Dong-Hee Shin

Orcid: 0000-0002-1008-2009

Affiliations:
  • Zayed University, Abu Dhabi, United Arab Emirates


According to our database1, Dong-Hee Shin authored at least 167 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Understanding user sensemaking in fairness and transparency in algorithms: algorithmic sensemaking in over-the-top platform.
AI Soc., April, 2024

Graph-Based Conditional Generative Adversarial Networks for Major Depressive Disorder Diagnosis With Synthetic Functional Brain Network Generation.
IEEE J. Biomed. Health Informatics, March, 2024

META-EEG: Meta-learning-based class-relevant EEG representation learning for zero-calibration brain-computer interfaces.
Expert Syst. Appl., March, 2024

2023
The influence of trust and commitment on free-to-play gamers co-creation intentions.
Behav. Inf. Technol., September, 2023

Algorithmic Nudge: An Approach to Designing Human-Centered Generative Artificial Intelligence.
Computer, August, 2023

Data's Impact on Algorithmic Bias.
Computer, June, 2023

Human-Centered AI: A Framework for Green and Sustainable AI.
Computer, June, 2023

Embodying algorithms, enactive artificial intelligence and the extended cognition: You can see as much as you know about algorithm.
J. Inf. Sci., February, 2023

An Empirical Study on the Information Formality Motivation, Social Influence, and Goal Commitment of Knowledge Workers.
Int. J. Enterp. Inf. Syst., 2023

2022
Cryptocurrency: A panacea for economic growth and sustainability? A critical review of crypto innovation.
Telematics Informatics, 2022

The perception of humanness in conversational journalism: An algorithmic information-processing perspective.
New Media Soc., 2022

Deep attentive spatio-temporal feature learning for automatic resting-state fMRI denoising.
NeuroImage, 2022

Why am I seeing this? Deconstructing algorithm literacy through the lens of users.
Internet Res., 2022

How does the blockchain find its way in the UAE? The blockchain as a sociotechnical system.
Int. J. Technol. Manag., 2022

Explicating Consumer Adoption of Wearable Technologies: A Case of Smartwatches From the ASEAN Perspective.
Int. J. Technol. Hum. Interact., 2022

Algorithm awareness: Why user awareness is critical for personal privacy in the adoption of algorithmic platforms?
Int. J. Inf. Manag., 2022

The effects of cultural dimensions on algorithmic news: How do cultural value orientations affect how people perceive algorithms?
Comput. Hum. Behav., 2022

The actualization of meta affordances: Conceptualizing affordance actualization in the metaverse games.
Comput. Hum. Behav., 2022

Does augmented reality augment user affordance? The effect of technological characteristics on game behaviour.
Behav. Inf. Technol., 2022

How do people judge the credibility of algorithmic sources?
AI Soc., 2022

Evolutionary Reinforcement Learning for Automated Hyperparameter Optimization in EEG Classification.
Proceedings of the 10th International Winter Conference on Brain-Computer Interface, 2022

2021
The Moderating Effects of Leader-Member Exchange for Technology Acceptance: An Empirical Study Within Organizations.
J. Organ. End User Comput., 2021

A Cross-National Study on the Perception of Algorithm News in the East and the West.
J. Glob. Inf. Manag., 2021

The effects of explainability and causability on perception, trust, and acceptance: Implications for explainable AI.
Int. J. Hum. Comput. Stud., 2021

Attention-based spatio-temporal-spectral feature learning for subject-specific EEG classification.
Proceedings of the 9th International Winter Conference on Brain-Computer Interface, 2021

2020
The effects of security and traceability of blockchain on digital affordance.
Online Inf. Rev., 2020

Investigating the role of leader-member exchange for goal commitment in system implementation.
Inf. Technol. People, 2020

Thumb Movement and Touch-Based Interaction Heuristics in Smart Devices: Advances in Human and Smart Device Interaction.
Int. J. Mob. Hum. Comput. Interact., 2020

