Azizah Jaafar

According to our database1, Azizah Jaafar authored at least 41 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
"Bangla Braille learning application" in smartphones for visually impaired students in Bangladesh.
Interact. Learn. Environ., 2021

2019
Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations.
Proceedings of the Advances in Visual Informatics, 2019

Users' Perception on Usability Aspects of a Braille Learning Mobile Application 'mBRAILLE'.
Proceedings of the Advances in Visual Informatics, 2019

2017
An Evaluation of Player Enjoyment in Game-Based Learning Arithmetic Drills via Racing Game.
Proceedings of the Advances in Visual Informatics, 2017

Analysis of Visually Impaired Users' Navigation Techniques in Complex and Non-complex Layout by Using Spectrum.
Proceedings of the Advances in Visual Informatics, 2017

Motivation Design Methodology for Online Knowledge Sharing Interface.
Proceedings of the Advances in Visual Informatics, 2017

Mathematics Education and Accessible Technologies for Visually Impaired Students in Bangladesh.
Proceedings of the Advances in Visual Informatics, 2017

Improving Usability with TRIZ: A Review.
Proceedings of the Advances in Visual Informatics, 2017

Game Interface Design: Measuring the Player's Gameplay Experience.
Proceedings of the Advances in Visual Informatics, 2017

2016
Usable, Aesthetic, Sociable and Motivating Interface for Students' Online Knowledge Sharing.
Proceedings of the Learning and Collaboration Technologies, 2016

2015
Bangla Talking Calculator for Visually Impaired Students in Bangladesh.
Proceedings of the Advances in Visual Informatics, 2015

Synergy Between TRIZ and Usability: A Review.
Proceedings of the Advances in Visual Informatics, 2015

Identifying the Importance of Web Objects: A Study of ASEAN Perspectives.
Proceedings of the Advances in Visual Informatics, 2015

Understanding of the Students' Behavioral Intention to Use Online Discussion Site (ODS) Using Rasch Analysis.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

Methodology for the Development of Interface Design Guidelines Based on Local Cultural Dimensions.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

2014
Evaluation of ASEAN Mental Models Pattern of Web User-Centered Interface Design using eye-tracking Technology.
J. Comput. Sci., 2014

Model of Bayesian Tangent Eye Shape for eye capture.
Proceedings of the 14th International Conference on Intelligent Systems Design and Applications, 2014

2013
Designing Online Discussion Site (ODS) User Interface for Emotional User Experiences: A Proposed Kansei Triangulation Method.
J. Softw., 2013

A Proposed MobileSchool System for Requirements of Secondary Schools in Malaysia.
J. Softw., 2013

An Investigation of the Factors That Influence Students' Intention to Adopt E-Learning.
Proceedings of the Advances in Visual Informatics, 2013

Visually Impaired User's Navigation Experiences in Facebook.
Proceedings of the Advances in Visual Informatics, 2013

Student's Behavioral Intention to Use Online Discussion Site (ODS) Scale: Investigating Unidimensionality of the Measurement Model.
Proceedings of the Advances in Visual Informatics, 2013

Design Method of Video Based Iris Recognition System (V-IRS).
Proceedings of the Advances in Visual Informatics, 2013

Playability Assessment for Educational Computer Games: Pilot Study for Model Development.
Proceedings of the Advances in Visual Informatics, 2013

Preliminary Study of Eye Tracking Evaluation on Product Label Design.
Proceedings of the Advances in Visual Informatics, 2013

Cultural Differences in Interface Preferences.
Proceedings of the Advances in Visual Informatics, 2013

An AHP-Based Approach in the Early Design Evaluation via Usability Goals.
Proceedings of the Advances in Visual Informatics, 2013

Visual Interaction Patterns of Students' Feedback: Reliability and Usability of Teaching and Supervision Evaluation System (TESES).
Proceedings of the Advances in Visual Informatics, 2013

Users' Expectation of Web Objects Location: Case Study of ASEAN Countries.
Proceedings of the Advances in Visual Informatics, 2013

Rhetorical video argument analysis.
Proceedings of the 8th International Conference on Information Technology in Asia, 2013

2012
Quantitive analysis in a heuristic evaluation for usability of Educational Computer Game (UsaECG).
Proceedings of the 2012 International Conference on Information Retrieval & Knowledge Management, 2012

2011
Students Perceptions of Using Educational Games to Learn Introductory Programming.
Comput. Inf. Sci., 2011

A Visual Art Education Tool to Create Logo (APH-Pensil) Based on the Fundamental Design Theory Approach.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

A Visual Measurement Model on Human Capital and ICT Dimensions of a Knowledge Society (KS) Framework for Malaysia towards an Innovative Digital Economy.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Eye Tracking in Educational Games Environment: Evaluating User Interface Design through Eye Tracking Patterns.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Usability of Educational Computer Game (Usa_ECG): Applying Analytic Hierarchy Process.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM).
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Game Design Framework: A Pilot Study on Users' Perceptions.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Framework of visual interface for children's digital library.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2011

2010
Conceptual Framework for a Heuristics Based Methodology for Interface Evaluation of Educational Games.
Comput. Inf. Sci., 2010

2009
Multi-tiered S-SOA, Parameter-Driven New Islamic Syariah Products of Holistic Islamic Banking System (HiCORE): Virtual Banking Environment.
Proceedings of the Visual Informatics: Bridging Research and Practice, 2009


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