Leif Kobbelt

Orcid: 0000-0002-7880-9470

Affiliations:
  • RWTH Aachen University, Institute for Computer Graphics and Multimedia, Germany
  • Max Planck Institute for Informatics, Saarbrücken, Germany (former)
  • University of Erlangen-Nuremberg, Erlangen, Germany (former)
  • University of Wisconsin-Madison, Department of Computer Sciences, Madison, WI, USA (former)
  • University of Karlsruhe, Germany (former, PhD 1994)


According to our database1, Leif Kobbelt authored at least 277 papers between 1994 and 2024.

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Bibliography

2024
Surface Reconstruction Using Rotation Systems.
CoRR, 2024

2023
Interactive NeRF Geometry Editing With Shape Priors.
IEEE Trans. Pattern Anal. Mach. Intell., December, 2023

Neural Radiance Fields From Sparse RGB-D Images for High-Quality View Synthesis.
IEEE Trans. Pattern Anal. Mach. Intell., July, 2023

Surface Maps via Adaptive Triangulations.
Comput. Graph. Forum, May, 2023

How close is a quad mesh to a polycube?
Comput. Geom., April, 2023

Partial Symmetry Detection for 3D Geometry using Contrastive Learning with Geodesic Point Cloud Patches.
CoRR, 2023

Retargeting Visual Data with Deformation Fields.
CoRR, 2023

Adaptive Voronoi NeRFs.
CoRR, 2023

Greedy Image Approximation for Artwork Generation via Contiguous Bézier Segments.
Proceedings of the VMV 2023, 2023

Neural Implicit Shape Editing using Boundary Sensitivity.
Proceedings of the Eleventh International Conference on Learning Representations, 2023

Deep learning based 3d reconstruction for phenotyping of wheat seeds: a dataset, challenge, and baseline method.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Localized Latent Updates for Fine-Tuning Vision-Language Models.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Octree Transformer: Autoregressive 3D Shape Generation on Hierarchically Structured Sequences.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
SEG-MAT: 3D Shape Segmentation Using Medial Axis Transform.
IEEE Trans. Vis. Comput. Graph., 2022

EMBER: exact mesh booleans via efficient & robust local arrangements.
ACM Trans. Graph., 2022

TinyAD: Automatic Differentiation in Geometry Processing Made Simple.
Comput. Graph. Forum, 2022

Interactive Segmentation of Textured Point Clouds.
Proceedings of the VMV 2022, 2022

Scan2FEM: From Point Clouds to Structured 3D Models Suitable for Simulation.
Proceedings of the GCH 2022, 2022

2021
High-Quality Textured 3D Shape Reconstruction with Cascaded Fully Convolutional Networks.
IEEE Trans. Vis. Comput. Graph., 2021

PRS-Net: Planar Reflective Symmetry Detection Net for 3D Models.
IEEE Trans. Vis. Comput. Graph., 2021

Sparse Data Driven Mesh Deformation.
IEEE Trans. Vis. Comput. Graph., 2021

Intuitive Shape Editing in Latent Space.
CoRR, 2021

Highly accurate digital traffic recording as a basis for future mobility research: Methods and concepts of the research project HDV-Mess.
CoRR, 2021

Structured discrete shape approximation: Theoretical complexity and practical algorithm.
Comput. Geom., 2021

Sampling from Quadric-Based CSG Surfaces.
Comput. Graph. Forum, 2021

Geodesic Distance Computation via Virtual Source Propagation.
Comput. Graph. Forum, 2021

Simpler Quad Layouts using Relaxed Singularities.
Comput. Graph. Forum, 2021

Quad Layouts via Constrained T-Mesh Quantization.
Comput. Graph. Forum, 2021

Learning Direction Fields for Quad Mesh Generation.
Comput. Graph. Forum, 2021

Layout Embedding via Combinatorial Optimization.
Comput. Graph. Forum, 2021

Surface Map Homology Inference.
Comput. Graph. Forum, 2021

Fast Exact Booleans for Iterated CSG using Octree-Embedded BSPs.
Comput. Aided Des., 2021

