Christa Sommerer

According to our database1, Christa Sommerer authored at least 21 papers between 1996 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Productive Gaming.
Proceedings of the Entertainment Computing - ICEC 2016, 2016

Gears for audio-visual composition: Productive play with virtual mechanics.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

2015
<i>Living Poetry</i>.
Artif. Life, 2015

2012
Kcanvas: An application for creative personal knowledge management.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

2009
Noon: a secret told by objects.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Headbang hero.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
PINS: a prototype model towards thedefinition of surface games.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Gauntlet: a wearable interface for ubiquitous gaming.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Towards an interface for untethered ubiquitous gaming.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
"game_of_life": interactive art installation using eye-tracking interface.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2005
Designing emotional, metaphoric, natural and intuitive interfaces for interactive art, edutainment and mobile communications.
Comput. Graph., 2005

Interface Culture: Interface Gestaltungen zwischen Kunst, Forschung und Anwendung.
Proceedings of the Mensch & Computer 2005. Workshop-Proceedings der 5. fachübergreifenden Konferenz, 2005

Nano-Scape: experiencing aspects of nanotechnology through a magnetic force-feedback interface.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2003
Modeling Complexity for Interactive Art Works on the Internet.
Proceedings of the Art and Complexity, 2003

2000
Designing interfaces for interactive artworks.
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000

1999
VERBARIUM and LIFE SPACIES: Creating a Visual Language by Transcoding Text into Form on the Internet.
Proceedings of the 1999 IEEE Symposium on Visual Languages, 1999

Life Spacies.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Experiential computer art.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
The application of artificial life to interactive computer installations.
Artif. Life Robotics, 1998

1997
Interacting with artificial life: A-volve: Linking human design and interaction to the virtual world.
Complex., 1997

1996
IntroAct & MIC exploration space.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996


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