Carlos Marín-Lora

Orcid: 0000-0003-1055-7657

According to our database1, Carlos Marín-Lora authored at least 25 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Comparative study of interaction methods for mobile gaming while running on a treadmill.
Comput. Graph., December, 2023

A Multi-agent Sudoku Through the Wave Function Collapse.
Proceedings of the Multi-Agent Systems - 20th European Conference, 2023

Una experiencia de Turismo cultural en Realidad Aumentada: Guardianes de Segorbe (A Cultural Tourism experience in Augmented Reality: Guardians of Segorbe).
Proceedings of the Actas del II Congreso Español de Videojuegos (CEV 2023), 2023

Desarrollo de un videojuego de cinta para correr: Tecnología y Mecánicas (Development of a Treadmill Video Game: Technology and Mechanics).
Proceedings of the Actas del II Congreso Español de Videojuegos (CEV 2023), 2023

2022
Game Development Based on Multi-agent Systems
PhD thesis, 2022

Improved perception of ceramic molds through augmented reality.
Multim. Tools Appl., 2022

Virtual Reality versus Desktop Experience in a Dangerous Goods Simulator.
Int. J. Serious Games, 2022

Comparison Between Running on a Treadmill in a Simulator and in a Video Game.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

A Face-Tracking Method for Estimating Cadence on Treadmills.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022

Playing Ring Fit Adventures on the floor or on a treadmill: a comparative study.
Proceedings of the Actas del I Congreso Español de Videojuegos, 2022

2021
A Multi-agent Specification for the Tetris Game.
Proceedings of the Distributed Computing and Artificial Intelligence, 2021

Psychosocial Toxicology: Emotional Work and Mental Health in Security Guards.
Proceedings of the Advances in Human Dynamics for the Development of Contemporary Societies, 2021

Psychosocial Toxicology and Mobbing in Mining Material Transport Drivers.
Proceedings of the Advances in Human Factors, Business Management and Leadership, 2021

2020
A game engine designed to simplify 2D video game development.
Multim. Tools Appl., 2020

A game engine to make games as multi-agent systems.
Adv. Eng. Softw., 2020

A Game Logic Specification Proposal for 2D Video Games.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

A First Step to Specify Arcade Games as Multi-agent Systems.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

Emotional Work and Organizational Culture in Colombian Health Institutions. A Multidimensional Construction.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2020

Intra-work Conditions. Objective of the Organizational Management for the Healthy Company.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2020

Un lenguaje para la especificación de la lógica de juegos(A language for specifying game logic).
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, 2020

Consequences of Emotional Work in Operational Environments of Service Production in Colombia.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2020

Emotional Work, Mental Health and Organizational Management, Determinants in High Performance Teams. Results in Colombian Companies.
Proceedings of the Advances in Human Factors, Business Management and Leadership, 2020

2019
Occupational Psychosocial Toxicology in Health Workers of Radiological Units in Bogotá-Colombia.
Proceedings of the Advances in Safety Management and Human Factors, 2019

Mobbing in Service Companies in Colombia. A Silent Enemy.
Proceedings of the Advances in Social and Occupational Ergonomics, 2019

2014
CLIKSA - An Application for Physics Education in Secondary School.
Proceedings of the XXIV Spanish Computer Graphics Conference, 2014


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