Nuno Correia

Affiliations:
  • New University of Lisbon, Portugal


According to our database1, Nuno Correia authored at least 153 papers between 1992 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Using Technology to Visualize Gender Bias.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Computational Framework to Support Development of Applications Running on Multiple Co-located Devices.
Proceedings of the EICS '21: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2021

2020
Video Semantics Quality Assessment Using Deep Learning.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2020, 2020

2019
Using Personalisation to improve User Experience in Public Display Systems with Mobile Interaction.
Proceedings of the MoMM 2019: The 17th International Conference on Advances in Mobile Computing & Multimedia, 2019

YanuX: pervasive distribution of the user interface by co-located devices.
Proceedings of the MobiQuitous 2019, 2019

Mobile augmented reality techniques for emergency response.
Proceedings of the MobiQuitous 2019, 2019

An Educational Game About Math and Magic.
Proceedings of the Entertainment Computing and Serious Games, 2019

Multimodal Web Based Video Annotator with Real-Time Human Pose Estimation.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2019, 2019

User Interface for Interactive Scientific Publications: A Design Case Study.
Proceedings of the Digital Libraries for Open Knowledge, 2019

Paralympic VR Game: Immersive Game using Virtual Reality and Video.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Keeping Digital Libraries Alive: Designing an Interactive Scientific Publication to Drive Demands of Scholars Based on Participatory Design.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

Explaining Machine Learning: Adding Interactivity to Develop Decision-making Visualization Expectations.
Proceedings of the ARTECH 2019: 9th International Conference on Digital and Interactive Arts, 2019

2018
Appropriating Video Surveillance for Art and Environmental Awareness: Experiences from ARTiVIS.
Sci. Eng. Ethics, 2018

Designing a Framework to Support the Development of Smart Cross-device Applications.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Mellitus: A Smartphone Application for Image Processing and Colorimetric Analysis.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues.
Proceedings of the Interactive Storytelling, 2018

Personalising the User Experience of a Mobile Health Application towards Patient Engagement.
Proceedings of the 9th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2018) / The 8th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2018) / Affiliated Workshops, 2018

Art-Based User Research: Combining Art-Based Research and User Research to Inform the Design of a Technology to Improve Emotional Wellbeing.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018

2017
Interactive 3D content insertion in images for multimedia applications.
Multim. Tools Appl., 2017

Time and space for segmenting personal photo sets.
Multim. Tools Appl., 2017

Video editing with pen-based technology.
Multim. Tools Appl., 2017

Temporal Reasoning with Non-convex Intervals.
Proceedings of the Knowledge Engineering and Semantic Web - 8th International Conference, 2017

Designing Interactive Spatiotemporal Visualizations to Enhance Movie Browsing.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience.
Proceedings of the Interactive Storytelling, 2017

Analysis of Interactive Multimedia Features in Scientific Publication Platforms.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2017

Designing a system for the automatic generation of sport video summaries.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2017

Live Collaborative Social-Media Video Timelines.
Proceedings of the 15th International Workshop on Content-Based Multimedia Indexing, 2017

Semi-automatic Video Assessment System.
Proceedings of the 15th International Workshop on Content-Based Multimedia Indexing, 2017

User Interface Model for Scientific Publications.
Proceedings of the HCI 2017, 2017

Serious...ly! Just Kidding in Personalised Therapy Through Natural Interactions with Games.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Features combination for art authentication studies: brushstroke and materials analysis of Amadeo de Souza-Cardoso.
Multim. Tools Appl., 2016

A Semantic Web Approach to Low-Level Features in Images.
Proceedings of the 22nd Brazilian Symposium on Multimedia and the Web, 2016

RDF Query and Inference in Prolog.
Proceedings of the Knowledge Engineering and Semantic Web - 7th International Conference, 2016

