Jörn Hurtienne

Orcid: 0000-0001-5295-9772

According to our database1, Jörn Hurtienne authored at least 108 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
"When the Beeping Stops, you Completely Freak Out" - How Acute Care Teams Experience and Use Technology.
Proc. ACM Hum. Comput. Interact., April, 2023

Image Schemas vs. VAKOG: Designing for Intuitive Communication in Air Traffic Control.
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023

Image-Schematic Metaphors in Software Visualizations.
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023

Image Schemas as Tools for Exploring the Design Space of Data Physicalisations.
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023

Virtual Tourism, Real Experience: A Motive-Oriented Approach to Virtual Tourism.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing for Uncontrollability: Drawing Inspiration from the Blessing Companion.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Statistically Controlling for Processing Fluency Reduces the Aesthetic-Usability Effect.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The God-I-Box: Iteratively Provotyping Technology-Mediated Worship Services.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

"hubbel": A Hybrid Letterbox That Stimulates Civic Participation Through Local Information Sharing in Neighbourhoods.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
'I Did Digital Tidying up for a More Adult Stage of Life': Ritualistic Technology Appropriations During Life Transitions.
Interact. Comput., February, 2022

Designing Universal and Intuitive Pictograms (UIPP) - A Detailed Process for More Suitable Visual Representations.
Int. J. Hum. Comput. Stud., 2022

User experience in safety-critical domains: a survey on motivational orientations and psychological need satisfaction in acute care.
Cogn. Technol. Work., 2022

Fin, Whale, Coin and Flatterer: Exploring Tangibles for Air Traffic Control.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

UNeedS: Development of Scales to Measure the Satisfaction and Frustration of 13 Fundamental Needs.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Supporting User Interface Design with Image Schemas: The ISCAT Database as a Research Tool.
Proceedings of the Sixth Image Schema Day, Jönköping, Sweden, March 24-25th, 2022., 2022

Image Schematic Metaphors in Air Traffic Controllers' Language.
Proceedings of the Sixth Image Schema Day, Jönköping, Sweden, March 24-25th, 2022., 2022

Designing Data Physicalisations - using physical Image Schema Instantiations.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022

Spirituality at the Breakfast Table: Experiences of Christian Online Worship Services.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Form Follows Mental Models: Finding Instantiations of Image Schemas using a Design Research Approach.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Blessing Robot BlessU2: A Discursive Design Study to Understand the Implications of Social Robots in Religious Contexts.
Int. J. Soc. Robotics, 2021

Citizen Needs - To Be Considered.
i-com, 2021

Why and How to Approach User Experience in Safety-Critical Domains: The Example of Health Care.
Hum. Factors, 2021

"It's okay, honey... shhh..." - The Media Equation and Computers-Are-Social-Actors-Hypothesis in Acute Care: "Ist ja gut, Schätzelein... shhh..." - Die Media Equation und Computers-Are-Social-Actors-Hypothese in der Akutmedizin.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Visual Interactive Privacy Policy: The Better Choice?
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Self-organizing knowledge management might improve the quality of person-centered dementia care: A qualitative study.
Int. J. Medical Informatics, 2020

Move&Find: The Value of Kinaesthetic Experience in a Casual Data Representation.
IEEE Computer Graphics and Applications, 2020

Designing Ritual Artifacts for Technology-Mediated Relationship Transitions.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Participant's View: Short-Term Evaluation of Realizing PD Ideals.
Proceedings of the PDC '20: Participatory Design Conference 2020 - Participation Otherwise, Manizales, Colombia, June 15-19, 2020, 2020

Universal and intuitive? scientific guidelines for icon design.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Measuring Mental Effort via Entropy in VR.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

The Naked Truth?
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

MindPeaks: Formative Evaluation Method of Mindfulness Meditation Apps.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
An Emotional Response to the Value of Visualization.
IEEE Computer Graphics and Applications, 2019

