Cathy M. Craig

According to our database1, Cathy M. Craig authored at least 10 papers between 2010 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepages:

On csauthors.net:

Bibliography

2017
Players' Performance in Cross Generational Game Playing.
Proceedings of the Serious Games - Third Joint International Conference, 2017

2016
Body Tracking in Healthcare
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, 2016

Design and Implementation of a Low Cost Virtual Rugby Decision Making Interactive.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Successful balance training is associated with improved multisensory function in fall-prone older adults.
Comput. Hum. Behav., 2015

2014
Design guidelines for developing customised serious games for Parkinson's Disease rehabilitation using bespoke game sensors.
Entertain. Comput., 2014

Designing games for older adults: an affordance based approach.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014

2013
Moving with Beats and Loops: The Structure of Auditory Events and Sensorimotor Timing.
Proceedings of the Sound, Music, and Motion - 10th International Symposium, 2013

2010
Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the Movement.
Presence Teleoperators Virtual Environ., 2010

Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Performance.
Presence Teleoperators Virtual Environ., 2010

Using Virtual Reality to Analyze Sports Performance.
IEEE Computer Graphics and Applications, 2010


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