Daniel Feuereissen

According to our database1, Daniel Feuereissen authored at least 9 papers between 2008 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2014
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection).
Proceedings of the ACM Symposium on Applied Perception, 2014

2012
Can physical motions prevent disorientation in naturalistic VR?
Proceedings of the 2012 IEEE Virtual Reality, 2012

Self-motion illusions (vection) in VR - Are they good for anything?
Proceedings of the 2012 IEEE Virtual Reality, 2012

To move or not to move: can active control and user-driven motion cueing enhance self-motion perception ("vection") in virtual reality?
Proceedings of the ACM Symposium on Applied Perception 2012, 2012

2011
Spatialized sound enhances biomechanically-induced self-motion illusion (vection).
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Do We Need to Walk for Effective Virtual Reality Navigation? Physical Rotations Alone May Suffice.
Proceedings of the Spatial Cognition VII, International Conference, 2010

Spatialized sound influences biomechanical self-motion illusion ("vection").
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010

2009
Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion.
ACM Trans. Appl. Percept., 2009

2008
Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008


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