Entropy of Controller Movements Reflects Mental Workload in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Tangible Objects for Reminiscing in Dementia Care.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Entwicklung digitaler Bürgerbeteiligungsformate: Partizipativ und Effizient?
Proceedings of the Mensch und Computer 2019, 2019

Only one item left?: Heuristic Information Trumps Calorie Count When Supporting Healthy Snacking Under Low Self-Control.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Proxemo or How to Evaluate User Experience for People with Dementia.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
The Impact of Tangible Props on Gaming Performance and Experience in Gestural Interaction.
Proceedings of the Twelfth International Conference on Tangible, 2018

Multimodal Effects of Color and Haptics on Intuitive Interaction with Tangible User Interfaces.
Proceedings of the Twelfth International Conference on Tangible, 2018

Designing a Digital Companion to Promote Physical Activity Among Sedentary Office Workers.
Proceedings of the Mensch und Computer 2018, 2018

UX-Evaluationen in der Erinnerungspflege bei Demenz.
Proceedings of the Mensch und Computer 2018, 2018

Lost in Space? 3D-Interaction-Patterns für einfache und positive Nutzung von 3D Interfaces.
Proceedings of the Usability Professionals 2019, Dresden, Germany, September 2-5, 2018., 2018

Cursor Entropy Reveals Decision Fatigue.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

CHAI: Coding Heuristics for Assessing Intuitive Interaction.
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

2017
How Cognitive Linguistics Inspires HCI: Image Schemas and Image-Schematic Metaphors.
Int. J. Hum. Comput. Interact., 2017

Expected Behavior and Desired Appearance of Insect-Like Desk Companions.
Proceedings of the Tenth International Conference on Tangible, 2017

Texture Metaphors and Tangible Interaction: No Smooth Relationship?
Proceedings of the Tenth International Conference on Tangible, 2017

Transition animations support orientation in mobile interfaces without increased user effort.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Alterseffekte bei der Nutzung von Online-Mediatheken - eine Usability-Evaluation.
Proceedings of the Mensch und Computer 2017, 2017

Evaluation eines Public Displays für Menschen mit Demenz.
Proceedings of the Mensch und Computer 2017, 2017

Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

"Stop over there": natural gesture and speech interaction for non-critical spontaneous intervention in autonomous driving.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Beyond Knowledge Acquisition: Medical Device Training as a Cooperative Process.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Evaluating Interaction-Triggered Emotions in People with Dementia.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction Visible.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Substituting Color for Haptic Attributes in Conceptual Metaphors for Tangible Interaction Design.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Soft Pillows and the Near and Dear: Physical-to-Abstract Mappings with Image-Schematic Metaphors.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Towards Supporting Caregivers to Monitor the Whereabouts of People with Dementia.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

HCI in der Lehre - am Puls der Zeit?
Proceedings of the Mensch und Computer 2016, 2016

Tangibles fu?r Menschen mit Demenz: Erinnerungen zum Anfassen.
Proceedings of the Mensch und Computer 2016, 2016

Anpassung von Contextual Design für den Kontext Demenz.
Proceedings of the Mensch und Computer 2016, 2016

Ambient light as spatial attention guidance in indoor environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Smart lighting in dementia care facility.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Tangible interaction drawers for people with dementia: retrieving living experiences from past memories.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Autonomous desktop companions: comparing interactive zoomorphs.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

"Turn Left After the Heater": Landmark Navigation for Visually Impaired Users.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Evaluation of an Application Based on Conceptual Metaphors for Social Interaction Between Vehicles.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Designing with Image Schemas: Resolving the Tension Between Innovation, Inclusion and Intuitive Use.
Interact. Comput., 2015

Comparing Pictorial and Tangible Notations of Force Image Schemas.
Proceedings of the Ninth International Conference on Tangible, 2015

