Chang Liu
Orcid: 0000-0002-0515-5226Affiliations:
- Kyoto University, Department of Real World Data R&D, Japan
- Osaka University, Graduate School of Information Science and Technology, Japan (PhD 2020)
According to our database1,
Chang Liu
authored at least 19 papers
between 2018 and 2025.
Collaborative distances:
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Bibliography
2025
Climbing Motion Generation for Humanoid Agents through Deep Reinforcement Learning with Optimization Constraints.
Proceedings of the IEEE International Conference on Mechatronics, 2025
Generating Double Dyno Motion for Humanoid Agents in Simulated Bouldering Environment Through Deep Reinforcement Learning.
Proceedings of the 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), 2025
2024
PreFlap: From Photoacoustic Tomography Images to Vascular Mapping Sheets for Improved Preoperative Flap Evaluation.
IEEE Trans. Biomed. Eng., January, 2024
Joint-Aware Transformer: An Inter-Joint Correlation Encoding Transformer for Short-Term 3D Human Motion Prediction.
IEEE Access, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Developing a Sustainable Shared Child's Health Record in Low Resources Setting, Lao PDR.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
Similarity Analysis of Clinical Notes for Revealing Writing Styles in an Electronic Medical Record System.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
Investigating Decision Factors Affecting Subjective Description Disclosure in Health Information Exchange in Japan.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
Comparing Patient Perception and Physician's Records: Generative AI Performance Evaluation.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
RehaBricks: An Electronic Modular Pegboard for Improving Upper Limb Exercise Adaptability.
Proceedings of the 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2024
Facilitative Agents with Deliberate Handicaps in Traditional Competitive Games for Improved Playability.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
Virtual Patientization: A Playable Design for Clinical Ultrasound Training by Embedding Virtual Lesions.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
2023
Individual Activity Anomaly Estimation in Operating Rooms Based on Time-Sequential Prediction.
Proceedings of the MEDINFO 2023 - The Future Is Accessible, 2023
SmartVP: Viewpoint Optimization Based on Individual Preference for Watching 3D Boxing Punch Videos.
Proceedings of the 5th International Conference on Image, Video and Signal Processing, 2023
Real-time Alert of Excessive Force Based on Forearm Muscle Activity for Wall Climbing.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2020
Comput. Graph., 2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
IntelliPupil: Pupillometric Light Modulation for Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018