3D Shape Generation With Grid-Based Implicit Functions.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
HeteroFusion: Dense Scene Reconstruction Integrating Multi-Sensors.
IEEE Trans. Vis. Comput. Graph., 2020

Noise-Resilient Reconstruction of Panoramas and 3D Scenes Using Robot-Mounted Unsynchronized Commodity RGB-D Cameras.
ACM Trans. Graph., 2020

Inter-surface maps via constant-curvature metrics.
ACM Trans. Graph., 2020

Initial User-Centered Design of a Virtual Reality Heritage System: Applications for Digital Tourism.
Remote. Sens., 2020

A Three-Level Approach to Texture Mapping and Synthesis on 3D Surfaces.
Proc. ACM Comput. Graph. Interact. Tech., 2020

High-Performance Image Filters via Sparse Approximations.
Proc. ACM Comput. Graph. Interact. Tech., 2020

Fast and Robust QEF Minimization using Probabilistic Quadrics.
Comput. Graph. Forum, 2020

Cost Minimizing Local Anisotropic Quad Mesh Refinement.
Comput. Graph. Forum, 2020

High-Fidelity Point-Based Rendering of Large-Scale 3-D Scan Datasets.
IEEE Computer Graphics and Applications, 2020

2019
Distortion-minimizing injective maps between surfaces.
ACM Trans. Graph., 2019

Parametrization quantization with free boundaries for trimmed quad meshing.
ACM Trans. Graph., 2019

A Convolutional Decoder for Point Clouds using Adaptive Instance Normalization.
Comput. Graph. Forum, 2019

String-Based Synthesis of Structured Shapes.
Comput. Graph. Forum, 2019

2018
You Spin my Head Right Round: Threshold of Limited Immersion for Rotation Gains in Redirected Walking.
IEEE Trans. Vis. Comput. Graph., 2018

Real-time High-accuracy Three-Dimensional Reconstruction with Consumer RGB-D Cameras.
ACM Trans. Graph., 2018

Feature Curve Co-Completion in Noisy Data.
Comput. Graph. Forum, 2018

Interactive Curve Constrained Functional Maps.
Comput. Graph. Forum, 2018

Real Walking in Virtual Spaces: Visiting the Aachen Cathedral.
Proceedings of the Mensch und Computer 2018, 2018

Get Well Soon! Human Factors' Influence on Cybersickness After Redirected Walking Exposure in Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018

A Simple Approach to Intrinsic Correspondence Learning on Unstructured 3D Meshes.
Proceedings of the Computer Vision - ECCV 2018 Workshops, 2018

Learning to Reconstruct High-Quality 3D Shapes with Cascaded Fully Convolutional Networks.
Proceedings of the Computer Vision - ECCV 2018, 2018

2017
Variance-minimizing transport plans for inter-surface mapping.
ACM Trans. Graph., 2017

Efficient & Effective Prioritized Matching for Large-Scale Image-Based Localization.
IEEE Trans. Pattern Anal. Mach. Intell., 2017

Building a Large Database of Facial Movements for Deformation Model-Based 3D Face Tracking.
Comput. Graph. Forum, 2017

2016
Exploiting Spatial and Co-visibility Relations for Image-Based Localization.
Proceedings of the Deep Learning and Convolutional Neural Networks for Medical Image Computing, 2016

Non-linear shape optimization using local subspace projections.
ACM Trans. Graph., 2016

HexEx: robust hexahedral mesh extraction.
ACM Trans. Graph., 2016

Interactively controlled quad remeshing of high resolution 3D models.
ACM Trans. Graph., 2016

Nonparametric Facial Feature Localization Using Segment-Based Eigenfeatures.
Comput. Intell. Neurosci., 2016

Improved Surface Quality in 3D Printing by Optimizing the Printing Direction.
Comput. Graph. Forum, 2016

Identifying Style of 3D Shapes using Deep Metric Learning.
Comput. Graph. Forum, 2016

Adapting Feature Curve Networks to a Prescribed Scale.
Comput. Graph. Forum, 2016

Scale-Invariant Directional Alignment of Surface Parametrizations.
Comput. Graph. Forum, 2016

Geodesic Iso-Curve Signature.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

