David Heidrich

Orcid: 0000-0002-8501-5089

According to our database1, David Heidrich authored at least 13 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Visualizing Source Code as Comics Using Generative AI.
Proceedings of the IEEE Working Conference on Software Visualization, 2023

Image-Schematic Metaphors in Software Visualizations.
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023

2022
Towards Generating Labeled Property Graphs for Comprehending C#-based Software Projects.
Proceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering, 2022

2021
Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making.
Frontiers Virtual Real., 2021

Measuring the Effects of Virtual Environment Design on Decision-Making.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Towards a Collaborative Experimental Environment for Graph Visualization Research in Virtual Reality.
Proceedings of the 21st Eurographics Conference on Visualization, 2021

Stereotypes as Design Patterns for Serious Games to Enhance Software Comprehension.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2020
Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Perceived Speed, Frustration and Enjoyment of Interactive and Passive Loading Scenarios in Virtual Reality.
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020

2019
The Effects of Immersion on Harm-inducing Factors in Virtual Slot Machines.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Visualization of a Software System in Virtual Reality.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Usability of Gamified Knowledge Learning in VR and Desktop-3D.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2017
Interactive Gamified Virtual Reality Training for Affine Transformations.
Proceedings of the Joint Proceedings of the Pre-Conference Workshops of DeLFI and GMW 2017 co-located with 15th e-Learning Conference of the German Computer Society (DeLFI 2017) and the 25th Annual Conference of the Gesellschaft für Medien in der Wissenschaft (GMW 2017), 2017


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