Arthur D. Gregory

According to our database1, Arthur D. Gregory authored at least 10 papers between 1998 and 2008.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Offset curve deformation from skeletal animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2005
A framework for fast and accurate collision detection for haptic interaction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2001
A touch-enabled system for multi-resolution modeling and 3D painting.
Comput. Animat. Virtual Worlds, 2001

2000
Camera Control in Three Dimensions with a Two-Dimensional Input Device.
J. Graphics, GPU, & Game Tools, 2000

Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device.
Comput. Geom., 2000

inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface.
Proceedings of the Virtual Reality 2000 Conference, 2000

Six degree-of-freedom haptic display of polygonal models.
Proceedings of the 11th IEEE Visualization Conference, 2000

1999
Interactive surface decomposition for polyhedral morphing.
Vis. Comput., 1999

Feature-Based Surface Decomposition for Polyhedral Morphing.
Proceedings of the Fifteenth Annual Symposium on Computational Geometry, 1999

1998
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra.
Proceedings of the Computer Animation 1998, 1998


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