Sang-Kwang Lee

According to our database1, Sang-Kwang Lee authored at least 26 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Human Interactive Learning with Intrinsic Reward.
Proceedings of the IEEE Conference on Games, 2023

2022
Detecting In-Game Play Event in Live Esports Stream.
Proceedings of the 13th International Conference on Information and Communication Technology Convergence, 2022

2021
An Efficient Policy Improvement in Human Interactive Learning Using Entropy.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2021

Learning Cooperative Intrinsic Motivation in Multi-Agent Reinforcement Learning.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2021

2020
Predicting Game Outcome in Multiplayer Online Battle Arena Games.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

Champion Recommendation System of League of Legends.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

2019
Game Data Mining Competition on Churn Prediction and Survival Analysis Using Commercial Game Log Data.
IEEE Trans. Games, 2019

2018
An Ensemble Method of CNN Models for Object Detection.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

Oversampling for Imbalanced Data Classification Using Adversarial Network.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

Social Link Prediction and Feature Analysis in Mobile Game.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

2017
Optimizing game live service for mobile free-to-play games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017

2016
Predicting churn in mobile free-to-play games.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2016

2013
Reversible data hiding employing histogram shifting using a rotated even-odd difference image.
New Rev. Hypermedia Multim., 2013

2012
Fingerprinting for scanned comics content identification.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2012

2010
High capacity reversible data hiding using the histogram modification of block image.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

2009
Reversible Data Hiding Using the Histogram Modification of Block Image.
Proceedings of the Neural Information Processing, 16th International Conference, 2009

Fragile Watermarking Based on Localized Histogram Modification.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

2007
Lossless Data Hiding for Medical Images with Patient Information.
Proceedings of the International Conference on Image Processing, 2007

2006
Reversiblee Image Authentication Based on Watermarking.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

Capturing-Resistant Audiowatermarking based on Discrete Wavelet Transform.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

Public Key Watermarking for Reversible Image Authentication.
Proceedings of the International Conference on Image Processing, 2006

2005
A Digital Contents Distribution System for Video Streaming Services.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2005

2004
Lossless Data Hiding Based on Histogram Modification of Difference Images.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

2003
A Three-Dimensional Watermarking Algorithm Using the DCT Transform of Triangle Strips.
Proceedings of the Digital Watermarking, Second International Workshop, 2003

2002
A SVD-Based Fragile Watermarking Scheme for Image Authentication.
Proceedings of the Digital Watermarking, First International Workshop, 2002

2000
Digital audio watermarking in the cepstrum domain.
IEEE Trans. Consumer Electron., 2000


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