Dan Piponi

Affiliations:
  • Industrial Light & Magic, San Francisco, CA, USA


According to our database1, Dan Piponi authored at least 10 papers between 2000 and 2022.

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Bibliography

2022
Bohemian Matrix Geometry.
Proceedings of the ISSAC '22: International Symposium on Symbolic and Algebraic Computation, Villeneuve-d'Ascq, France, July 4, 2022

2020
Joint Distributions for TensorFlow Probability.
CoRR, 2020

Hamiltonian Monte Carlo Swindles.
Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics, 2020

2015
Polynomial Functors Constrained by Regular Expressions.
Proceedings of the Mathematics of Program Construction - 12th International Conference, 2015

Moodler: a digital modular synthesiser with an analogue user interface.
Proceedings of the 3rd ACM SIGPLAN International Workshop on Functional Art, 2015

2009
Two Tricks for the Price of One: Linear Filters and Their Transposes.
J. Graphics, GPU, & Game Tools, 2009

Commutative monads, diagrams and knots.
Proceedings of the Proceeding of the 14th ACM SIGPLAN international conference on Functional programming, 2009

2004
Automatic Differentiation, C++ Templates, and Photogrammetry.
J. Graphics, GPU, & Game Tools, 2004

2003
Universal capture: image-based facial animation for "The Matrix Reloaded".
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2000
Seamless texture mapping of subdivision surfaces by model pelting and texture blending.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000


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