City Reconstruction and Visualization from Public Data Sources.
Proceedings of the 4th Eurographics Workshop on Urban Data Modelling and Visualisation, 2016

MobileVideoTiles: video display on multiple mobile devices.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

2015
Active Exploration of Large 3D Model Repositories.
IEEE Trans. Vis. Comput. Graph., 2015

Reduced-order shape optimization using offset surfaces.
ACM Trans. Graph., 2015

Quantized global parametrization.
ACM Trans. Graph., 2015

Preface.
J. Comput. Sci. Technol., 2015

Data Driven 3D Face Tracking Based on a Facial Deformation Model.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

Optimization of natural frequencies for fabrication-aware shape modeling.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Influence of temporal delay and display update rate in an augmented reality application scenario.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

ACTUI: Using Commodity Mobile Devices to Build Active Tangible User Interfaces.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

2014
Zometool Rationalization of Freeform Surfaces.
IEEE Trans. Vis. Comput. Graph., 2014

Level-of-detail quad meshing.
ACM Trans. Graph., 2014

Dual strip weaving: interactive design of quad layouts using elastica strips.
ACM Trans. Graph., 2014

Evaluation of a Mobile Projector-Based Indoor Navigation Interface.
Interact. Comput., 2014

Zometool shape approximation.
Graph. Model., 2014

Efficient enforcement of hard articulation constraints in the presence of closed loops and contacts.
Comput. Graph. Forum, 2014

Quad Layout Embedding via Aligned Parameterization.
Comput. Graph. Forum, 2014

Geometry seam carving.
Comput. Aided Des., 2014

Scalable 6-DOF Localization on Mobile Devices.
Proceedings of the Computer Vision - ECCV 2014, 2014

Interactive Volume-Based Visualization and Exploration for Diffusion Fiber Tracking.
Proceedings of the Bildverarbeitung für die Medizin 2014, Algorithmen - Systeme, 2014

Rekonstruktion urbaner Umgebungen und ihre Anwendungen.
Proceedings of the Exploring Virtuality - Virtualität im interdisziplinären Diskurs, 2014

Einführung in den Band.
Proceedings of the Exploring Virtuality - Virtualität im interdisziplinären Diskurs, 2014

2013
QEx: robust quad mesh extraction.
ACM Trans. Graph., 2013

Integer-grid maps for reliable quad meshing.
ACM Trans. Graph., 2013

Polygon mesh repairing: An application perspective.
ACM Comput. Surv., 2013

View-Dependent Realtime Rendering of Procedural Facades with High Geometric Detail.
Comput. Graph. Forum, 2013

Practical Anisotropic Geodesy.
Comput. Graph. Forum, 2013

OpenFlipper - A highly modular framework for processing and visualization of complex geometric models.
Proceedings of the 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2013

Advanced Automatic Hexahedral Mesh Generation from Surface Quad Meshes.
Proceedings of the 22nd International Meshing Roundtable, 2013

A Scalable Collaborative Online System for City Reconstruction.
Proceedings of the 2013 IEEE International Conference on Computer Vision Workshops, 2013

ProFi: design and evaluation of a product finder in a supermarket scenario.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Topic 15: GPU and Accelerator Computing - (Introduction).
Proceedings of the Euro-Par 2013 Parallel Processing, 2013

Efficient Computation of Shortest Path-Concavity for 3D Meshes.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

SIFT-Realistic Rendering.
Proceedings of the 2013 International Conference on 3D Vision, 2013

2012
Theory, analysis and applications of 2D global illumination.
ACM Trans. Graph., 2012

Dual loops meshing: quality quad layouts on manifolds.
ACM Trans. Graph., 2012

Golden Ratio Sequences for Low-Discrepancy Sampling.
J. Graph. Tools, 2012

Rationalization of Triangle-Based Point-Folding Structures.
Comput. Graph. Forum, 2012

Procedural Interpolation of Historical City Maps.
Comput. Graph. Forum, 2012

Linear Analysis of Nonlinear Constraints for Interactive Geometric Modeling.
Comput. Graph. Forum, 2012

