Donald Glowinski

According to our database1, Donald Glowinski authored at least 27 papers between 2007 and 2016.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2016
Automatic Classification of Leading Interactions in a String Quartet.
TiiS, 2016

2015
Expressive non-verbal interaction in a string quartet: an analysis through head movements.
J. Multimodal User Interfaces, 2015

Evaluating music performance and context-sensitivity with Immersive Virtual Environments.
EAI Endorsed Trans. Creative Technologies, 2015

Towards a minimal representation of affective gestures (Extended abstract).
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
On the detection of the level of attention in an orchestra through head movements.
IJART, 2014

Analyzing expressive styles and functions of bodily movement in violinist performance.
Proceedings of the International Workshop on Movement and Computing, 2014

2013
Investigating visual discomfort with 3D displays: the stereoscopic discomfort scale.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Towards Automated Analysis of Joint Music Performance in the Orchestra.
Proceedings of the Arts and Technology, Third International Conference, 2013

Studying the Effect of Creative Joint Action on Musicians' Behavior.
Proceedings of the Arts and Technology, Third International Conference, 2013

Towards Automated Full Body Detection of Laughter Driven by Human Expert Annotation.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

How Action Adapts to Social Context: The Movements of Musicians in Solo and Ensemble Conditions.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

Expressive Non-verbal Interaction in String Quartet.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
The 3rd international workshop on social behaviour in music: SBM2012.
Proceedings of the International Conference on Multimodal Interaction, 2012

Computing and Evaluating the Body Laughter Index.
Proceedings of the Human Behavior Understanding - Third International Workshop, 2012

2011
Toward a Minimal Representation of Affective Gestures.
IEEE Trans. Affective Computing, 2011

Realtime Expressive Movement Detection Using the EyesWeb XMI Platform.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

The Mobile Orchestra Explorer.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Evaluation of the Mobile Orchestra Explorer Paradigm.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

User-Centered Evaluation of the Virtual Binocular Interface.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

An Invisible Line: Remote Communication Using Expressive Behavior.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Towards Real-Time Affect Detection Based on Sample Entropy Analysis of Expressive Gesture.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Multi-scale entropy analysis of dominance in social creative activities.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

2009
Gesture Saliency: A Context-Aware Analysis.
Proceedings of the Gesture in Embodied Communication and Human-Computer Interaction, 2009

2008
Real-time motion attention and expressive gesture interfaces.
J. Multimodal User Interfaces, 2008

Technique for automatic emotion recognition by body gesture analysis.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

2007
Virtual Objects as Mediation between Sonic Textures and Interactive gestures.
Proceedings of the 2007 International Computer Music Conference, 2007

Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007


  Loading...