Anurag Deep

Orcid: 0000-0002-1460-1574

According to our database1, Anurag Deep authored at least 11 papers between 2014 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
An Evaluation of the Online Course on Climate Change and Emotion.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

2021
Karyotype: An Interactive Learning Environment for Reasoning and Sense Making in Genetics through a Case-based Approach.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

2020
Geneticus Investigatio: a technology-enhanced learning environment for scaffolding complex learning in genetics.
Res. Pract. Technol. Enhanc. Learn., 2020

2019
Geneticus Investigatio: A Classroom-Based Technology-Enhanced Learning Environment for Problem-Solving Process Skills in Genetics.
Proceedings of the Proceeding of the 27th International Conference on Computers in Education, 2019

2018
Supporting Undergraduate Bioscience Learners in Problem-Solving Process Skills Using a Technology-Enhanced Learning Environment.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2016
Geneticus Investigation: An Agent-Based Modeling System for Teaching-Learning Hypothetico-Deductive Reasoning in Mendelian genetics.
Proceedings of the Eighth IEEE International Conference on Technology for Education, 2016

Design of TEL environment to improve Hypothetico-Deductive Reasoning skill.
Proceedings of the Proceeding of the 24th International Conference on Computers in Education, 2016

Game Based Learning of Blood Clotting Concepts.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

2015
Generation of Educational Technology Research Problems Using Design Thinking Framework.
Proceedings of the Seventh IEEE International Conference on Technology for Education, 2015

A Game to Improve Hypothetico-Deductive Reasoning Skill in undergraduates.
Proceedings of the Proceeding of the 23rd International Conference on Computers in Education, 2015

2014
Designing Engineering Curricula Based on Phenomenographic Results: Relating Theory to Practice.
Proceedings of the Sixth IEEE International Conference on Technology for Education, 2014


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