Interactive modeling by procedural high-level primitives.
Comput. Graph., 2012

Using spherical harmonics for modeling antenna patterns.
Proceedings of the 2012 IEEE Radio and Wireless Symposium, 2012

The Design of a Segway AR-Tactile Navigation System.
Proceedings of the Pervasive Computing - 10th International Conference, 2012

Dynamic tiling display: building an interactive display surface using multiple mobile devices.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Insights into user experiences and acceptance of mobile indoor navigation devices.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Topology Aware Quad Dominant Meshing for Vascular Structures.
Proceedings of the Mesh Processing in Medical Image Analysis 2012, 2012

OpenVolumeMesh - A Versatile Index-Based Data Structure for 3D Polytopal Complexes.
Proceedings of the 21st International Meshing Roundtable, 2012

A Practical Guide to Polygon Mesh Repairing.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

Improving Image-Based Localization by Active Correspondence Search.
Proceedings of the Computer Vision - ECCV 2012, 2012

Image Retrieval for Image-Based Localization Revisited.
Proceedings of the British Machine Vision Conference, 2012

Variational Tangent Plane Intersection for Planar Polygonal Meshing.
Proceedings of the Advances in Architectural Geometry, 2012

2011
Efficient Rasterization for Outdoor Radio Wave Propagation.
IEEE Trans. Vis. Comput. Graph., 2011

Markerless reconstruction and synthesis of dynamic facial expressions.
Comput. Vis. Image Underst., 2011

Procedural Modeling of Interconnected Structures.
Comput. Graph. Forum, 2011

Walking On Broken Mesh: Defect-Tolerant Geodesic Distances and Parameterizations.
Comput. Graph. Forum, 2011

Global Structure Optimization of Quadrilateral Meshes.
Comput. Graph. Forum, 2011

A sketching interface for feature curve recovery of free-form surfaces.
Comput. Aided Des., 2011

Towards Fast Image-Based Localization on a City-Scale.
Proceedings of the Outdoor and Large-Scale Real-World Scene Analysis - 15th International Workshop on Theoretical Foundations of Computer Vision, Dagstuhl Castle, Germany, June 26, 2011

Fast image-based localization using direct 2D-to-3D matching.
Proceedings of the IEEE International Conference on Computer Vision, 2011

Pseudo-Immersive Real-Time Display of 3D Scenes on Mobile Devices.
Proceedings of the International Conference on 3D Imaging, 2011

High-Speed Circles.
Proceedings of the Algorithms Unplugged, 2011

2010
Image Synthesis for Branching Structures.
Comput. Graph. Forum, 2010

Two-Colored Pixels.
Comput. Graph. Forum, 2010

Hybrid Booleans.
Comput. Graph. Forum, 2010

Generalized Use of Non-Terminal Symbols for Procedural Modeling.
Comput. Graph. Forum, 2010

Polygonal Boundary Evaluation of Minkowski Sums and Swept Volumes.
Comput. Graph. Forum, 2010

Exact and Robust (Self-)Intersections for Polygonal Meshes.
Comput. Graph. Forum, 2010

Feature aligned quad dominant remeshing using iterative local updates.
Comput. Aided Des., 2010

Ad-Hoc Multi-Displays for Mobile Interactive Applications.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

Automatic Registration of Oblique Aerial Images with Cadastral Maps.
Proceedings of the Trends and Topics in Computer Vision, 2010

OpenFlipper: An Open Source Geometry Processing and Rendering Framework.
Proceedings of the Curves and Surfaces, 2010

Practical Mixed-Integer Optimization for Geometry Processing.
Proceedings of the Curves and Surfaces, 2010

Polygon Mesh Processing.
A K Peters, ISBN: 978-1-56881-426-1, 2010

2009
Mixed-integer quadrangulation.
ACM Trans. Graph., 2009

GIzMOs: Genuine Image Mosaics with Adaptive Tiling.
Comput. Graph. Forum, 2009

Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling.
Comput. Graph. Forum, 2009

An Intuitive Interface for Interactive High Quality Image-Based Modeling.
Comput. Graph. Forum, 2009

Markerless reconstruction of dynamic facial expressions.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