Augmented Happiness: Simple Color Changes Influence Users' Conceptual Choices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Towards Intelligent and Implicit Assistance for People with Dementia: Support for Orientation and Navigation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Senior, follower and busy grumbler: user needs for pervasive participation.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Examining the design space of insect inspired notifications.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Ubicomp beyond devices: people, objects, space and meaning.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Intuitive Benutzbarkeit messen - Eine Evaluationstoolbox für Software, Apps und technische Produkte.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

Mixing languages': image schema inspired designs for rural Africa.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Beyond eye tracking analogies: cursor trajectories as subtle cues to detect distracting UI elements.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Facets of prior experience and the effectiveness of inclusive design.
Univers. Access Inf. Soc., 2013

Gestaltung intuitiv benutzbarer Softwareanwendungen mit der IBIS Methode.
i-com, 2013

Developing intuitive user interfaces by integrating users' mental models into requirements engineering.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Die Brücke zwischen Anforderungen und Design schlagen.
Proceedings of the Usability Professionals 2012, 2012

Be-greifbar oder Virtuell?
Proceedings of the Be-greifbare Interaktionen, 2012

2011
Mobile technology keeping people with dementia independent and socially active.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

2010
Multimodal interaction: A suitable strategy for including older users?
Interact. Comput., 2010

Physical gestures for abstract concepts: Inclusive design with primary metaphors.
Interact. Comput., 2010

Benchmarks for intuitive interaction with mobile devices.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

2009
On intuitive use, physicality and tangible user interfaces.
Int. J. Arts Technol., 2009

Sad is heavy and happy is light: population stereotypes of tangible object attributes.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Multimodale Interaktion: Intuitiv, robust, bevorzugt und altersgerecht?
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

Exploring Design Criteria for Intuitive Use.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009

Regarding the Physical/Digital Seam in Design for Intuitive Interaction.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009

Multimodal Interaction: Intuitive, Robust, and Preferred?
Proceedings of the Human-Computer Interaction, 2009

Towards an Account of Sensorimotor Knowledge in Inclusive Product Design.
Proceedings of the Universal Access in Human-Computer Interaction. Addressing Diversity, 2009

2008
Benutzbarkeit != Gebrauchstauglichkeit: Usability Management für den SAP®-Anwender.
i-com, 2008

Cooking up real world business applications combining physicality, digitality, and image schemas.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

2007
Towards a unified view of intuitive interaction: definitions, models and tools across the world.
MMI Interakt., 2007

Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

Intuitive Use of User Interfaces: Defining a Vague Concept.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2007

2006
IUUI - Intuitive Use of User Interfaces: Auf dem Weg zu einer wissenschaftlichen Basis für das Schlagwort 'Intuitivität'.
MMI Interakt., 2006

Intuitive Use of User Interfaces - Definition und Herausforderungen.
i-com, 2006

IUUI - Intuitive Use of User Interfaces.
Proceedings of the Berichtband des vierten Workshops des German Chapters der Usability Professionals Association e.V., 2006

2005
UsersAward: eine schwedische Initiative für mehr Benutzungsfreundlichkeit.
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005

Intuitiv und effizient -Thesen zur Intuitivität von User Interfaces.
Proceedings of the Berichtband des dritten Workshops des German Chapters der Usability Professionals Association e.V., 2005

2004
Usability von SAP-Systemen: Interventionen und Ergebnisse des Ergusto-Projektes.
Proceedings of the Berichtband des zweiten Workshops des German Chapters der Usability Professionals Association e.V., 2004

Usability Direkt bei der Einführung von SAP- Systemen: Das Projekt ErgoCust.
Proceedings of the Berichtband des zweiten Workshops des German Chapters der Usability Professionals Association e.V., 2004

2002
Ergonomic Customizing bei SAP R/3 - Das Projekt Ergusto.
Proceedings of the Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, 2002

2001
Experimentelle Untersuchung von Gestaltungslösungen für blickgestützte Interfaces.
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001


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