Nadia Bianchi-Berthouze

Orcid: 0000-0001-8921-0044

Affiliations:
  • University College London, UK


According to our database1, Nadia Bianchi-Berthouze authored at least 196 papers between 1992 and 2023.

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Bibliography

2023
Touch Technology in Affective Human-, Robot-, and Virtual-Human Interactions: A Survey.
Proc. IEEE, October, 2023

Seeking information about assistive technology: Exploring current practices, challenges, and the need for smarter systems.
Int. J. Hum. Comput. Stud., September, 2023

Pain Level and Pain-Related Behaviour Classification Using GRU-Based Sparsely-Connected RNNs.
IEEE J. Sel. Top. Signal Process., May, 2023

Human Movement Datasets: An Interdisciplinary Scoping Review.
ACM Comput. Surv., 2023

Learn2Agree: Fitting with Multiple Annotators Without Objective Ground Truth.
Proceedings of the Trustworthy Machine Learning for Healthcare, 2023

Automated Assessment of Pain (AAP).
Proceedings of the 25th International Conference on Multimodal Interaction, 2023

Body x Materials: A workshop exploring the role of material-enabled body-based multisensory experiences.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Jamming-as-exploration: Creating and Playing Games to Explore Gender Identity.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

T<sup>2</sup>GR<sup>2</sup>: Textile Touch Gesture Recognition with Graph Representation of EMG.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023

Leveraging WiFi Sensing toward Automatic Recognition of Pain Behaviors.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023

FabricTouch: A Multimodal Fabric Assessment Touch Gesture Dataset to Slow Down Fast Fashion.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, 2023

2022
FRuDA: Framework for Distributed Adversarial Domain Adaptation.
IEEE Trans. Parallel Distributed Syst., 2022

The Making of Meaning through Dyadic Haptic Affective Touch.
ACM Trans. Comput. Hum. Interact., 2022

Introduction to the Special Issue on Digital Touch: Reshaping Interpersonal Communicative Capacity and Touch Practices.
ACM Trans. Comput. Hum. Interact., 2022

Multiple Instance Learning for Emotion Recognition Using Physiological Signals.
IEEE Trans. Affect. Comput., 2022

Multi-Label and Multimodal Classifier for Affective States Recognition in Virtual Rehabilitation.
IEEE Trans. Affect. Comput., 2022

Automatic Detection of Reflective Thinking in Mathematical Problem Solving Based on Unconstrained Bodily Exploration.
IEEE Trans. Affect. Comput., 2022

A Taxonomy of Noise in Voice Self-reports while Running.
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022

Motivational and Situational Aspects of Active and Passive Social Media Breaks May Explain the Difference Between Recovery and Procrastination.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Self-adversarial Multi-scale Contrastive Learning for Semantic Segmentation of Thermal Facial Images.
Proceedings of the 33rd British Machine Vision Conference 2022, 2022

Tangible Interaction with In-Car Smart Intelligence.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - Adjunct Proceedings, Seoul, Republic of Korea, September 17, 2022

EmoPain(at)Home: Dataset and Automatic Assessment within Functional Activity for Chronic Pain Rehabilitation.
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, 2022

Exploring Multimodal Fusion for Continuous Protective Behavior Detection.
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, 2022

2021
Interactive sonification to assist children with autism during motor therapeutic interventions.
Pers. Ubiquitous Comput., 2021

Leveraging Activity Recognition to Enable Protective Behavior Detection in Continuous Data.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Chronic Pain Protective Behavior Detection with Deep Learning.
ACM Trans. Comput. Heal., 2021

STEP-UP: Enabling Low-Cost IMU Sensors to Predict the Type of Dementia During Everyday Stair Climbing.
Frontiers Comput. Sci., 2021

AgreementLearning: An End-to-End Framework for Learning with Multiple Annotators without Groundtruth.
CoRR, 2021

Bridging the gap between emotion and joint action.
CoRR, 2021

Automated Assessment of Pain.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

Towards Chatbot-Supported Self-Reporting for Increased Reliability and Richness of Ground Truth for Automatic Pain Recognition: Reflections on Long-Distance Runners and People with Chronic Pain.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

