Anna Guitart

According to our database1, Anna Guitart authored at least 15 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Synthetic Data Generator for Adaptive Interventions in Global Health.
CoRR, 2023

Midwifery learning and forecasting: Predicting content demand with user-generated logs.
Artif. Intell. Medicine, 2023

2022
Actionable Recourse via GANs for Mobile Health.
CoRR, 2022

2021
A time series approach to player churn and conversion in videogames.
Intell. Data Anal., 2021

A Recommendation System to Enhance Midwives' Capacities in Low-Income Countries.
CoRR, 2021

Midwifery Learning and Forecasting: Predicting Content Demand with User-Generated Logs.
CoRR, 2021

2019
Game Data Mining Competition on Churn Prediction and Survival Analysis Using Commercial Game Log Data.
IEEE Trans. Games, 2019

The Winning Solution to the IEEE CIG 2017 Game Data Mining Competition.
Mach. Learn. Knowl. Extr., 2019

Understanding Player Engagement and In-Game Purchasing Behavior with Ensemble Learning.
CoRR, 2019

From non-paying to premium: predicting user conversion in video games with ensemble learning.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2018
A Machine-Learning Item Recommendation System for Video Games.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

2017
Games and big data: A scalable multi-dimensional churn prediction model.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017

2016
Churn Prediction in Mobile Social Games: Towards a Complete Assessment Using Survival Ensembles.
Proceedings of the 2016 IEEE International Conference on Data Science and Advanced Analytics, 2016

Discovering playing patterns: Time series clustering of free-to-play game data.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016


  Loading...