Connie Golsteijn

According to our database1, Connie Golsteijn authored at least 17 papers between 2008 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Designing interactive newsprint.
Int. J. Hum. Comput. Stud., 2017

2016
SmallTalk: Using Tangible Interactions to Gather Feedback from Children.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Physikit: Data Engagement Through Physical Ambient Visualizations in the Home.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Sens-Us: Designing Innovative Civic Technology for the Public Good.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
VoxBox: A Tangible Machine that Gathers Opinions from the Public at Events.
Proceedings of the Ninth International Conference on Tangible, 2015

Getting quizzical about physical: observing experiences with a tangible questionnaire.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

SenCity 2: visualizing the hidden pulse of a city.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Sens-Us: imagining a citizen-led, dynamic, and localized census.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Hybrid crafting: towards an integrated practice of crafting with physical and digital components.
Pers. Ubiquitous Comput., 2014

Reflections on craft research <i>for</i> and <i>through</i> design.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2013
Facilitating parent-teenager communication through interactive photo cubes.
Pers. Ubiquitous Comput., 2013

Using Narrative Research and Portraiture to Inform Design Research.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Demo hour.
Interactions, 2012

Materializing and crafting cherished digital media.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Towards a more cherishable digital object.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Facilitating communication about books through an online community.
Pers. Ubiquitous Comput., 2011

2008
BLB: A Persuasive and Interactive Installation Designed to Improve Well-Being.
Proceedings of the Persuasive Technology, Third International Conference, 2008


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