Beyond user experience: What constitutes algorithmic experiences?
Int. J. Inf. Manag., 2020

How do users interact with algorithm recommender systems? The interaction of users, algorithms, and performance.
Comput. Hum. Behav., 2020

Contextualizing privacy on health-related use of information technology.
Comput. Hum. Behav., 2020

Algorithm Appreciation: Algorithmic Performance, Developmental Processes, and User Interactions.
Proceedings of the International Conference on Communications, 2020

2019
Blockchain: The emerging technology of digital trust.
Telematics Informatics, 2019

3D learning spaces and activities fostering users' learning, acceptance, and creativity.
J. Comput. High. Educ., 2019

A living lab as socio-technical ecosystem: Evaluating the Korean living lab of internet of things.
Gov. Inf. Q., 2019

Role of fairness, accountability, and transparency in algorithmic affordance.
Comput. Hum. Behav., 2019

How do users experience the interaction with an immersive screen?
Comput. Hum. Behav., 2019

2018
Exploring immersive experience in journalism.
New Media Soc., 2018

Investigating the Post-Adoption Attitude of the Web Based Content Management System within Organization.
J. Theor. Appl. Electron. Commer. Res., 2018

Knowledge system commitment and knowledge sharing intention: The role of personal information management motivation.
Int. J. Inf. Manag., 2018

Why should I share? An answer from personal information management and organizational citizenship behavior perspectives.
Comput. Hum. Behav., 2018

Empathy and embodied experience in virtual environment: To what extent can virtual reality stimulate empathy and embodied experience?
Comput. Hum. Behav., 2018

Effects of social popularity and time scarcity on online consumer behaviour regarding smart healthcare products: An eye-tracking approach.
Comput. Hum. Behav., 2018

2017
Erratum to: Security assessment framework for IoT service.
Telecommun. Syst., 2017

Security assessment framework for IoT service.
Telecommun. Syst., 2017

The role of affordance in the experience of virtual reality learning: Technological and affective affordances in virtual reality.
Telematics Informatics, 2017

The survival strategy of branded content in the over-the-top (OTT) environment: Eye-tracking and Q-methodology approach in digital product placement.
Telematics Informatics, 2017

Information tailoring and framing in wearable health communication.
Inf. Process. Manag., 2017

Integrated acceptance and sustainability evaluation of Internet of Medical Things: A dual-level analysis.
Internet Res., 2017

Explicating user behavior toward multi-screen adoption and diffusion: User experience in the multi-screen media ecology.
Internet Res., 2017

Mapping user experience of multiplatform services: the quality factors in multiplatform television.
Int. J. Mob. Commun., 2017

Tracing College Students' Acceptance of Online Health Services.
Int. J. Hum. Comput. Interact., 2017

Conceptualizing and measuring quality of experience of the internet of things: Exploring how quality is perceived by users.
Inf. Manag., 2017

Trust and risk in consumer acceptance of e-services.
Electron. Commer. Res., 2017

How do credibility and utility play in the user experience of health informatics services?
Comput. Hum. Behav., 2017

The effects of input modality and story-based knowledge on users' game experience.
Comput. Hum. Behav., 2017

Health experience model of personal informatics: The case of a quantified self.
Comput. Hum. Behav., 2017

Corrigendum to "Understanding information proactiveness and the content management system adoption in pre-implementation stage" [Computers in Human Behavior 64 (2016) 515-523].
Comput. Hum. Behav., 2017

Understanding trust and perceived usefulness in the consumer acceptance of an e-service: a longitudinal investigation.
Behav. Inf. Technol., 2017

An empirical study on the integrative pre-implementation model of technology acceptance in a mandatory environment.
Behav. Inf. Technol., 2017

The effects of ambient scent on hedonic experience on online shopping.
Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 2017

2016
Application of actor-network theory to network neutrality in Korea: Socio-ecological understanding of network dynamics.
Telematics Informatics, 2016

