Daniel Västfjäll

Orcid: 0000-0003-2873-4500

Affiliations:
  • Linköping University, Sweden


According to our database1, Daniel Västfjäll authored at least 12 papers between 2001 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

Online presence:

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Bibliography

2021
Investigating the Neural Correlates of the Affect Heuristic Using Functional Magnetic Resonance Imaging.
J. Cogn. Neurosci., 2021

2019
Disentangling Mathematics from Executive Functions by Investigating Unique Functional Connectivity Patterns Predictive of Mathematics Ability.
J. Cogn. Neurosci., 2019

2015
The Development of a Method to Assess the Effects of Traffic Situation and Time Pressure on Driver Information Preferences.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2015

2012
Valuations of human lives: normative expectations and psychological mechanisms of (ir)rationality.
Synth., 2012

2010
Auditory-Induced Presence in Mixed Reality Environments and Related Technology.
Proceedings of the Engineering of Mixed Reality Systems, 2010

2008
Auditory-Induced Emotion: A Neglected Channel for Communication in Human-Computer Interaction.
Proceedings of the Affect and Emotion in Human-Computer Interaction, 2008

Sound Representing Self-Motion in Virtual Environments Enhances Linear Vection.
Presence Teleoperators Virtual Environ., 2008

Handheld Experiences: Using Audio To Enhance the Illusion of Self-Motion.
IEEE Multim., 2008

Self-Representation in Mediated Environments: The Experience of Emotions Modulated by Auditory-Vibrotactile Heartbeat.
Cyberpsychology Behav. Soc. Netw., 2008

2003
The Subjective Sense of Presence, Emotion Recognition, and Experienced Emotions in Auditory Virtual Environments.
Cyberpsychology Behav. Soc. Netw., 2003

2002
Emotion and Auditory Virtual Environments: Affect-Based Judgments of Music Reproduced with Virtual Reverberation Times.
Cyberpsychology Behav. Soc. Netw., 2002

2001
The Actor-Observer Effect in Virtual Reality Presentations.
Cyberpsychology Behav. Soc. Netw., 2001


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