Aravind Krishnaswamy

According to our database1, Aravind Krishnaswamy authored at least 12 papers between 2004 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Painting with Polygons: A Procedural Watercolor Engine.
IEEE Trans. Vis. Comput. Graph., 2013

Computational Simulation of Alternative Photographic Processes.
Comput. Graph. Forum, 2013

2012
A lightweight, procedural, vector watercolor painting engine.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Fast adaptive edge-aware mask generation.
Proceedings of the Graphics Interface 2012 Conference, 2012

2010
Industrial-strength painting with a virtual bristle brush.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

2008
Light interaction with human skin: from believable images to predictable models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2005
Increasing the predictability of tissue subsurface scattering simulations.
Vis. Comput., 2005

Simulation of Light Interaction with Human Skin.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2004
An Introduction to Light Interaction with Human Skin.
RITA, 2004

Improving the Reliability/Cost Ratio of Goniophotometric Comparisons.
J. Graphics, GPU, & Game Tools, 2004

A Biophysically-Based Spectral Model of Light Interaction with Human Skin.
Comput. Graph. Forum, 2004

Combining a Shared-Memory High Performance Computer and a Heterogeneous Cluster for the Simulation of Light Interaction with Human Skin.
Proceedings of the 16th Symposium on Computer Architecture and High Performance Computing (SBAC-PAD 2004), 2004


  Loading...