Social platform innovation of open source hardware in South Korea.
Telematics Informatics, 2016

The effect of customers' perceived benefits on virtual brand community loyalty.
Online Inf. Rev., 2016

A Non-Economic Model of the Social Value of Network Policy.
J. Glob. Inf. Manag., 2016

Health beliefs and the valence framework in health information seeking behaviors.
Inf. Technol. People, 2016

The role of personalization, engagement, and trust in online communities.
Inf. Technol. People, 2016

Observers versus agents: Divergent associations of video versus game use with empathy and social connectedness.
Inf. Technol. People, 2016

Interaction, engagement, and perceived interactivity in single-handed interaction.
Internet Res., 2016

How the second screens change the way people interact and learn: the effects of second screen use on information processing.
Interact. Learn. Environ., 2016

Cross-Platform Users' Experiences Toward Designing Interusable Systems.
Int. J. Hum. Comput. Interact., 2016

Targeting Potential Active Users for Mobile App Install Advertising: An Exploratory Study.
Int. J. Hum. Comput. Interact., 2016

Erratum to: Trust and risk in consumer acceptance of e-services.
Electron. Commer. Res., 2016

Understanding information proactiveness and the content management system adoption in pre-implementation stage.
Comput. Hum. Behav., 2016

The role of goal awareness and information technology self-efficacy on job satisfaction of healthcare system users.
Behav. Inf. Technol., 2016

The Effect of Visual Cueing in 3D Animations for Learning Procedural-manipulative Tasks: From the Perspective of Cognitive Load Theory.
Proceedings of the International Conference on Internet of Things and Cloud Computing, 2016

Voices of the Internet of Things: An Exploration of Multiple Voice Effects in Smart Homes.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

The Multisensory Effects of Atmospheric Cues on Online Shopping Satisfaction.
Proceedings of the HCI in Business, Government, and Organizations: eCommerce and Innovation, 2016

2015
Ecological views of big data: Perspectives and issues.
Telematics Informatics, 2015

Beyond user experience of cloud service: Implication for value sensitive approach.
Telematics Informatics, 2015

A normative approach to reducing illegal music downloading: The persuasive effects of normative message framing.
Telematics Informatics, 2015

Social viewing behavior in social TV: proposing a new concept of socio-usability.
Online Inf. Rev., 2015

An acceptance model for smart watches: Implications for the adoption of future wearable technology.
Internet Res., 2015

Social Responses to Conversational TV VUI: Apology and Voice.
Int. J. Technol. Hum. Interact., 2015

Effect of elastic touchscreen and input devices with different softness on user task performance and subjective satisfaction.
Int. J. Hum. Comput. Stud., 2015

Network neutrality in the eye of the beholder.
Int. J. Mob. Commun., 2015

Can Autonomous Vehicles Be Safe and Trustworthy? Effects of Appearance and Autonomy of Unmanned Driving Systems.
Int. J. Hum. Comput. Interact., 2015

Standardization revisited: A critical literature review on standards and innovation.
Comput. Stand. Interfaces, 2015

Differential effect of excitement versus contentment, and excitement versus relaxation: Examining the influence of positive affects on adoption of new technology with a Korean sample.
Comput. Hum. Behav., 2015

Can Coolness Predict Technology Adoption? Effects of Perceived Coolness on User Acceptance of Smartphones with Curved Screens.
Cyberpsychology Behav. Soc. Netw., 2015

User value design for cloud courseware system.
Behav. Inf. Technol., 2015

Effects of text input system on learner's memory: handwriting versus typing on tablet PC.
Proceedings of the 9th International Conference on Ubiquitous Information Management and Communication, 2015

User identity in the internet of things: effects of self-extension and message framing on object attachment.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Robot as a Facilitator in Language Conversation Class.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Do People Purchase a Robot Because of Its Coolness?
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

