Daichi Ito

According to our database1, Daichi Ito authored at least 10 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Cross-modal Latent Space Alignment for Image to Avatar Translation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2020
RGB2AO: Ambient Occlusion Generation from RGB Images.
Comput. Graph. Forum, 2020

2019
Learning to Trace: Expressive Line Drawing Generation from Photographs.
Comput. Graph. Forum, 2019

A transparent display with per-pixel color and opacity control.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

EyeHacker: gaze-based automatic reality manipulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2015
Wetbrush: GPU-based 3D painting simulation at the bristle level.
ACM Trans. Graph., 2015

2013
Painting with Polygons: A Procedural Watercolor Engine.
IEEE Trans. Vis. Comput. Graph., 2013

2012
A lightweight, procedural, vector watercolor painting engine.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

2011
Link-level performance of cooperative multi-hop relaying networks with MDS codes.
J. Commun. Networks, 2011

Performance of cooperative multi-hop networks with randomly relayed MDS codeword blocks.
Proceedings of the 2011 International Conference on Information Networking, 2011


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