SCRAMSAC: Improving RANSAC's efficiency with a spatial consistency filter.
Proceedings of the IEEE 12th International Conference on Computer Vision, ICCV 2009, Kyoto, Japan, September 27, 2009

Simulation of Radio Wave Propagation by Beam Tracing.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009

2008
Kreise zeichnen mit Turbo.
Proceedings of the Taschenbuch der Algorithmen, 2008

Spectral quadrangulation with orientation and alignment control.
ACM Trans. Graph., 2008

Interactive Global Illumination for Deformable Geometry in CUDA.
Comput. Graph. Forum, 2008

High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation.
Comput. Graph. Forum, 2008

2D Video Editing for 3D Effects.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

An incremental approach to feature aligned quad dominant remeshing.
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008

Laser brush: a flexible device for 3D reconstruction of indoor scenes.
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008

Quadrangular Parameterization for Reverse Engineering.
Proceedings of the Mathematical Methods for Curves and Surfaces, 2008

Geometric Modeling Based on Polygonal Meshes.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

Image selection for improved Multi-View Stereo.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Character animation from 2D pictures and 3D motion data.
ACM Trans. Graph., 2007

GPU-Based Multiresolution Deformation using Approximate Normal Field Reconstruction.
J. Graph. Tools, 2007

Guest Editor's Foreword.
Int. J. Comput. Geom. Appl., 2007

On-the-fly Curve-skeleton Computation for 3D Shapes.
Comput. Graph. Forum, 2007

Solid and Physical Modeling 2006.
Comput. Aided Des., 2007

Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

Geometric modeling based on polygonal meshes Video files associated with this course are available from the citation page.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

A Surface-Growing Approach to Multi-View Stereo Reconstruction.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

Fast Interactive Region of Interest Selection for Volume Visualization.
Proceedings of the Bildverarbeitung für die Medizin 2007, 2007

2006
Interactive image completion with perspective correction.
Vis. Comput., 2006

Point-based multiscale surface representation.
ACM Trans. Graph., 2006

Automatic Data Normalization and Parameterization for Optical Motion Tracking.
J. Virtual Real. Broadcast., 2006

Special issue on SPM 05.
Graph. Model., 2006

Competing Fronts for Coarse-to-Fine Surface Reconstruction.
Comput. Graph. Forum, 2006

A Robust Two-Step Procedure for Quad-Dominant Remeshing.
Comput. Graph. Forum, 2006

Symposium on Solid and Physical Modeling 2005.
Comput. Aided Des., 2006

Geometric modeling based on triangle meshes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Robust reconstruction of watertight 3D models from non-uniformly sampled point clouds without normal information.
Proceedings of the Fourth Eurographics Symposium on Geometry Processing, Cagliari, 2006

PriMo: coupled prisms for intuitive surface modeling.
Proceedings of the Fourth Eurographics Symposium on Geometry Processing, Cagliari, 2006

Wave propagation using the photon path map.
Proceedings of the 3rd ACM International Workshop on Performance Evaluation of Wireless Ad Hoc, 2006

Real-time Visualization of Wave Propagation.
Proceedings of the Mobile Services and Personalized Environments. Proceedings of the First International Workshop on Mobile Services and Personalized Environments, 2006

Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction.
Proceedings of the Computer Vision, 2006

Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

Extracting Consistent and Manifold Interfaces from Multi-valued Volume Data Sets.
Proceedings of the Bildverarbeitung für die Medizin 2006, Algorithmen, Systeme, Anwendungen, Proceedings des Workshops vom 19., 2006

2005
Efficient spectral watermarking of large meshes with orthogonal basis functions.
Vis. Comput., 2005

Automatic restoration of polygon models.
ACM Trans. Graph., 2005

View-dependent Mesh Streaming with Minimal Latency.
Int. J. Shape Model., 2005

Optimization methods for scattered data approximation with subdivision surfaces.
Graph. Model., 2005

Structure Recovery via Hybrid Variational Surface Approximation.
Comput. Graph. Forum, 2005

Automatic Generation of Structure Preserving MultiresolutionModels.
Comput. Graph. Forum, 2005

