Chih-Chieh Hsiao

According to our database1, Chih-Chieh Hsiao authored at least 17 papers between 2006 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2014
An Adaptive Thread Scheduling Mechanism With Low-Power Register File for Mobile GPUs.
IEEE Trans. Multimedia, 2014

Demand look-ahead memory access scheduling for 3D graphics processing units.
Multimedia Tools Appl., 2014

An Energy-Efficient demand-Driven Register File for Mobile GPUs.
Journal of Circuits, Systems, and Computers, 2014

Optimising space exploration of OpenCL for GPGPUs.
IJCSE, 2014

2013
Energy-aware hybrid precision selection framework for mobile GPUs.
Computers & Graphics, 2013

Program-based dynamic precision selection framework with a dual-mode unified shader for mobile GPUs.
Computers & Electrical Engineering, 2013

2012
Optimizing Techniques for OpenCL Programs on Heterogeneous Platforms.
IJGHPC, 2012

Demand-driven register file for multithreaded mobile GPUs.
IEICE Electronic Express, 2012

A Hierarchical Triangle-Level Culling Technique for Tile-Based Rendering.
Proceedings of the Fifth International Symposium on Parallel Architectures, 2012

2011
An Energy-Efficient Unified Register File for Mobile GPUs.
Proceedings of the IEEE/IFIP 9th International Conference on Embedded and Ubiquitous Computing, 2011

A Dual-Mode Unified Shader with Frame-Based Dynamic Precision Adjustment for Mobile GPUs.
Proceedings of the IEEE/IFIP 9th International Conference on Embedded and Ubiquitous Computing, 2011

2010
OpenCL: Make Ubiquitous Supercomputing Possible.
Proceedings of the 12th IEEE International Conference on High Performance Computing and Communications, 2010

2009
Design a Hardware Mechanism to Utilize Multiprocessors on a Uni-processor Operating System.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2009

Methods for Precise False-Overlap Detection in Tile-Based Rendering.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

A Hierarchical Primitive Lists Structure for Tile-Based Rendering.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

2008
Memory Efficient Hierarchical Lookup Tables for Mass Arbitrary-Side Growing Huffman Trees Decoding.
IEEE Trans. Circuits Syst. Video Techn., 2008

2006
An Efficient Memory Construction Scheme for an Arbitrary Side Growing Huffman Table.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006


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