How Far in the Future will We Start From?: Interacting with the Stakeholders of a Nation-wide Patient Portal.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Perspectives on User Experience for a Nation-wide Senior Telehealth Program.
Proceedings of the HCI 2016, 2016

Annotating Live Video with Tablet Computers: A Preliminary User Study.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

Exploring Emotions through Painting, Photography and Expressive Writing: an Early Experimental User Study.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

Automatic Generation of Sport Video Highlights Based on Fan's Emotions and Content.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
ARZombie: A Mobile Augmented Reality Game with Multimodal Interaction.
EAI Endorsed Trans. Collab. Comput., 2015

Building interactive experiences block by block.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Geometry in the Real World: Mobile Image Processing for Educational Games.
Proceedings of the 13th International Conference on Advances in Mobile Computing and Multimedia, 2015

SPARQL Commands in Jena Rules.
Proceedings of the Knowledge Engineering and Semantic Web - 6th International Conference, 2015

Extracting Metadata from Multimedia Content on Facebook as Media Annotations.
Proceedings of the Knowledge Engineering and Semantic Web - 6th International Conference, 2015

Adaptation to TV Delays Based on the User Behaviour towards a Cheating-Free Second Screen Entertainment.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Using Pico Projectors to Explore Other Worlds.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

Temporal and Spatial Evolution through Images.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

Travelling through space and time in Lisbon's religious buildings.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Haunted house: an interactive experience using a pico projector.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

In sync with fair play!: delivering a synchronized and cheat-preventing second screen gaming experience.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
Design of an Interactive Experience with Medieval Illuminations: A Journey into the Beauty and Meaning of Medieval Portuguese Manuscripts.
ACM Journal on Computing and Cultural Heritage, 2014

See-Through-Sound: Transforming Images into Sonic Representations to Help the Blind.
J. Inf. Technol. Res., 2014

Casual games with a pervasive twist.
Entertain. Comput., 2014

Model-Based Solution for Personalization of the User Interaction in Ubiquitous Computing.
Proceedings of the 2014 IEEE 11th Intl Conf on Ubiquitous Intelligence and Computing and 2014 IEEE 11th Intl Conf on Autonomic and Trusted Computing and 2014 IEEE 14th Intl Conf on Scalable Computing and Communications and Its Associated Workshops, 2014

Hug a tree in Africa.
Proceedings of the Participatory Design Conference, 2014

Design strategy for a national integrated personal health record.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Building a platform for pervasive personalization in a ubiquitous computing world.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014

Summarised Presentation of Personal Photo Sets.
Proceedings of the MultiMedia Modeling - 20th Anniversary International Conference, 2014

Gathering Photos from Social Networks Using Semantic Technologies.
Proceedings of the Workshop and Poster Proceedings of the 4th Joint International Semantic Technology Conference, 2014

Sparse reconstruction of facial expressions with localized gabor moments.
Proceedings of the 22nd European Signal Processing Conference, 2014

The importance of mental models in the design of integrated PHRs.
Proceedings of the AMIA 2014, 2014

2013
Dynamic Insertion of Virtual Objects in Photographs.
Int. J. Creative Interfaces Comput. Graph., 2013

Designing and developing interactive multimedia applications.
Proceedings of the 19th Brazilian Symposium on Multimedia and the Web, 2013

FCT4U - When Private Mobile Displays Meet Public Situated Displays to Enhance the User Experience.
Proceedings of the 2013 IEEE 10th International Conference on Ubiquitous Intelligence and Computing and 2013 IEEE 10th International Conference on Autonomic and Trusted Computing, 2013

From pixels to pitches: Unveiling the world of color for the blind.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013

Improving tag-based image search by using linked open data.
Proceedings of the Open research Areas in Information Retrieval, 2013

Image and graphics in interactive multimodal systems [plenary talks].
Proceedings of the Seventh International Conference on Image and Graphics, 2013

Facial Expression Recognition by Sparse Reconstruction with Robust Features.
Proceedings of the Image Analysis and Recognition - 10th International Conference, 2013