SoniBand: Understanding the Effects of Metaphorical Movement Sonifications on Body Perception and Physical Activity.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Rethinking the Senses: A Workshop on Multisensory Embodied Experiences and Disability Interactions.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Opportunities for Supporting Self-efficacy Through Orientation & Mobility Training Technologies for Blind and Partially Sighted People.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Dealing with a Missing Sensor in a Multilabel and Multimodal Automatic Affective States Recognition System.
Proceedings of the 9th International Conference on Affective Computing and Intelligent Interaction, 2021

The AffectMove 2021 Challenge - Affect Recognition from Naturalistic Movement Data.
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021

Toward Intelligent Car Comfort Sensing: New Dataset and Analysis of Annotated Physiological Metrics.
Proceedings of the 9th International Conference on Affective Computing and Intelligent Interaction, 2021

2020
Unobtrusive Inference of Affective States in Virtual Rehabilitation from Upper Limb Motions: A Feasibility Study.
IEEE Trans. Affect. Comput., 2020

Human Observer and Automatic Assessment of Movement Related Self-Efficacy in Chronic Pain: From Exercise to Functional Activity.
IEEE Trans. Affect. Comput., 2020

Movement sonification expectancy model: leveraging musical expectancy theory to create movement-altering sonifications.
J. Multimodal User Interfaces, 2020

P(l)aying Attention: Multi-modal, multi-temporal music control.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Evaluating saliency map explanations for convolutional neural networks: a user study.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Unsupervised Domain Adaptation Under Label Space Mismatch for Speech Classification.
Proceedings of the Interspeech 2020, 2020

A Movement in Multiple Time Neural Network for Automatic Detection of Pain Behaviour.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

The First International Workshop on Multi-Scale Movement Technologies.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Multimodal Data Fusion based on the Global Workspace Theory.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Libri-Adapt: a New Speech Dataset for Unsupervised Domain Adaptation.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020

EMOPAIN Challenge 2020: Multimodal Pain Evaluation from Facial and Bodily Expressions.
Proceedings of the 15th IEEE International Conference on Automatic Face and Gesture Recognition, 2020

Panel: Bodily Expressed Emotion Understanding Research: A Multidisciplinary Perspective.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020


PLACES: A Framework for Supporting Blind and Partially Sighted People in Outdoor Leisure Activities.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
How Can Affect Be Detected and Represented in Technological Support for Physical Rehabilitation?
ACM Trans. Comput. Hum. Interact., 2019

Physiological and Affective Computing through Thermal Imaging: A Survey.
CoRR, 2019

Learning Bodily and Temporal Attention in Protective Movement Behavior Detection.
CoRR, 2019

Automatic Detection of Protective Behavior in Chronic Pain Physical Rehabilitation: A Recurrent Neural Network Approach.
CoRR, 2019

Instant Automated Inference of Perceived Mental Stress through Smartphone PPG and Thermal Imaging.
CoRR, 2019

Mic2Mic: using cycle-consistent generative adversarial networks to overcome microphone variability in speech systems.
Proceedings of the 18th International Conference on Information Processing in Sensor Networks, 2019

As Light as Your Scent: Effects of Smell and Sound on Body Image Perception.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

FlexAdapt: Flexible Cycle-Consistent Adversarial Domain Adaptation.
Proceedings of the 18th IEEE International Conference On Machine Learning And Applications, 2019

Recurrent network based automatic detection of chronic pain protective behavior using MoCap and sEMG data.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019

Unsupervised domain adaptation for robust sensory systems.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

A Vision for Adaptive and Generalizable Audio-Sensing Systems.
Proceedings of the Fourth International Workshop on Social Sensing, 2019

As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding the Shared Experience of Runners and Spectators in Long-Distance Running Events.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Experiences of Blind Individuals in Outdoor Nature.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Learning Temporal and Bodily Attention in Protective Movement Behavior Detection.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2019

Analysis of cognitive states during bodily exploration of mathematical concepts in visually impaired children.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

Automatic Recognition of Multiple Affective States in Virtual Rehabilitation by Exploiting the Dependency Relationships.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

Altering body perception and emotion in physically inactive people through movement sonification.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

