Athanasios Psaltis

Orcid: 0000-0002-6896-3124

According to our database1, Athanasios Psaltis authored at least 18 papers between 2015 and 2023.

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Bibliography

2023
Fostering Trustworthiness of Federated Learning Ecosystem through Realistic Scenarios.
Inf., 2023

Learning Scene Flow With Skeleton Guidance For 3D Action Recognition.
CoRR, 2023

FedLID: Self-Supervised Federated Learning for Leveraging Limited Image Data.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

FedRCIL: Federated Knowledge Distillation for Representation based Contrastive Incremental Learning.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Deep Multi-modal Representation Schemes for Federated 3D Human Action Recognition.
Proceedings of the Computer Vision - ECCV 2022 Workshops, 2022

2020
Towards low-altitude image analysis: Object-enhanced concept detection.
Proceedings of the 2020 TREC Video Retrieval Evaluation, 2020

Efficient Fine-Grained Object Detection for Robot-Assisted WEEE Disassembly.
Proceedings of the Biomimetic and Biohybrid Systems - 9th International Conference, 2020

Flow R-CNN: Flow-Enhanced Object Detection.
Proceedings of the Pattern Recognition. ICPR International Workshops and Challenges, 2020


Enhancing Robot-Assisted WEEE Disassembly Through Optimizing Automated Detection of Small Components.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020

2019
Deep Spatio-Temporal Modeling for Object-Level Gaze-Based Relevance Assessment.
Proceedings of the 27th European Signal Processing Conference, 2019

Cross-domain Knowledge Transfer Schemes for 3D Human Action Recognition.
Proceedings of the 27th European Signal Processing Conference, 2019

2018
Multimodal Student Engagement Recognition in Prosocial Games.
IEEE Trans. Games, 2018

Deep 3D Flow Features for Human Action Recognition.
Proceedings of the 2018 International Conference on Content-Based Multimedia Indexing, 2018

2017
Offline and online adaptation in prosocial games.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

2016
Exploring the prosociality domains of trust and cooperation, through single and cooperative digital gameplay in Path of Trust.
Int. J. Serious Games, 2016

Body Motion Analysis for Emotion Recognition in Serious Games.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016

2015
Path of Trust: A Prosocial Co-op Game for Building up Trustworthiness and Teamwork.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015


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