Photo-based Multimedia Applications using Image Features Detection.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Analysis of paintings using multi-sensor data.
Proceedings of the 21st European Signal Processing Conference, 2013

CAAAT: a discrete approach to emotion assessment.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Clip art retrieval combining raster and vector methods.
Proceedings of the 11th International Workshop on Content-Based Multimedia Indexing, 2013

2012
Videoink: a pen-based approach for video editing.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Digital art, HCI and environmental awareness evaluating play with fire.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Real-time annotation of video objects on tablet computers.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Personal routine visualization using mobile devices.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Smart interface for reshaping photos in 3D.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Video annotation of TV content using audiovisual information.
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012

Playing with the Weather.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Personalization of an energy awareness pervasive game.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Interactive Insertion of Virtual Objects in Photos and Videos.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

Navigation in past museum exhibitions using multimedia archives.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Magnetic augmented reality: virtual objects in your space.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Evaluation of a multimodal video annotator for contemporary dance.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

UBI, The Guardian Dragon: Your Virtual Sidekick.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
An Interface to Retrieve Personal Memories Using an Iconic Visual Language.
Trans. Edutainment, 2011

Methods for automatic and assisted image annotation.
Multim. Tools Appl., 2011

Hug@ree: a RTiVISS experience.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Designing personalized therapeutic serious games for a pervasive assistive environment.
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011

A creation-tool for contemporary dance using multimodal video annotation.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011

Real-time object recognition using mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

A Mobile System to Visualize Patterns of Everyday Life.
Proceedings of the Ambient Intelligence - Software and Applications, 2011

The Perception of Sound and Its Influence in the Classroom.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Design your room: adding virtual objects to a real indoor scenario.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Multimodal video annotation for contemporary dance creation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Gaming for Therapy in a Healthcare Smart Ambient.
Proceedings of the Constructing Ambient Intelligence, 2011

Processing Location Data for Ambient Intelligence Applications.
Proceedings of the Ambient Media and Systems - Second International ICST Conference, 2011

An imaginary friend that connects with the user's emotions.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

Play with fire.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

LEY!: persuasive pervasive gaming on domestic energy consumption-awareness.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Group-based interactions for multiuser applications.
Scalable Comput. Pract. Exp., 2010

An Infrastructure for Real Objects Augmentation with Additional Personalized Information Services.
Proceedings of the Ubiquitous Intelligence and Computing - 7th International Conference, 2010

A multi-touch tabletop for robust multimedia interaction in museums.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Automated Illustration of News Stories.
Proceedings of the 4th IEEE International Conference on Semantic Computing (ICSC 2010), 2010

Architectures and Tools Enabling Seamless Mobility in Future Collaborative Networks.
Proceedings of the Mobile Multimedia Communications - 6th International ICST Conference, 2010

RTiVISS: real-time video interactive systems for sustainability.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Assisted news reading with automated illustration.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

vuSpot: an infrastructure for augmented information sharing using surveillance cameras.
Proceedings of the 2010 Fourth ACM/IEEE International Conference on Distributed Smart Cameras, Atlanta, GA, USA - August 31, 2010

Pervasive play for everyone using the weather.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
UbiSmartWheel: a ubiquitous system with unobtrusive services embedded on a wheelchair.
Proceedings of the 2nd International Conference on Pervasive Technologies Related to Assistive Environments, 2009

Pen-Based Video Annotations: A Proposal and a Prototype for Tablet PCs.
Proceedings of the Human-Computer Interaction, 2009

Face recognition and gender classification in personal memories.
Proceedings of the IEEE International Conference on Acoustics, 2009

A Group-Based Model for Dynamic Communities.
Proceedings of the International Conference on Computational Aspects of Social Networks, 2009