Nose Heat: Exploring Stress-induced Nasal Thermal Variability through Mobile Thermal Imaging.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

Towards the Design and Evaluation of Robust Audio-Sensing Systems.
Proceedings of the Human Activity Sensing - Corpus and Applications, 2019

2018
Designing a gesture-sound wearable system to motivate physical activity by altering body perception.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Visual cues effect on the impact of sonification on movement.
Proceedings of the 5th International Conference on Movement and Computing, 2018

On Robustness of Cloud Speech APIs: An Early Characterization.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Knowing What You're Doing or Knowing what to do: How Stress Management Apps Support Reflection and Behaviour Change.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Reshaping Touch Communication: An Interdisciplinary Research Agenda.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Robust respiration tracking in high-dynamic range scenes using mobile thermal imaging.
CoRR, 2017

MIE 2017: 1st international workshop on multimodal interaction for education (workshop summary).
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

What cognitive and affective states should technology monitor to support learning?
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

Supporting Everyday Function in Chronic Pain Using Wearable Technology.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Automatic recognition of pain, anxiety, engagement and tiredness for virtual rehabilitation from stroke: A marginalization approach.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2017

ThermSense: Smartphone-based breathing sensing platform using noncontact low-cost thermal camera.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2017

DeepBreath: Deep learning of breathing patterns for automatic stress recognition using low-cost thermal imaging in unconstrained settings.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2016
Body Tracking in Healthcare
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, ISBN: 978-3-031-01600-4, 2016

Time-Delay Neural Network for Continuous Emotional Dimension Prediction From Facial Expression Sequences.
IEEE Trans. Cybern., 2016

The Automatic Detection of Chronic Pain-Related Expression: Requirements, Challenges and the Multimodal EmoPain Dataset.
IEEE Trans. Affect. Comput., 2016

<i>Go-with-the-Flow</i>: Tracking, Analysis and Sonification of Movement and Breathing to Build Confidence in Activity Despite Chronic Pain.
Hum. Comput. Interact., 2016

RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile Feedback.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Believing in BERT: Using expressive communication to enhance trust and counteract operational error in physical Human-robot interaction.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

Go-with-the-flow: a smartphone app for realtime tracking and sonification of physical activity in CP.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Classifying persons with dementia from control subjects when ascending and descending stairs based on a single pelvis-mounted sensor.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Is hugging a robot weird? Investigating the influence of robot appearance on users' perception of hugging.
Proceedings of the 16th IEEE-RAS International Conference on Humanoid Robots, 2016

Investigating nuanced sensory experiences in textiles selection.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Third workshop on full-body and multisensory experience.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Mind the Gap: A SIG on Bridging the Gap in Research on Body Sensing, Body Perception and Multisensory Feedback.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Musically Informed Sonification for Chronic Pain Rehabilitation: Facilitating Progress & Avoiding Over-Doing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

The Affective Body Argument in Technology Design.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Evaluating Exertion Games.
Proceedings of the Game User Experience Evaluation, 2015

Perception and Automatic Recognition of Laughter from Whole-Body Motion: Continuous and Categorical Perspectives.
IEEE Trans. Affect. Comput., 2015

Sonification of Surface Tapping Changes Behavior, Surface Perception, and Emotion.
IEEE Multim., 2015

Detecting affective states in virtual rehabilitation.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015

Roles for Personal Informatics in chronic pain.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015

Social Touch Gesture Recognition using Random Forest and Boosting on Distinct Feature Sets.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

Activity tracking: barriers, workarounds and customisation.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

As Light as your Footsteps: Altering Walking Sounds to Change Perceived Body Weight, Emotional State and Gait.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

How do designers feel textiles?
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

Pain level recognition using kinematics and muscle activity for physical rehabilitation in chronic pain.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

Gesture mimicry in expression of laughter.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

Automatic discrimination of laughter using distributed sEMG.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
Affective State Level Recognition in Naturalistic Facial and Vocal Expressions.
IEEE Trans. Cybern., 2014

Automatic recognition of fear-avoidance behavior in chronic pain physical rehabilitation.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Using sound in multi-touch interfaces to change materiality and touch behavior.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Bi-Modal Detection of Painful Reaching for Chronic Pain Rehabilitation Systems.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

