Brian McKernan
Orcid: 0000-0001-5565-1183
  According to our database1,
  Brian McKernan
  authored at least 11 papers
  between 2013 and 2024.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
  2024
    J. Assoc. Inf. Sci. Technol., October, 2024
    
  
  2021
Digital Texts and Moral Questions About Immigration: <i>Papers, Please</i> and the Capacity for a Video Game to Stimulate Sociopolitical Discussion.
    
  
    Games Cult., 2021
    
  
  2020
    Comput. Support. Cooperative Work., 2020
    
  
  2019
    Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
    
  
    Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
    
  
  2018
The Temporal Attentive Observation (TAO) Scale: Development of an Instrument to Assess Attentive Behavior Sequences During Serious Gameplay.
    
  
    Technol. Knowl. Learn., 2018
    
  
Analyzing Iterative Training Game Design: A Multi-Method Postmortem Analysis of CYCLES Training Center and CYCLES Carnivale.
    
  
    Multimodal Technol. Interact., 2018
    
  
User-Centered Design and Experimentation to Develop Effective Software for Evidence-Based Reasoning in the Intelligence Community: The TRACE Project.
    
  
    Comput. Sci. Eng., 2018
    
  
  2017
  2015
We don't need no stinkin' badges: The impact of reward features and feeling rewarded in educational games.
    
  
    Comput. Hum. Behav., 2015
    
  
  2013
The Morality of Play: Video Game Coverage in <i>The New York Times</i> From 1980 to 2010.
    
  
    Games Cult., 2013