According to our database1, Carlo Chiorri authored at least 10 papers between 2007 and 2017.
Legend:Book In proceedings Article PhD thesis Other
Evaluation of Spatial Perspective Taking Skills using a Digital Game with Different Levels of Immersion.
Int. J. Serious Games, 2017
Facial expressions and speech acts: experimental evidences on the role of the upper face as an illocutionary force indicating device in language comprehension.
Cognitive Processing, 2017
Introducing Computer Engineering Curriculum to Upper Secondary Students: An Evaluation of Experiences Based on Educational Robotics.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Facial Expressions and Speech Acts.
Proceedings of the 4th International Workshop on Artificial Intelligence and Cognition co-located with the Joint Multi-Conference on Human-Level Artificial Intelligence (HLAI 2016), 2016
Investigating visual discomfort with 3D displays: the stereoscopic discomfort scale.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
User-Centered Evaluation of the Virtual Binocular Interface.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011
Multi-scale entropy analysis of dominance in social creative activities.
Proceedings of the 18th International Conference on Multimedia 2010, 2010
People have the power: priority of socially relevant stimuli in a change detection task.
Cognitive Processing, 2009
Object imagery and object identification: object imagers are better at identifying spatially-filtered visual objects.
Cognitive Processing, 2008
Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007