Tracking physical activity: problems related to running longitudinal studies with commercial devices.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Motivating people with chronic pain to do physical activity: opportunities for technology design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

AirFlow: designing immersive breathing training games for COPD.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Affective Body Expression Perception and Recognition: A Survey.
IEEE Trans. Affect. Comput., 2013

Understanding the Role of Body Movement in Player Engagement.
Hum. Comput. Interact., 2013

Getting RID of pain-related behaviour to improve social and self perception: A technology-based perspective.
Proceedings of the 14th International Workshop on Image Analysis for Multimedia Interactive Services, 2013


Multilinear Multitask Learning.
Proceedings of the 30th International Conference on Machine Learning, 2013

Embracing calibration in body sensing: using self-tweaking to enhance ownership and performance.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Transfer learning to account for idiosyncrasy in face and body expressions.
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013

Laughter induction techniques suitable for generating motion capture data of laughter associated body movements.
Proceedings of the 10th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2013

A One-Vs-One Classifier Ensemble With Majority Voting for Activity Recognition.
Proceedings of the 21st European Symposium on Artificial Neural Networks, 2013

Tactile perceptions of digital textiles: a design research approach.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Subjective perception of facial expression of stress created using the Lombard effect.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2013

Analysis and Modelling of Affective Japanese Sitting Postures by Japanese and British Observers.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

An Embodiment Perspective of Affective Touch Behaviour in Experiencing Digital Textiles.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

Human Perception of Laughter from Context-Free Whole Body Motion Dynamic Stimuli.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

International Workshop on Mediated Touch and Affect (MeTA 2013): Introduction.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

Laughter Type Recognition from Whole Body Motion.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
What Does Touch Tell Us about Emotions in Touchscreen-Based Gameplay?
ACM Trans. Comput. Hum. Interact., 2012

Continuous Recognition of Player's Affective Body Expression as Dynamic Quality of Aesthetic Experience.
IEEE Trans. Comput. Intell. AI Games, 2012

Exploiting Unrelated Tasks in Multi-Task Learning.
Proceedings of the Fifteenth International Conference on Artificial Intelligence and Statistics, 2012

Privacy Settings on Facebook: Their Roles and Importance.
Proceedings of the 2012 IEEE International Conference on Green Computing and Communications, 2012

User needs for technology supporting physical activity in chronic pain.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Being in the thick of in-the-wild studies: the challenges and insights of researcher participation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Crowdsourcing an emotional wardrobe.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Affective Reactions to Visually Masked Stimuli within a Virtual Environment.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011

Automatic Recognition of Non-Acted Affective Postures.
IEEE Trans. Syst. Man Cybern. Part B, 2011

Automatic Recognition of Affective Body Movement in a Video Game Scenario.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Does Movement Recognition Precision Affect the Player Experience in Exertion Games?
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Emotion recognition by two view SVM_2K classifier on dynamic facial expression features.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

The Affective Experience of Handling Digital Fabrics: Tactile and Visual Cross-Modal Effects.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Mood Recognition Based on Upper Body Posture and Movement Features.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Multi-score Learning for Affect Recognition: The Case of Body Postures.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Naturalistic Affective Expression Classification by a Multi-stage Approach Based on Hidden Markov Models.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Form as a Cue in the Automatic Recognition of Non-acted Affective Body Expressions.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

Investigating the Suitability of Social Robots for the Wellbeing of the Elderly.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Evaluating Exertion Games.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010

Towards a situated, multimodal interface for multiple UAV control.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

2009
Movement-based sports video games: Investigating motivation and gaming experience.
Entertain. Comput., 2009

Immersion in Movement-Based Interaction.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2009

Postural expressions of emotion in a motion captured database and in a humanoid robot.
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009

Creating emotional communication with interactive artwork.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

The chameleon project: An art installation exploring emotional contagion.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
Stirring up experience through movement in game play: effects on engagement and social behaviour.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
The Challenges of Creating Connections and Raising Awareness: Experience from UCLIC.
Proceedings of the Human-Computer Interaction, 2007

Recognizing Affective Dimensions from Body Posture.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

