Cigdem Uz Bilgin

Orcid: 0000-0001-6997-344X

According to our database1, Cigdem Uz Bilgin authored at least 7 papers between 2014 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Processing presence: how users develop spatial presence through an immersive virtual reality game.
Virtual Real., 2022

"What color are the fish's scales?" Exploring parents' and children's natural interactions with a child-friendly virtual agent during storybook reading.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Authenticity, Interactivity, and Collaboration in Virtual Reality Games: Best Practices and Lessons Learned.
Frontiers Virtual Real., 2021

Visualizing the Collaborative Problem Solving Process in an Immersive Cross Platform Game.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021

2020
Influence of Virtual Reality on High School Students' Conceptions of Cells.
J. Univers. Comput. Sci., 2020

2019
Stereoscopic Views Improve Spatial Presence but Not Spatial Learning in VR Games.
Presence Teleoperators Virtual Environ., January, 2019

2014
Effectiveness of an Electronic Performance Support System on Computer Ethics and Ethical Decision-Making Education.
J. Educ. Technol. Soc., 2014


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