Blanca Pérez Ferrer

According to our database1, Blanca Pérez Ferrer authored at least 9 papers between 2012 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
GANlapse Generative Photography.
Proceedings of the Twelfth International Conference on Computational Creativity, 2021

2018
Rapid game jams with fluidic games: A user study & design methodology.
Entertain. Comput., 2018

Exploring Novel Game Spaces with Fluidic Games.
CoRR, 2018

A Parameter-Space Design Methodology for Casual Creators.
Proceedings of the Ninth International Conference on Computational Creativity, 2018

2017
Fluidic Games in Cultural Contexts.
Proceedings of the Eighth International Conference on Computational Creativity, 2017

Mixed-Initiative Approaches to On-Device Mobile Game Design.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

Wevva: Democratising Game Design.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2015
The Painting Fool Sees! New Projects with the Automated Painter.
Proceedings of the Sixth International Conference on Computational Creativity, 2015

2012
No photos harmed/growing paths from seed: an exhibition.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012


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