Noon: a secret told by objects.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Headbang hero.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
Flood Emergency Interaction and Visualization System.
Proceedings of the Visual Information Systems. Web-Based Visual Information Search and Management, 2008

Gauntlet: a wearable interface for ubiquitous gaming.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Playing games as a way to improve automatic image annotation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

A gesture based game for image tagging.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Memoria mobile: sharing pictures of a point of interest.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Towards an interface for untethered ubiquitous gaming.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

Tag around: a 3D gesture game for image annotation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Creating video art with evolutionary algorithms.
Comput. Graph., 2007

Mobile interface of the memoria project.
Proceedings of the SIGIR 2007: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2007

Geographic image retrieval in mobile guides.
Proceedings of the 4th ACM Workshop On Geographic Information Retrieval, 2007

2006
Storing user experiences in mixed reality using hypermedia.
Vis. Comput., 2006

Photo Retrieval from Personal Memories Using Generic Concepts.
Proceedings of the Advances in Multimedia Information Processing, 2006

Interfaces for Video Based Web Lectures.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties.
Proceedings of the Applications of Evolutionary Computing, 2006

InAuthoring environment: interfaces for creating spatial stories and gaming activities.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
VideoZapper: A System for Delivering Personalized Video Content.
Multim. Tools Appl., 2005

Topic 11 Distributed and High-Performance Multimedia.
Proceedings of the Euro-Par 2005, Parallel Processing, 11th International Euro-Par Conference, Lisbon, Portugal, August 30, 2005

HyperMem: A System to Store and Replay Experiences in Mixed Reality Worlds.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

Space based Contextual Navigation using Hypermedia.
Proceedings of the Advanced Information Systems Engineering, 17th International Conference, 2005

InStory: a system for mobile information access, storytelling and gaming activities in physical spaces.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Gaming, Fine Art, and Familiar Strangers.
IEEE Pervasive Comput., 2004

Contextual information access and storytelling in mixed reality using hypermedia.
Comput. Entertain., 2004

ANTS--Augmented Environments.
Comput. Graph., 2004

oTTomer: an interactive adventure system for children.
Proceedings of the 1st ACM Workshop on Story Representation, Mechanism and Context, 2004

2003
A Framework for Shared and Personalized Video Based Documents.
Proceedings of the Twelfth International World Wide Web Conference - Posters, 2003

A mixed reality mystery game.
Proceedings of the Second International Conference on Entertainment Computing, 2003

HyperReal: a hypermedia model for mixed reality.
Proceedings of the HYPERTEXT 2003, 2003

Mobile Augmented Reality for Environmental Management (MARE).
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

A Navigation and Registration System for Mobile and Augmented Environments.
Proceedings of the Interactive Systems. Design, 2003

2002
Annotations as multiple perspectives of video content.
Proceedings of the 10th ACM International Conference on Multimedia 2002, 2002

Augmenting reality with geo-referenced information for environmental management.
Proceedings of the ACM-GIS 2002, 2002

1999
Active video watching using annotation.
Proceedings of the 7th ACM International Conference on Multimedia '99, Orlando, FL, USA, October 30, 1999

Towards Hypervideo on the Web.
Proceedings of the Internet, Multimedia Systems and Applications, 1999

1998
Designing Computer Support for Content Analysis: A Situated Use of Video Parsing and Analysis Techniques.
Multim. Tools Appl., 1998

A Standard Model for Multimedia Synchronization: PREMO Synchronization Objects.
Multim. Syst., 1998

Time for Hypervideo on the Web.
Proceedings of WebNet 98, 1998

An experiment for building reusable video information models.
Proceedings of the 1998 ACM symposium on Applied Computing, 1998

1996
Augmenting Video Information: Content Based Hyperlinking.
Proceedings of the Multimedia Technology and Applications, 1996

1992
Programming Time in Multimedia User Interfaces.
Proceedings of the Fifth ACM Symposium on User Interface Software and Technology, 1992


  Loading...