Real-Time Shape Editing using Radial Basis Functions.
Comput. Graph. Forum, 2005

Structure Preserving CAD Model Repair.
Comput. Graph. Forum, 2005

Editorial.
Comput. Aided Geom. Des., 2005

Self-Calibrating Optical Motion Tracking for Articulated Bodies.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Progressive Splatting.
Proceedings of the 2nd Symposium on Point Based Graphics, 2005

High-Quality Surface Splatting on Today's GPUs.
Proceedings of the 2nd Symposium on Point Based Graphics, 2005

Efficient Linear System Solvers for Mesh Processing.
Proceedings of the Mathematics of Surfaces XI, 2005

Graphische Datenverarbeitung.
Proceedings of the 35. Jahrestagung der Gesellschaft für Informatik, 2005

Snakes on Triangle Meshes.
Proceedings of the Bildverarbeitung für die Medizin 2005, Algorithmen - Systeme, 2005

A Survey on Data Structures for Level-of-Detail Models.
Proceedings of the Advances in Multiresolution for Geometric Modelling, 2005

Simple Computation of the Eigencomponents of a Subdivision Matrix in the Fourier Domain.
Proceedings of the Advances in Multiresolution for Geometric Modelling, 2005

2004
Parameterization-free active contour models with topology control.
Vis. Comput., 2004

An intuitive framework for real-time freeform modeling.
ACM Trans. Graph., 2004

Netzbasiertes Geometrisches Modellieren.
Inform. Spektrum, 2004

Optimized Sub-Sampling of Point Sets for Surface Splatting.
Comput. Graph. Forum, 2004

API Design for adaptive subdivision schemes.
Comput. Graph., 2004

A survey of point-based techniques in computer graphics.
Comput. Graph., 2004

Subdivision scheme tuning around extraordinary vertices.
Comput. Aided Geom. Des., 2004

Teaching meshes, subdivision and multiresolution techniques.
Comput. Aided Des., 2004

Phong Splatting.
Proceedings of the 1st Symposium on Point Based Graphics, 2004

View-Dependent Streaming of Progressive Meshes (Figure 9).
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

View-Dependent Streaming of Progressive Meshes.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

Optimization techniques for approximation with subdivision surfaces.
Proceedings of the Ninth ACM Symposium on Solid Modeling and Applications, 2004

A Remeshing Approach to Multiresolution Modeling.
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004

Direct Anisotropic Quad-Dominant Remeshing.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

GPU-Based Tolerance Volumes for Mesh Processing.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Topologically Correct Extraction of the Cortical Surface of a Brain Using Level-Set Methods.
Proceedings of the Bildverarbeitung für die Medizin 2004, Algorithmen - Systeme, 2004

2003
Shape modeling with point-sampled geometry.
ACM Trans. Graph., 2003

Freeform Shape Representations for Efficient Geometry Processing.
Comput. Graph. Forum, 2003

Multiresolution Surface Representation Based on Displacement Volumes.
Comput. Graph. Forum, 2003

Sub-Voxel Topology Control for Level-Set Surfaces.
Comput. Graph. Forum, 2003

Piecewise Linear Approximation of Signed Distance Fields.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Freeform Shape Representations for Efficient Geometry Processing.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

Feature sensitive mesh processing.
Proceedings of the 19th Spring Conference on Computer Graphics, 2003

High-Quality Point-Based Rendering on Modern GPUs.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Direct Computation of a Control Vertex Position on any Subdivision Level.
Proceedings of the Mathematics of Surfaces, 2003

A Stream Algorithm for the Decimation of Massive Meshes.
Proceedings of the Graphics Interface 2003 Conference, 2003

Automated hybrid TACT volume reconstructions.
Proceedings of the Bildverarbeitung für die Medizin 2003, Algorithmen - Systeme, 2003

Parameter Reduction and Automatic Generation of Active Shape Models.
Proceedings of the Bildverarbeitung für die Medizin 2003, Algorithmen - Systeme, 2003

2002
Special Issue on the Ninth Pacific Graphics Conference (PG 2001).
Graph. Model., 2002

Towards robust broadcasting of geometry data.
Comput. Graph., 2002

Fast Mesh Decimation by Multiple-Choice Techniques.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

