceedings of the 18th Eurographics Workshop on Graphics and Cultural Heritage, 2020

A Proposal to Improve Voice-based Interfaces for Elders using Daily-living Activity Identification.
Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2020

2018
Intelligent multi-dose medication controller for fever: From wearable devices to remote dispensers.
Comput. Electr. Eng., 2018

Experiences From the Development of a Prototype of an Spatial Augmented Reality System.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018

2017
A comprehensive framework for modeling heterogeneous objects.
Vis. Comput., 2017

Fuzzy Intelligent System for Patients with Preeclampsia in Wearable Devices.
Mob. Inf. Syst., 2017

Performance evaluation of nonlinearity and non-Gaussianity measures in state estimation.
Proceedings of the 20th International Conference on Information Fusion, 2017

2016
Fuzzy Intelligent System for Supporting Preeclampsia Diagnosis from the Patient Biosignals.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2016

2015
Deferred boundary evaluation of complex CSG models.
Adv. Eng. Softw., 2015

Developing a flexible web-based system for documenting archaeological excavations.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2012
Semiautomatic detection of floor topology from CAD architectural drawings.
Comput. Aided Des., 2012

Semantic and Topological Representation of Building Interiors - An Overview.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Evaluation of Boolean operations between free-form solids using extended simplicial chains and PN triangles.
Vis. Comput., 2011

2006
Adaptive trimming of cubic triangular Bézier patches.
Proceedings of the Ibero-American Symposium in Computer Graphics, 2006

2005
Algebraic Representation of CSG Solids Built from Free-Form Primitives.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

2004
Point in solid test for free-form solids defined with triangular Bézier patches.
Vis. Comput., 2004

2003
Free-form solid modelling based on extended simplicial chains using triangular Bézier patches.
Comput. Graph., 2003


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