Elly A. Konijn
Orcid: 0000-0002-6134-8700
  According to our database1,
  Elly A. Konijn
  authored at least 38 papers
  between 2006 and 2024.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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    on orcid.org
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Bibliography
  2024
The active-passive dichotomy refined: How types of photo sharing and photo viewing coincide with adolescents' mental health and body image.
    
  
    Telematics Informatics, 2024
    
  
SPOTTER: A Framework for Investigating Convention Formation in a Visually Grounded Human-Robot Reference Task.
    
  
    Proceedings of the 2024 Joint International Conference on Computational Linguistics, 2024
    
  
  2023
The impact of seeing and posting photos on mental health and body satisfaction: A panel study among Dutch and Japanese adolescents.
    
  
    Comput. Hum. Behav., November, 2023
    
  
Ethno-racial identity and digitalisation in self-presentation: a large-scale Instagram content analysis.
    
  
    Behav. Inf. Technol., October, 2023
    
  
  2022
    Int. J. Soc. Robotics, 2022
    
  
    Frontiers Robotics AI, 2022
    
  
  2021
Attitudes towards Social Robots in Education: Enthusiast, Practical, Troubled, Sceptic, and Mindfully Positive.
    
  
    Robotics, 2021
    
  
Robot Tutoring of Multiplication: Over One-Third Learning Gain for Most, Learning Loss for Some.
    
  
    Robotics, 2021
    
  
How Physical Presence Overrides Emotional (Coping) Effects in HRI: Testing the Transfer of Emotions and Emotional Coping in Interaction with a Humanoid Social Robot.
    
  
    Int. J. Soc. Robotics, 2021
    
  
    Comput. Educ., 2021
    
  
  2020
    Telematics Informatics, 2020
    
  
Differential Facial Articulacy in Robots and Humans Elicit Different Levels of Responsiveness, Empathy, and Projected Feelings.
    
  
    Robotics, 2020
    
  
    Comput. Educ., 2020
    
  
The Impact of Social Robots in Education: Moral Considerations of Dutch Educational Policymakers.
    
  
    Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
    
  
    Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
    
  
  2019
Do You Care for Robots That Care? Exploring the Opinions of Vocational Care Students on the Use of Healthcare Robots.
    
  
    Robotics, 2019
    
  
    Proceedings of the Robotics in Education, 2019
    
  
    Proceedings of the Joint IEEE 9th International Conference on Development and Learning and Epigenetic Robotics, 2019
    
  
  2018
Show your best self(ie): An exploratory study on selfie-related motivations and behavior in emerging adulthood.
    
  
    Telematics Informatics, 2018
    
  
Perceptions of healthcare robots as a function of emotion-based coping: The importance of coping appraisals and coping strategies.
    
  
    Comput. Hum. Behav., 2018
    
  
  2017
    Comput. Hum. Behav., 2017
    
  
  2015
Designing Robot Embodiments for Social Interaction: Affordances Topple Realism and Aesthetics.
    
  
    Int. J. Soc. Robotics, 2015
    
  
The In-between Machine - The Unique Value Proposition of a Robot or Why we are Modelling the Wrong Things .
  
    Proceedings of the ICAART 2015, 2015
    
  
Minimal Requirements of Realism In Social Robots: Designing for Patients with Acquired Brain Injury.
    
  
    Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
    
  
Robots Humanize Care - Moral Concerns Versus Witnessed Benefits for the Elderly.
  
    Proceedings of the HEALTHINF 2015, 2015
    
  
  2014
Cyberbullying Behavior and Adolescents' Use of Media with Antisocial Content: A Cyclic Process Model.
    
  
    Cyberpsychology Behav. Soc. Netw., 2014
    
  
  2013
    Comput. Hum. Behav., 2013
    
  
    Cyberpsychology Behav. Soc. Netw., 2013
    
  
  2010
    ACM Trans. Comput. Hum. Interact., 2010
    
  
  2009
    Comput. Animat. Virtual Worlds, 2009
    
  
    Int. J. Hum. Comput. Stud., 2009
    
  
  2007
    J. Syst. Softw., 2007
    
  
    Interact. Comput., 2007
    
  
Mashups in Second Life @ VU.
  
    Proceedings of the GAMEON'2007, 2007
    
  
  2006
    Int. J. Hum. Comput. Stud., 2006
    
  
The Appeal of Violent Video Games to Lower Educated Aggressive Adolescent Boys from Two Countries.
    
  
    Cyberpsychology Behav. Soc. Netw., 2006
    
  
    Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006