Artur de Oliveira da Rocha Franco

Orcid: 0009-0007-7972-2127

Affiliations:
  • Federal University of Ceará, Campus do Pici, Fortaleza, Brazil


According to our database1, Artur de Oliveira da Rocha Franco authored at least 12 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
A Natural Language Text to Role-Playing Game Animation Generator.
Proceedings of the 16th International Conference on Computational Processing of Portuguese, 2024

2023
Harnessing generative grammars and genetic algorithms for immersive 2D maps.
Entertain. Comput., August, 2023

Unveiling the Key Features Influencing Game Agents with Different Levels of Robustness.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023

RPG Creature Design: Cross-System Analysis and Conversion.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023

2022
ExQuestions: An Expanded Factual Corpus for Question Answering over Knowledge Graphs.
Proceedings of the 16th IEEE International Conference on Semantic Computing, 2022

Generating Rooms using Generative Grammars and Genetic Algorithms.
Proceedings of the 21st Brazilian Symposium on Computer Games and Digital Entertainment, 2022

2020
Vehicle Re-Identification by Deep Feature Embedding and Approximate Nearest Neighbors.
Proceedings of the 2020 International Joint Conference on Neural Networks, 2020

Ontology-based Question Answering Systems over Knowledge Bases: A Survey.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

2019
OntoVal: A Tool for Ontology Evaluation by Domain Specialists.
Proceedings of the ER Forum and Poster & Demos Session 2019 on Publishing Papers with CEUR-WS co-located with 38th International Conference on Conceptual Modeling (ER 2019), 2019

2018
Analyzing Actions in Play-by-Forum RPG.
Proceedings of the Computational Processing of the Portuguese Language, 2018

2015
An Interactive Storytelling Model for Non-player Characters on Electronic RPGs.
Proceedings of the 14th Brazilian Symposium on Computer Games and Digital Entertainment, 2015

2013
Evaluating the students' perception of the teaching effectiveness in a teleinformatics engineering.
Proceedings of the IEEE Global Engineering Education Conference, 2013


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