Aleksander Väljamäe

According to our database1, Aleksander Väljamäe authored at least 20 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Editorial: Brain-Computer Interfaces for Non-clinical (Home, Sports, Art, Entertainment, Education, Well-Being) Applications.
Frontiers Comput. Sci., 2022

2020
Altering One's Body-Perception Through E-Textiles and Haptic Metaphors.
Frontiers Robotics AI, 2020

2018
Designing a gesture-sound wearable system to motivate physical activity by altering body perception.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Magic lining: an exploration of smart textiles altering people's self-perception.
Proceedings of the 5th International Conference on Movement and Computing, 2018

2017
The BrainHack Project: Exploring Art - BCI Hackathons.
Proceedings of the 2017 ACM Workshop on An Application-oriented Approach to BCI out of the laboratory, 2017


2016
<i>Physiopucks</i>: Increasing User Motivation by Combining Tangible and Implicit Physiological Interaction.
ACM Trans. Comput. Hum. Interact., 2016

2015
Prototyping a method for the assessment of real-time EEG sonifications.
Proceedings of the 21st International Conference on Auditory Display, 2015

2014
The Role of Personalization and Multiple EEG and Sound Features Selection in Real Time Sonification for Neurofeedback.
Proceedings of the PhyCS 2014, 2014

2011
Listening to Your Brain: Implicit Interaction in Collaborative Music Performances.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Expression of emotional states during locomotion based on canonical parameters.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

2010
Auditory-Induced Presence in Mixed Reality Environments and Related Technology.
Proceedings of the Engineering of Mixed Reality Systems, 2010

The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation.
Proceedings of the Engineering of Mixed Reality Systems, 2010

2009
Social cooperation and competition in the mixed reality space eXperience Induction Machine XIM.
Virtual Real., 2009

Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality.
ACM Trans. Appl. Percept., 2009

The Effects of Explicit and Implicit Interaction on User Experiences in a Mixed Reality Installation: The Synthetic Oracle.
Presence Teleoperators Virtual Environ., 2009

2008
Sound Representing Self-Motion in Virtual Environments Enhances Linear Vection.
Presence Teleoperators Virtual Environ., 2008

Handheld Experiences: Using Audio To Enhance the Illusion of Self-Motion.
IEEE Multim., 2008

Self-Representation in Mediated Environments: The Experience of Emotions Modulated by Auditory-Vibrotactile Heartbeat.
Cyberpsychology Behav. Soc. Netw., 2008

Implicit Physiological Interaction for the Generation of Affective Musical sounds.
Proceedings of the 2008 International Computer Music Conference, 2008


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