Efficient Simplification of Point-Sampled Surfaces.
Proceedings of the 13th IEEE Visualization Conference, 2002

Efficient High Quality Rendering of Point Sampled Geometry.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Isosurface Reconstruction with Topology Control.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Streaming 3D geometry data over lossy communication channels.
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002

Ellipsoid decomposition of 3D-model.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

Simplification and Compression of 3D Meshes.
Proceedings of the Tutorials on Multiresolution in Geometric Modelling, 2002

Multiresolution Techniques.
Proceedings of the Handbook of Computer Aided Geometric Design, 2002

2001
Geometrisches Modellieren mit Polygonnetzen.
LOG IN, 2001

Feature Sensitive Remeshing.
Comput. Graph. Forum, 2001

Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing.
Comput. Graph. Forum, 2001

Geometric fairing of irregular meshes for free-form surface design.
Comput. Aided Geom. Des., 2001

Mesh fairing based on an intrinsic PDE approach.
Comput. Aided Des., 2001

A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes.
Proceedings of the 6th International Fall Workshop on Vision, Modeling, and Visualization, 2001

Feature sensitive surface extraction from volume data.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Discrete fairing and variational subdivision for freeform surface design.
Vis. Comput., 2000

Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents').
Informationstechnik Tech. Inform., 2000

Hierarchical Solutions for the Deformable Surface Problem in Visualization.
Graph. Model., 2000

Progressive transmission of subdivision surfaces.
Comput. Geom., 2000

Multiresolution shape deformations for meshes with dynamic vertex connectivity.
Comput. Graph. Forum, 2000

An interactive approach to point cloud triangulation.
Comput. Graph. Forum, 2000

Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

Linear Time Mesh Simplification with Reliable Error-Bounds.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

Feature Sensitive Sampling for Interactive Remeshing.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

3-subdivision.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Line-Art Rendering of 3D-Models.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

Generating Fair Meshes with G1 Boundary Conditions.
Proceedings of the Geometric Modeling and Processing 2000, 2000

Geometric Modeling Based on Polygonal Meshesv.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000

Towards Hardware Implementation Of Loop Subdivision.
Proceedings of the 2000 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2000

1999
Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces.
Vis. Comput., 1999

Multiresolution hierarchies on unstructured triangle meshes.
Comput. Geom., 1999

A Shrink Wrapping Approach to Remeshing Polygonal Surfaces.
Comput. Graph. Forum, 1999

1998
A Multiresolution Framework for Variational Aubdivision.
ACM Trans. Graph., 1998

Directed Edges - A Scalable Representation for Triangle Meshes.
J. Graphics, GPU, & Game Tools, 1998

Enhancing digital documents by including 3D-models.
Comput. Graph., 1998

Interactive Multi-Resolution Modeling on Arbitrary Meshes.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Ray Tracing of Subdivision Surfaces.
Proceedings of the Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29, 1998

Tight Bounding Volumes for Subdivision Surfaces.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998

A General Framework for Mesh Decimation.
Proceedings of the Graphics Interface 1998 Conference, 1998

A Subdivision Scheme for Smooth Interpolation of Quad-Mesh Data.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

Deformable Surfaces for Feature Based Indirect Volume Rendering.
Proceedings of the Computer Graphics International Conference, 1998

1997
Stable evaluation of box-splines.
Numer. Algorithms, 1997

Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution.
Comput. Graph. Forum, 1997

Robust and Efficient Evaluation of Functionals on Parametric Surfaces.
Proceedings of the Thirteenth Annual Symposium on Computational Geometry, 1997

1996
Interpolatory Subdivision on Open Quadrilateral Nets with Arbitrary Topology.
Comput. Graph. Forum, 1996

A variational approach to subdivision.
Comput. Aided Geom. Des., 1996

1994
A fast dot-product algorithm with minimal rounding errors.
Computing, 1994

Convergence of subdivision and degree elevation.
Adv. Comput. Math., 1994

Iterative Erzeugung glatter Interpolanten.
PhD thesis, 1994


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