I am Interested in What You are Saying: Role of Nonverbal Immediacy Cues in Listening.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

How Anthropomorphism Affects Human Perception of Color-Gender-Labeled Pet Robots.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Trust In Unmanned Driving System.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Health Information Tailoring and Data Privacy in a Smart Watch as a Preventive Health Tool - Qualitative Study of Users' Perceptions and Attitudes.
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015

It's not What It Speaks, but It's How It Speaks: A Study into Smartphone Voice-User Interfaces (VUI).
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015

An Approach to Spatial Visualizing Method for Information Structure to Enhance Remember to Look.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

Wearable Health Information: Effects of Comparative Feedback and Presentation Mode.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
A socio-technical framework for Internet-of-Things design: A human-centered design for the Internet of Things.
Telematics Informatics, 2014

Ambidextrous information search: linking personal and impersonal search routines with individual performance.
Inf. Technol. Manag., 2014

Measuring the quality of smartphones: development of a customer satisfaction index for smart services.
Int. J. Mob. Commun., 2014

Effect of touchscreen and input device softness on task performance and subjective evaluation.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

How does interactivity contribute to a smart TV user experience?
Proceedings of the 8th International Conference on Ubiquitous Information Management and Communication, 2014

The Relationship between Human and Smart TVs Based on Emotion Recognition in HCI.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

A New Approach to Exploring Spatiotemporal Space in the Context of Social Network Services.
Proceedings of the Social Computing and Social Media, 2014

2013
User centric cloud service model in public sectors: Policy implications of cloud services.
Gov. Inf. Q., 2013

Defining sociability and social presence in Social TV.
Comput. Hum. Behav., 2013

Is the social use of media for seeking connectedness or for avoiding social isolation? Mechanisms underlying media use and subjective well-being.
Comput. Hum. Behav., 2013

Associations Between Game Use and Cognitive Empathy: A Cross-Generational Study.
Cyberpsychology Behav. Soc. Netw., 2013

Smart TV: are they really smart in interacting with people? Understanding the interactivity of Korean Smart TV.
Behav. Inf. Technol., 2013

Smart TV: Are they really smart in interacting with people? Understanding the interactivity of Korean smart TV.
Behav. Inf. Technol., 2013

Exploring the user experience of 3D virtual learning environments.
Behav. Inf. Technol., 2013

Exploring the user experience of three-dimensional virtual learning environments.
Behav. Inf. Technol., 2013

User experience in social commerce: in friends we trust.
Behav. Inf. Technol., 2013

3DTV and immersive environment.
Proceedings of the 7th International Conference on Ubiquitous Information Management and Communication, 2013

A Study on the Interaction between Human and Smart Devices Based on Emotion Recognition.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

2012
Exploring Cross-Cultural Value Structures with Smartphones.
J. Glob. Inf. Manag., 2012

3DTV as a social platform for communication and interaction.
Inf. Technol. People, 2012

How will net neutrality be played out in Korea?
Gov. Inf. Q., 2012

The psychology behind QR codes: User experience perspective.
Comput. Hum. Behav., 2012

An empirical evaluation of multi-media based learning of a procedural task.
Comput. Hum. Behav., 2012

Enabling the smart city: the progress of u-city in Korea.
Proceedings of the 6th International Conference on Ubiquitous Information Management and Communication, 2012

2011
Disruptive innovation for social change: how technology innovation can be best managed in social context.
Telematics Informatics, 2011

Understanding e-book users: Uses and gratification expectancy model.
New Media Soc., 2011

A policy analysis of Korean smart grid project.
Int. J. Mob. Commun., 2011

The influence of perceived characteristics of innovating on 4G mobile adoption.
Int. J. Mob. Commun., 2011

Evaluation of Korean information infrastructure policy 2000-2010: Focusing on broadband ecosystem change.
Gov. Inf. Q., 2011

Smartphones as smart pedagogical tools: Implications for smartphones as u-learning devices.
Comput. Hum. Behav., 2011

