Diego Navarro
According to our database1,
Diego Navarro
authored at least 9 papers
between 2016 and 2022.
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Bibliography
2022
Electrodermal Activity Evaluation of Player Experience in Virtual Reality Games: A Phasic Component Analysis.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022
The Electrodermal Activity of Player Experience in Virtual Reality Games: An Extended Evaluation of the Phasic Component.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2022
Support in the Moment: Benefits and use of video-span selection and search for sign-language video comprehension among ASL learners.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
2021
Biofeedback Methods in Entertainment Video Games: A Review of Physiological Interaction Techniques.
Proc. ACM Hum. Comput. Interact., 2021
2019
Evaluating Player Performance and Experience in Virtual Reality Game Interactions using the HTC Vive Controller and Leap Motion Sensor.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019
2017
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017
Ethical Considerations for the Use of Virtual Reality: An Evaluation of Practices in Academia and Industry.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
2016
Possibilities and challenges with eye tracking in video games and virtual reality applications.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses, 2016