David V. Keyson

Affiliations:
  • Delft University of Technology, Netherlands


According to our database1, David V. Keyson authored at least 60 papers between 1997 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2015
Designing Robot Embodiments for Social Interaction: Affordances Topple Realism and Aesthetics.
Int. J. Soc. Robotics, 2015

Experiencing a Home Energy Management System: Finding Opportunities for Design.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

'Electric City': Uncovering Social Dimensions and Values of Sharing Renewable Energy through Gaming.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Minimal Requirements of Realism In Social Robots: Designing for Patients with Acquired Brain Injury.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Reflective Healthcare Systems: micro-Cycle of Self-Reflection to empower users.
IxD&A, 2014

2013
Measuring and adapting behavior during product interaction to influence affect.
Pers. Ubiquitous Comput., 2013

Post-error expression of speed and force while performing a simple, monotonous task with a haptic pen.
Behav. Inf. Technol., 2013

Designing with midwives: Improving prenatal care in low resource regions.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

ESTHER: a portable sensor toolkit to collect and monitor total hip replacement patient data.
Proceedings of the 3rd ACM MobiHoc workshop on Pervasive wireless healthcare, 2013

Supporting Improved Maternity Care by Midwives: Design Opportunities and Lessons Learned.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Ubiquitous support for midwives to leverage daily activities.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Supporting antenatal care in developing countries through mobile diagnostic system.
Proceedings of the Annual Symposium on Computing for Development, 2013

ESTHER 1.3: integrating in-situ prompts to trigger self-reflection of physical activity in knowledge workers.
Proceedings of the First Chilean Conference on Human, 2013

Designing a Portable and Low Cost Home Energy Management Toolkit.
Proceedings of the 4th International Conference on Ambient Systems, 2013

Towards an Integrated Methodology to Design Sustainable Living Practices.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

Living Lab and Research on Sustainability: Practical Approaches on Sustainable Interaction Design.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

Designing Personal Informatics for Self-reflection and Self-awareness: The Case of Children with Attention Deficit Hyperactivity Disorder.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

2012
I heard you were on Facebook: linking awareness systems to online social networking.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Expressive stress relievers.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Talking about implications for design in pattern language.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Capturing patients' daily life experiences after Total Hip Replacement.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011

Nonvisual Effects of Led Coloured Ambient Lighting on Well-Being and Cardiac Reactivity: Preliminary Findings.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2011

Rigid structures, independent units, monitoring: organizing patterns in frontline firefighting.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Just Saying 'Hi' Means a Lot: Designing Subtle Interactions for Social Connectedness.
Proceedings of the Ambient Intelligence, 2011

CommunityNet: Mediating Care at the Local Community Level.
Proceedings of the Ambient Intelligence, 2011

2010
Context Triggered Experience Sampling.
Proceedings of the Ambient Intelligence and Future Trends, 2010

SnowGlobe: the development of a prototype awareness system for longitudinal field studies.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Product features and task effects on experienced richness, control and engagement in voicemail browsing.
Pers. Ubiquitous Comput., 2009

Considerate home notification systems: A user study of acceptability of notifications in a living-room laboratory.
Int. J. Hum. Comput. Stud., 2009

Persuasive Technology to Shape Social Beliefs: A Case of Persuasive Health Information Systems for Rural Women in India.
Commun. Assoc. Inf. Syst., 2009

Game feature and expertise effects on experienced richness, control and engagement in game play.
AI Soc., 2009

Tangible user interface for increasing social interaction among rural women.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Contextual Interaction Design: The Case of Pause Buddy.
Proceedings of the Ambient Intelligence, 2009

Roll and rock: Exploring the affective loop in a pen.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
Considerate home notification systems: a field study of acceptability of notifications in the home.
Pers. Ubiquitous Comput., 2008

Experience Design for Interactive Products: Designing Technology Augmented Urban Playgrounds for Girls.
PsychNology J., 2008

Squeeze, rock, and roll; can tangible interaction with affective products support stress reduction?
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Persuasive Technology for Shaping Social Beliefs of Rural Women in India: An Approach Based on the Theory of Planned Behaviour.
Proceedings of the Persuasive Technology, Third International Conference, 2008

Designing an Interactive Messaging and Reminder Display for Elderly.
Proceedings of the Ambient Intelligence, European Conference, 2008

Designing Acceptable Assisted Living Services for Elderly Users.
Proceedings of the Ambient Intelligence, European Conference, 2008

2007
A user experience-based approach to home atmosphere control.
Univers. Access Inf. Soc., 2007

The case of sculpting atmospheres: towards design principles for expressive tangible interaction in control of ambient systems.
Pers. Ubiquitous Comput., 2007

Shaping social beliefs: A community sensitive health information system for rural India.
Proceedings of the Home Informatics and Telematics: ICT for The Next Billion, 2007

Measuring User Experiences of Prototypical Autonomous Products in a Simulated Home Environment.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

The Impact of VDU Tasks and Continuous Feedback on Arousal and Well-Being: Preliminary Findings.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2007

Product behavior and appearance effects on experienced engagement during experiential and goal-directed tasks.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007

Exploring Manipulative Hand Movements During a Stressful Condition.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
MusicCube: a physical experience with digital music.
Pers. Ubiquitous Comput., 2006

2005
The usability crisis in high-tech home products: an opportunity for intelligent user interfaces?
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

MusicCube: making digital music tangible.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Interrupting people at home.
Proceedings of the IEEE International Conference on Systems, 2004

2003
Designing for pen and speech input in an object-action framework: the case of email.
Univers. Access Inf. Soc., 2003

KidReporter: a user requirements gathering technique for designing with children.
Interact. Comput., 2003

Rapid Prototyping Collaborative Dialogue Interfaces.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Evaluating task models embedded in consumer products.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design, 2002

Measuring task models in designing intelligent products.
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002

2001
Designing collaboration in consumer products.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Estimation of Virtually Perceived Length.
Presence Teleoperators Virtual Environ., 2000

The intelligent thermostat: a mixed-initiative user interface.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1997
TacTool v2.0: An Object-Based Multimodal Interface Design Platform.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997


  Loading...