Dimitri Schuurman

According to our database1, Dimitri Schuurman authored at least 18 papers between 2008 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


On csauthors.net:


Specification and implementation of mapping rule visualization and editing: MapVOWL and the RMLEditor.
J. Web Semant., 2018

The effectiveness of involving users in digital innovation: Measuring the impact of living labs.
Telematics Informatics, 2018

Hybrid e-TextBooks as comprehensive interactive learning environments.
Interactive Learning Environments, 2018

Spott: On-the-Spot e-Commerce for Television Using Deep Learning-Based Video Analysis Techniques.
ACM Trans. Multim. Comput. Commun. Appl., 2017

RMLEditor: A Graph-Based Mapping Editor for Linked Data Mappings.
Proceedings of the Semantic Web. Latest Advances and New Domains, 2016

Hybrid Books for Interactive Digital Storytelling: Connecting Story Entities and Emotions to Smart Environments.
Proceedings of the Interactive Storytelling, 2015

Smart Ideas for Smart Cities: Investigating Crowdsourcing for Generating and Selecting Ideas for ICT Innovation in a City Context.
JTAER, 2012

A Living Lab research approach for mobile TV.
Telematics Informatics, 2011

New media adoption and usage among Flemish youngsters.
Telematics Informatics, 2011

Access to premium content on mobile television platforms: The case of mobile sports.
Telematics Informatics, 2011

Adoption versus use diffusion of iDTV in flanders - personalized television content as a tool to cross the chasm?
Comput. Entertain., 2011

Triple screen viewing practices: diversification or compartmentalization?
Proceedings of the 9th International Interactive TV&Video Conference, 2011

Content for Mobile Television: Issues Regarding a New Mass Medium Within Today's ICT Environment.
Proceedings of the Mobile TV: Customizing Content and Experience, 2010

Forecasting broadband Internet adoption on trains in Belgium.
Telematics Informatics, 2010

Investigating User Typologies and Their Relevance within a Living Lab-Research Approach for ICT-Innovation.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010

Content and context for mobile television: Integrating trial, expert and user findings.
Telematics Informatics, 2009

Adoption Versus Use Diffusion - Predicting User Acceptance of Mobile TV in Flanders.
Proceedings of the ICE-B 2008, 2008

Fanboys, competers, escapists and time-killers: a typology based on gamers' motivations for playing video games.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008