Why do people play social network games?
Comput. Hum. Behav., 2011

Effects of spatial ability and richness of motion cue on learning in mechanically complex domain.
Comput. Hum. Behav., 2011

Analysis of MVNO diffusion.
Proceedings of the 5th International Conference on Ubiquitous Information Management and Communication, 2011

Towards a conceptualizing social presence in 3DTV.
Proceedings of the iConference 2011, 2011

2010
Analysis of online social networks: a cross-national study.
Online Inf. Rev., 2010

The effects of trust, security and privacy in social networking: A security-based approach to understand the pattern of adoption.
Interact. Comput., 2010

Challenges and drivers in the 4G evolution in Korea.
Int. J. Mob. Commun., 2010

Ubiquitous Computing Acceptance Model: end user concern about security, privacy and risk.
Int. J. Mob. Commun., 2010

Convergence and divergence: Policy making about the convergence of technology in Korea.
Gov. Inf. Q., 2010

2009
Virtual gratifications of wireless Internet: Is wireless portable Internet reinforced by unrealized gratifications?
Telematics Informatics, 2009

Ubiquitous city: Urban technologies, urban infrastructure and urban informatics.
J. Inf. Sci., 2009

A Cross-National Study of Mobile Internet Services: A Comparison of U.S. and Korean Mobile Internet Users.
J. Glob. Inf. Manag., 2009

Understanding User Acceptance of DMB in South Korea Using the Modified Technology Acceptance Model.
Int. J. Hum. Comput. Interact., 2009

Determinants of customer acceptance of multi-service network: An implication for IP-based technologies.
Inf. Manag., 2009

Towards an understanding of the consumer acceptance of mobile wallet.
Comput. Hum. Behav., 2009

An empirical investigation of a modified technology acceptance model of IPTV.
Behav. Inf. Technol., 2009

2008
Overlay networks in the West and the East: a techno-economic analysis of mobile virtual network operators.
Telecommun. Syst., 2008

Next generation of information infrastructure: A comparative case study of Korea versus the United States of America.
J. Assoc. Inf. Sci. Technol., 2008

Understanding purchasing behaviors in a virtual economy: Consumer behavior involving virtual currency in Web 2.0 communities.
Interact. Comput., 2008

What people do with digital multimedia broadcasting? Path analysis of structural equation modelling.
Int. J. Mob. Commun., 2008

The development of community telecommunication infrastructure: An evaluation of rural telecommunications project.
Int. J. Inf. Manag., 2008

Applying the Technology Acceptance Model and Flow Theory to Cyworld User Behavior: Implication of the Web2.0 User Acceptance.
Cyberpsychology Behav. Soc. Netw., 2008

Analysis of the Development of Kutztown Community Network.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

An Analysis of Korean National Information Strategy of IT839.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

2007
A study of MVNO diffusion and market structure in the EU, US, Hong Kong, and Singapore.
Telematics Informatics, 2007

A study of mobile number portability effects in the United States.
Telematics Informatics, 2007

User acceptance of mobile Internet: Implication for convergence technologies.
Interact. Comput., 2007

A social dynamics of the development of community network: problems raised by a case of community network development.
Inf. Res., 2007

A critique of Korean National Information Strategy: Case of national information infrastructures.
Gov. Inf. Q., 2007

2006
Prospectus of mobile TV: Another bubble or killer application?
Telematics Informatics, 2006

VoIP: A debate over information service or telephone application in US: A new perspective in convergence era.
Telematics Informatics, 2006

Effective design in the development of public information infrastructure: A social constructionist approach.
Inf. Polity, 2006

Distributed inter-organizational systems and innovation processes.
Internet Res., 2006

2001
Out of the Loop: Problems in the development of next generation community networks
CoRR, 2001

Community Network Development: A Dialectical View.
Proceedings of the Digital Cities II, 2001


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