Dennis J. N. J. Soemers
Orcid: 0000-0003-3241-8957
According to our database1,
Dennis J. N. J. Soemers authored at least 50 papers
between 2016 and 2026.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2026
CoRR, May, 2026
StratFormer: Adaptive Opponent Modeling and Exploitation in Imperfect-Information Games.
CoRR, April, 2026
Game AI for Cultural Heritage: Outcomes from the GameTable Third Grant Period Opening Meeting.
ICGA J., 2026
2025
Bridging Artificial Intelligence (AI) and Cultural Heritage: Outcomes From the GameTable Working Group 1 (WG1) London Meeting.
ICGA J., 2025
Proceedings of the 17th International Conference on Agents and Artificial Intelligence, 2025
Proceedings of the ECAI 2025 - 28th European Conference on Artificial Intelligence, 25-30 October 2025, Bologna, Italy, 2025
2024
GameTable Working Group 1 meeting report on search, planning, learning, and explainability.
ICGA J., 2024
CoRR, 2024
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024
Proceedings of the IEEE Conference on Games, 2024
Towards a Characterisation of Monte-Carlo Tree Search Performance in Different Games.
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the Computers and Games - 12th International Conference, 2024
2023
Trans. Mach. Learn. Res., 2023
2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
Proceedings of the Computers and Games - International Conference, 2022
2021
Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants.
CoRR, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
2020
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020
Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration.
Proceedings of the IEEE Conference on Games, 2020
2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Congress on Evolutionary Computation, 2019
Proceedings of the Advances in Computer Games - 16th International Conference, 2019
Proceedings of the 2nd Workshop on Knowledge Extraction from Games co-located with 33rd AAAI Conference on Artificial Intelligence, 2019
2018
Adapting to Concept Drift in Credit Card Transaction Data Streams Using Contextual Bandits and Decision Trees.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018
2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016