Does Body Movement Engage You More in Digital Game Play? and Why?
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
Introduction to the special issue on "Context and Emotion Aware Visual Computing".
J. Vis. Lang. Comput., 2006

Cross-cultural differences in recognizing affect from body posture.
Interact. Comput., 2006

Computational interface for web-based access to dynamic contents.
Int. J. Comput. Sci. Eng., 2006

2005
Recognizing Emotion from Postures: Cross-Cultural Differences in User Modeling.
Proceedings of the User Modeling 2005, 2005

An Interface for Web Based Access to Dynamic Contents.
Proceedings of the Databases in Networked Information Systems, 4th International Workshop, 2005

Towards Unsupervised Detection of Affective Body Posture Nuances.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

Grounding Affective Dimensions into Posture Features.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

2004
Modeling human affective postures: an information theoretic characterization of posture features.
Comput. Animat. Virtual Worlds, 2004

A categorical approach to affective gesture recognition.
Connect. Sci., 2004

Measuring posture features saliency in expressing affective states.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004

Quantitative subjective analysis of color tone perception and description by native speakers of Japanese.
Proceedings of the Human Vision and Electronic Imaging IX, 2004

2003
K-DIME: An Affective Image Filtering System.
IEEE Multim., 2003

Supporting the Interaction between User and Web-Based Multimedia Information.
Proceedings of the 2003 IEEE / WIC International Conference on Web Intelligence, 2003

Subjective perception of natural scenes: the role of color.
Proceedings of the Color Imaging VIII: Processing, Hardcopy, and Applications, Santa Clara, 2003

2002
Modeling Multimodal Expression of User's Affective Subjective Experience.
User Model. User Adapt. Interact., 2002

Mining Multimedia Subjective Feedback.
J. Intell. Inf. Syst., 2002

Subjective Interpretation of Complex Data: Requirements for Supporting Kansei Mining Process.
Proceedings of the Mining Multimedia and Complex Data, 2002

A Hierarchical Model to Support Kansei Mining Process.
Proceedings of the Intelligent Data Engineering and Automated Learning, 2002

2001
An Interactive Environment for Kansei Data Mining.
Proceedings of the Second International Workshop on Multimedia Data Mining, 2001

2000
Querying and personalizing the Web: a multimedia personal assistant.
Proceedings of the IEEE International Conference on Systems, 2000

K-DIME: An Adaptive System to Retrieve Images from the WEB Using Subjective Criteria.
Proceedings of the Databases in Networked Information Systems, 2000

Towards Mutual Comprehension through Interaction.
Proceedings of the working conference on Advanced visual interfaces, 2000

1999
A visual interactive environment for image retrieval by subjective parameters.
Proceedings of the Third IEEE Workshop on Multimedia Signal Processing, 1999

An Interactive Visual Environment to Understand, Model and Exploit User Subjectivity in Image Retrieving Systems.
Proceedings of the 1oth International Conference on Image Analysis and Processing (ICIAP 1999), 1999

1998
Situated Image Understanding in a Multiagent Framework.
Int. J. Pattern Recognit. Artif. Intell., 1998

Towards a Comprehensive Integration of Subjective Parameters in Database Browsing.
Proceedings of the Ninth International Workshop on Database and Expert Systems Applications, 1998

1997
Participatory Interface Design: From Naive Models to Systems.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Distributed Plan Construction and Execution for Medical Image Interpretation.
Proceedings of the Artificial Intelligence Medicine, 1997

1996
Multimedia Document Management: An Anthropocentric Approach.
Inf. Process. Manag., 1996

A dynamical organisation for situated image interpretation.
Proceedings of the 13th International Conference on Pattern Recognition, 1996

1995
Integration of Neural Networks and Rule Based Systems in the Interpretation of Liver Biopsy Images.
Proceedings of the Artificial Intelligence Medicine, 1995

1993
Cooperative Visual Environments for the Design of Effective Visual Systems.
J. Vis. Lang. Comput., 1993

1992
Plastic Visual Tools.
Proceedings of the 1992 IEEE Workshop on Visual Languages, 1992

Visual Interface Design based on User's Models.
Proceedings of the Advanced Visual Interfaces - Proceedings of the International Workshop, 1992


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