Christoph Lürig
Orcid: 0009-0003-5538-9084
According to our database1,
Christoph Lürig
authored at least 13 papers
between 1997 and 2023.
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Bibliography
2023
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023
2015
A metric for automatically flagging problem levels in games from prototype walkthrough data.
Proceedings of the 19th International Academic Mindtrek Conference, 2015
2011
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
2007
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007
2001
Computerspiele: Der Grenzbereich zwischen Simulation und Dramaturgie.
Proceedings of the Tagungsband der GI/OCG-Jahrestagung - 31. Jahrestagung der Gesellschaft für Informatik, Wirtschaft und Wissenschaft in der Network Economy, 2001
2000
Graph. Model., 2000
Comput. Graph., 2000
1999
Proceedings of the 1st Joint Eurographics, 1999
1998
Proceedings of the 9th IEEE Visualization Conference, 1998
Proceedings of the Computer Graphics International Conference, 1998
1997
The multilevel finite element method for adaptive mesh optimization and visualization of volume data.
Proceedings of the 8th IEEE Visualization Conference, 1997
Combining Wavelet Transform and Graph Theory for Feature Extraction and Visualization.
Proceedings of the Visualization in Scientific Computing '97, 1997